Chromium Code Reviews| Index: src/gpu/GrTessellator.cpp |
| diff --git a/src/gpu/batches/GrTessellatingPathRenderer.cpp b/src/gpu/GrTessellator.cpp |
| similarity index 79% |
| copy from src/gpu/batches/GrTessellatingPathRenderer.cpp |
| copy to src/gpu/GrTessellator.cpp |
| index 27e287e9c6bceb6b48c7e500ef338fcc7b259775..701e25679e9a370129ee5c9e2a73e09227811ba9 100644 |
| --- a/src/gpu/batches/GrTessellatingPathRenderer.cpp |
| +++ b/src/gpu/GrTessellator.cpp |
| @@ -5,7 +5,7 @@ |
| * found in the LICENSE file. |
| */ |
| -#include "GrTessellatingPathRenderer.h" |
| +#include "GrTessellator.h" |
| #include "GrBatchFlushState.h" |
| #include "GrBatchTest.h" |
| @@ -14,18 +14,14 @@ |
| #include "GrVertices.h" |
| #include "GrResourceCache.h" |
| #include "GrResourceProvider.h" |
| -#include "SkChunkAlloc.h" |
| #include "SkGeometry.h" |
| +#include "SkChunkAlloc.h" |
| #include "batches/GrVertexBatch.h" |
| #include <stdio.h> |
| /* |
| - * This path renderer tessellates the path into triangles, uploads the triangles to a |
| - * vertex buffer, and renders them with a single draw call. It does not currently do |
| - * antialiasing, so it must be used in conjunction with multisampling. |
| - * |
| * There are six stages to the algorithm: |
| * |
| * 1) Linearize the path contours into piecewise linear segments (path_to_contours()). |
| @@ -80,8 +76,8 @@ |
| * increasing in Y; edges to the right are decreasing in Y). That is, the setting rotates 90 |
| * degrees counterclockwise, rather that transposing. |
| */ |
| + |
| #define LOGGING_ENABLED 0 |
| -#define WIREFRAME 0 |
| #if LOGGING_ENABLED |
| #define LOG printf |
| @@ -541,7 +537,6 @@ Vertex* generate_cubic_points(const SkPoint& p0, |
| void path_to_contours(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
| Vertex** contours, SkChunkAlloc& alloc, bool *isLinear) { |
| - |
| SkScalar toleranceSqd = tolerance * tolerance; |
| SkPoint pts[4]; |
| @@ -1293,7 +1288,16 @@ Poly* tessellate(Vertex* vertices, SkChunkAlloc& alloc) { |
| // This is a driver function which calls stages 2-5 in turn. |
| -Poly* contours_to_polys(Vertex** contours, int contourCnt, Comparator& c, SkChunkAlloc& alloc) { |
| +Poly* contours_to_polys(Vertex** contours, int contourCnt, const SkRect& pathBounds, |
| + SkChunkAlloc& alloc) { |
| + Comparator c; |
| + if (pathBounds.width() > pathBounds.height()) { |
| + c.sweep_lt = sweep_lt_horiz; |
| + c.sweep_gt = sweep_gt_horiz; |
| + } else { |
| + c.sweep_lt = sweep_lt_vert; |
| + c.sweep_gt = sweep_gt_vert; |
| + } |
| #if LOGGING_ENABLED |
| for (int i = 0; i < contourCnt; ++i) { |
| Vertex* v = contours[i]; |
| @@ -1323,349 +1327,143 @@ Poly* contours_to_polys(Vertex** contours, int contourCnt, Comparator& c, SkChun |
| return tessellate(vertices, alloc); |
| } |
| -// Stage 6: Triangulate the monotone polygons into a vertex buffer. |
| - |
| -SkPoint* polys_to_triangles(Poly* polys, SkPath::FillType fillType, SkPoint* data) { |
| - SkPoint* d = data; |
| - for (Poly* poly = polys; poly; poly = poly->fNext) { |
| - if (apply_fill_type(fillType, poly->fWinding)) { |
