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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #ifndef AudioBasicProcessorHandler_h | 25 #ifndef AudioBasicProcessorHandler_h |
| 26 #define AudioBasicProcessorHandler_h | 26 #define AudioBasicProcessorHandler_h |
| 27 | 27 |
| 28 #include "modules/ModulesExport.h" | 28 #include "modules/ModulesExport.h" |
| 29 #include "modules/webaudio/AudioNode.h" | 29 #include "modules/webaudio/AudioNode.h" |
| 30 #include "wtf/Forward.h" | 30 #include "wtf/Forward.h" |
| 31 | 31 |
| 32 #if ENABLE(WEB_AUDIO) | |
| 33 | |
| 34 namespace blink { | 32 namespace blink { |
| 35 | 33 |
| 36 class AudioNodeInput; | 34 class AudioNodeInput; |
| 37 class AudioProcessor; | 35 class AudioProcessor; |
| 38 | 36 |
| 39 // AudioBasicProcessorHandler is an AudioHandler with one input and one output | 37 // AudioBasicProcessorHandler is an AudioHandler with one input and one output |
| 40 // where the input and output have the same number of channels. | 38 // where the input and output have the same number of channels. |
| 41 class MODULES_EXPORT AudioBasicProcessorHandler : public AudioHandler { | 39 class MODULES_EXPORT AudioBasicProcessorHandler : public AudioHandler { |
| 42 public: | 40 public: |
| 43 static PassRefPtr<AudioBasicProcessorHandler> create(NodeType, AudioNode&, f
loat sampleRate, PassOwnPtr<AudioProcessor>); | 41 static PassRefPtr<AudioBasicProcessorHandler> create(NodeType, AudioNode&, f
loat sampleRate, PassOwnPtr<AudioProcessor>); |
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| 59 private: | 57 private: |
| 60 AudioBasicProcessorHandler(NodeType, AudioNode&, float sampleRate, PassOwnPt
r<AudioProcessor>); | 58 AudioBasicProcessorHandler(NodeType, AudioNode&, float sampleRate, PassOwnPt
r<AudioProcessor>); |
| 61 double tailTime() const final; | 59 double tailTime() const final; |
| 62 double latencyTime() const final; | 60 double latencyTime() const final; |
| 63 | 61 |
| 64 OwnPtr<AudioProcessor> m_processor; | 62 OwnPtr<AudioProcessor> m_processor; |
| 65 }; | 63 }; |
| 66 | 64 |
| 67 } // namespace blink | 65 } // namespace blink |
| 68 | 66 |
| 69 #endif // ENABLE(WEB_AUDIO) | |
| 70 | |
| 71 #endif // AudioBasicProcessorHandler_h | 67 #endif // AudioBasicProcessorHandler_h |
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