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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef AudioContext_h | 5 #ifndef AudioContext_h |
6 #define AudioContext_h | 6 #define AudioContext_h |
7 | 7 |
8 #include "bindings/core/v8/ScriptPromise.h" | 8 #include "bindings/core/v8/ScriptPromise.h" |
9 #include "bindings/core/v8/ScriptPromiseResolver.h" | 9 #include "bindings/core/v8/ScriptPromiseResolver.h" |
10 #include "modules/webaudio/AbstractAudioContext.h" | 10 #include "modules/webaudio/AbstractAudioContext.h" |
11 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
12 | 12 |
13 #if ENABLE(WEB_AUDIO) | |
14 | |
15 namespace blink { | 13 namespace blink { |
16 | 14 |
17 class Document; | 15 class Document; |
18 class ExceptionState; | 16 class ExceptionState; |
19 class ScriptState; | 17 class ScriptState; |
20 | 18 |
21 // This is an AbstractAudioContext which actually plays sound, unlike an | 19 // This is an AbstractAudioContext which actually plays sound, unlike an |
22 // OfflineAudioContext which renders sound into a buffer. | 20 // OfflineAudioContext which renders sound into a buffer. |
23 class AudioContext : public AbstractAudioContext { | 21 class AudioContext : public AbstractAudioContext { |
24 public: | 22 public: |
(...skipping 17 matching lines...) Expand all Loading... |
42 | 40 |
43 private: | 41 private: |
44 void stopRendering(); | 42 void stopRendering(); |
45 | 43 |
46 unsigned m_contextId; | 44 unsigned m_contextId; |
47 Member<ScriptPromiseResolver> m_closeResolver; | 45 Member<ScriptPromiseResolver> m_closeResolver; |
48 }; | 46 }; |
49 | 47 |
50 } | 48 } |
51 | 49 |
52 #endif // ENABLE(WEB_AUDIO) | |
53 | |
54 #endif // AudioContext_h | 50 #endif // AudioContext_h |
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