| - d = poly->emit(d); |
| - } |
| +Poly* path_to_polys(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
| + int contourCnt, SkChunkAlloc& alloc, bool* isLinear) { |
| + SkPath::FillType fillType = path.getFillType(); |
| + if (SkPath::IsInverseFillType(fillType)) { |
| + contourCnt++; |
| } |
| - return d; |
| -} |
| + SkAutoTDeleteArray<Vertex*> contours(new Vertex* [contourCnt]); |
| -struct TessInfo { |
| - SkScalar fTolerance; |
| - int fCount; |
| -}; |
| + path_to_contours(path, tolerance, clipBounds, contours.get(), alloc, isLinear); |
| + return contours_to_polys(contours.get(), contourCnt, path.getBounds(), alloc); |
| +} |
| -bool cache_match(GrVertexBuffer* vertexBuffer, SkScalar tol, int* actualCount) { |
| - if (!vertexBuffer) { |
| - return false; |
| +void get_contour_count_and_size_estimate(const SkPath& path, SkScalar tolerance, int* contourCnt, |
|
Stephen White
2016/01/06 15:28:27
The code might be slightly clearer (and less error
|
| + int* sizeEstimate) { |
| + int maxPts = GrPathUtils::worstCasePointCount(path, contourCnt, tolerance); |
| + if (maxPts <= 0) { |
| + *contourCnt = 0; |
| + return; |
| } |
| - const SkData* data = vertexBuffer->getUniqueKey().getCustomData(); |
| - SkASSERT(data); |
| - const TessInfo* info = static_cast<const TessInfo*>(data->data()); |
| - if (info->fTolerance == 0 || info->fTolerance < 3.0f * tol) { |
| - *actualCount = info->fCount; |
| - return true; |
| + if (maxPts > ((int)SK_MaxU16 + 1)) { |
| + SkDebugf("Path not rendered, too many verts (%d)\n", maxPts); |
| + *contourCnt = 0; |
| + return; |
| } |
| - return false; |
| + // For the initial size of the chunk allocator, estimate based on the point count: |
| + // one vertex per point for the initial passes, plus two for the vertices in the |
| + // resulting Polys, since the same point may end up in two Polys. Assume minimal |
| + // connectivity of one Edge per Vertex (will grow for intersections). |
| + *sizeEstimate = maxPts * (3 * sizeof(Vertex) + sizeof(Edge)); |
| } |
| -}; |
| - |
| -GrTessellatingPathRenderer::GrTessellatingPathRenderer() { |
| } |
| -namespace { |
| +namespace GrTessellator { |
| -// When the SkPathRef genID changes, invalidate a corresponding GrResource described by key. |
| -class PathInvalidator : public SkPathRef::GenIDChangeListener { |
| -public: |
| - explicit PathInvalidator(const GrUniqueKey& key) : fMsg(key) {} |
| -private: |
| - GrUniqueKeyInvalidatedMessage fMsg; |
| +// Stage 6: Triangulate the monotone polygons into a vertex buffer. |
| - void onChange() override { |
| - SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(fMsg); |
| +int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
| + GrResourceProvider* resourceProvider, |
| + SkAutoTUnref<GrVertexBuffer>& vertexBuffer, bool canMapVB, bool* isLinear) { |
| + int contourCnt; |
| + int sizeEstimate; |
| + get_contour_count_and_size_estimate(path, tolerance, &contourCnt, &sizeEstimate); |
| + if (contourCnt <= 0) { |
| + return 0; |
| + } |
| + SkChunkAlloc alloc(sizeEstimate); |
| + Poly* polys = path_to_polys(path, tolerance, clipBounds, contourCnt, alloc, isLinear); |
| + SkPath::FillType fillType = path.getFillType(); |
| + int count = 0; |
| + for (Poly* poly = polys; poly; poly = poly->fNext) { |
| + if (apply_fill_type(fillType, poly->fWinding) && poly->fCount >= 3) { |
| + count += (poly->fCount - 2) * (TESSELLATOR_WIREFRAME ? 6 : 3); |
| + } |
| } |
| -}; |
| - |
| -} // namespace |
| - |
| -bool GrTessellatingPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { |
| - // This path renderer can draw all fill styles, all stroke styles except hairlines, but does |
| - // not do antialiasing. It can do convex and concave paths, but we'll leave the convex ones to |
| - // simpler algorithms. |
| - return !IsStrokeHairlineOrEquivalent(*args.fStroke, *args.fViewMatrix, nullptr) && |
| - !args.fAntiAlias && !args.fPath->isConvex(); |
| -} |
| - |
| -class TessellatingPathBatch : public GrVertexBatch { |
| -public: |
| - DEFINE_BATCH_CLASS_ID |
| - |
| - static GrDrawBatch* Create(const GrColor& color, |
| - const SkPath& path, |
| - const GrStrokeInfo& stroke, |
| - const SkMatrix& viewMatrix, |
| - SkRect clipBounds) { |
| - return new TessellatingPathBatch(color, path, stroke, viewMatrix, clipBounds); |
| + if (0 == count) { |
| + return 0; |
| } |
| - const char* name() const override { return "TessellatingPathBatch"; } |
| - |
| - void computePipelineOptimizations(GrInitInvariantOutput* color, |
| - GrInitInvariantOutput* coverage, |
| - GrBatchToXPOverrides* overrides) const override { |
| - color->setKnownFourComponents(fColor); |
| - coverage->setUnknownSingleComponent(); |
| - overrides->fUsePLSDstRead = false; |
| + size_t size = count * sizeof(SkPoint); |
| + if (!vertexBuffer.get() || vertexBuffer->gpuMemorySize() < size) { |
| + vertexBuffer.reset(resourceProvider->createVertexBuffer( |
| + size, GrResourceProvider::kStatic_BufferUsage, 0)); |
| } |
| - |
| -private: |
| - void initBatchTracker(const GrXPOverridesForBatch& overrides) override { |
| - // Handle any color overrides |
| - if (!overrides.readsColor()) { |
| - fColor = GrColor_ILLEGAL; |
| - } |
| - overrides.getOverrideColorIfSet(&fColor); |
| - fPipelineInfo = overrides; |
| - } |
| - |
| - int tessellate(GrUniqueKey* key, |
| - GrResourceProvider* resourceProvider, |
| - SkAutoTUnref<GrVertexBuffer>& vertexBuffer, |
| - bool canMapVB) const { |
| - SkPath path; |
| - GrStrokeInfo stroke(fStroke); |
| - if (stroke.isDashed()) { |
| - if (!stroke.applyDashToPath(&path, &stroke, fPath)) { |
| - return 0; |
| - } |
| - } else { |
| - path = fPath; |
| - } |
| - if (!stroke.isFillStyle()) { |
| - stroke.setResScale(SkScalarAbs(fViewMatrix.getMaxScale())); |
| - if (!stroke.applyToPath(&path, path)) { |
| - return 0; |
| - } |
| - stroke.setFillStyle(); |
| - } |
| - SkRect pathBounds = path.getBounds(); |
| - Comparator c; |
| - if (pathBounds.width() > pathBounds.height()) { |
| - c.sweep_lt = sweep_lt_horiz; |
| - c.sweep_gt = sweep_gt_horiz; |
| - } else { |
| - c.sweep_lt = sweep_lt_vert; |
| - c.sweep_gt = sweep_gt_vert; |
| - } |
| - SkScalar screenSpaceTol = GrPathUtils::kDefaultTolerance; |
| - SkScalar tol = GrPathUtils::scaleToleranceToSrc(screenSpaceTol, fViewMatrix, pathBounds); |
| - int contourCnt; |
| - int maxPts = GrPathUtils::worstCasePointCount(path, &contourCnt, tol); |
| - if (maxPts <= 0) { |
| - return 0; |
| - } |
| - if (maxPts > ((int)SK_MaxU16 + 1)) { |
| - SkDebugf("Path not rendered, too many verts (%d)\n", maxPts); |
| - return 0; |
| - } |
| - SkPath::FillType fillType = path.getFillType(); |
| - if (SkPath::IsInverseFillType(fillType)) { |
| - contourCnt++; |
| - } |
| - |
| - LOG("got %d pts, %d contours\n", maxPts, contourCnt); |
| - SkAutoTDeleteArray<Vertex*> contours(new Vertex* [contourCnt]); |
| - |
| - // For the initial size of the chunk allocator, estimate based on the point count: |
| - // one vertex per point for the initial passes, plus two for the vertices in the |
| - // resulting Polys, since the same point may end up in two Polys. Assume minimal |
| - // connectivity of one Edge per Vertex (will grow for intersections). |
| - SkChunkAlloc alloc(maxPts * (3 * sizeof(Vertex) + sizeof(Edge))); |
| - bool isLinear; |
| - path_to_contours(path, tol, fClipBounds, contours.get(), alloc, &isLinear); |
| - Poly* polys; |
| - polys = contours_to_polys(contours.get(), contourCnt, c, alloc); |
| - int count = 0; |
| - for (Poly* poly = polys; poly; poly = poly->fNext) { |
| - if (apply_fill_type(fillType, poly->fWinding) && poly->fCount >= 3) { |
| - count += (poly->fCount - 2) * (WIREFRAME ? 6 : 3); |
| - } |
| - } |
| - if (0 == count) { |
| - return 0; |
| - } |
| - |
| - size_t size = count * sizeof(SkPoint); |
| - if (!vertexBuffer.get() || vertexBuffer->gpuMemorySize() < size) { |
| - vertexBuffer.reset(resourceProvider->createVertexBuffer( |
| - size, GrResourceProvider::kStatic_BufferUsage, 0)); |
| - } |
| - if (!vertexBuffer.get()) { |
| - SkDebugf("Could not allocate vertices\n"); |
| - return 0; |
| - } |
| - SkPoint* verts; |
| - if (canMapVB) { |
| - verts = static_cast<SkPoint*>(vertexBuffer->map()); |
| - } else { |
| - verts = new SkPoint[count]; |
| - } |
| - SkPoint* end = polys_to_triangles(polys, fillType, verts); |
| - int actualCount = static_cast<int>(end - verts); |
| - LOG("actual count: %d\n", actualCount); |
| - SkASSERT(actualCount <= count); |
| - if (canMapVB) { |
| - vertexBuffer->unmap(); |
| - } else { |
| - vertexBuffer->updateData(verts, actualCount * sizeof(SkPoint)); |
| - delete[] verts; |
| - } |
| - |
| - |
| - if (!fPath.isVolatile()) { |
| - TessInfo info; |
| - info.fTolerance = isLinear ? 0 : tol; |
| - info.fCount = actualCount; |
| - SkAutoTUnref<SkData> data(SkData::NewWithCopy(&info, sizeof(info))); |
| - key->setCustomData(data.get()); |
| - resourceProvider->assignUniqueKeyToResource(*key, vertexBuffer.get()); |
| - SkPathPriv::AddGenIDChangeListener(fPath, new PathInvalidator(*key)); |
| - } |
| - return actualCount; |
| - } |
| - |
| - void onPrepareDraws(Target* target) const override { |
| - // construct a cache key from the path's genID and the view matrix |
| - static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
| - GrUniqueKey key; |
| - int clipBoundsSize32 = |
| - fPath.isInverseFillType() ? sizeof(fClipBounds) / sizeof(uint32_t) : 0; |
| - int strokeDataSize32 = fStroke.computeUniqueKeyFragmentData32Cnt(); |
| - GrUniqueKey::Builder builder(&key, kDomain, 2 + clipBoundsSize32 + strokeDataSize32); |
| - builder[0] = fPath.getGenerationID(); |
| - builder[1] = fPath.getFillType(); |
| - // For inverse fills, the tessellation is dependent on clip bounds. |
| - if (fPath.isInverseFillType()) { |
| - memcpy(&builder[2], &fClipBounds, sizeof(fClipBounds)); |
| - } |
| - fStroke.asUniqueKeyFragment(&builder[2 + clipBoundsSize32]); |
| - builder.finish(); |
| - GrResourceProvider* rp = target->resourceProvider(); |
| - SkAutoTUnref<GrVertexBuffer> vertexBuffer(rp->findAndRefTByUniqueKey<GrVertexBuffer>(key)); |
| - int actualCount; |
| - SkScalar screenSpaceTol = GrPathUtils::kDefaultTolerance; |
| - SkScalar tol = GrPathUtils::scaleToleranceToSrc( |
| - screenSpaceTol, fViewMatrix, fPath.getBounds()); |
| - if (!cache_match(vertexBuffer.get(), tol, &actualCount)) { |
| - bool canMapVB = GrCaps::kNone_MapFlags != target->caps().mapBufferFlags(); |
| - actualCount = this->tessellate(&key, rp, vertexBuffer, canMapVB); |
| - } |
| - |
| - if (actualCount == 0) { |
| - return; |
| + if (!vertexBuffer.get()) { |
| + SkDebugf("Could not allocate vertices\n"); |
| + return 0; |
| + } |
| + SkPoint* verts; |
| + if (canMapVB) { |
| + verts = static_cast<SkPoint*>(vertexBuffer->map()); |
| + } else { |
| + verts = new SkPoint[count]; |
| + } |
| + SkPoint* end = verts; |
| + for (Poly* poly = polys; poly; poly = poly->fNext) { |
| + if (apply_fill_type(fillType, poly->fWinding)) { |
| + end = poly->emit(end); |
| } |
| + } |
| + int actualCount = static_cast<int>(end - verts); |
| + LOG("actual count: %d\n", actualCount); |
| + SkASSERT(actualCount <= count); |
| + if (canMapVB) { |
| + vertexBuffer->unmap(); |
| + } else { |
| + vertexBuffer->updateData(verts, actualCount * sizeof(SkPoint)); |
| + delete[] verts; |
| + } |
| - SkAutoTUnref<const GrGeometryProcessor> gp; |
| - { |
| - using namespace GrDefaultGeoProcFactory; |
| - |
| - Color color(fColor); |
| - LocalCoords localCoords(fPipelineInfo.readsLocalCoords() ? |
| - LocalCoords::kUsePosition_Type : |
| - LocalCoords::kUnused_Type); |
| - Coverage::Type coverageType; |
| - if (fPipelineInfo.readsCoverage()) { |
| - coverageType = Coverage::kSolid_Type; |
| - } else { |
| - coverageType = Coverage::kNone_Type; |
| - } |
| - Coverage coverage(coverageType); |
| - gp.reset(GrDefaultGeoProcFactory::Create(color, coverage, localCoords, |
| - fViewMatrix)); |
| - } |
| + return actualCount; |
| +} |
| - target->initDraw(gp, this->pipeline()); |
| - SkASSERT(gp->getVertexStride() == sizeof(SkPoint)); |
| - |
| - GrPrimitiveType primitiveType = WIREFRAME ? kLines_GrPrimitiveType |
| - : kTriangles_GrPrimitiveType; |
| - GrVertices vertices; |
| - vertices.init(primitiveType, vertexBuffer.get(), 0, actualCount); |
| - target->draw(vertices); |
| - } |
| - |
| - bool onCombineIfPossible(GrBatch*, const GrCaps&) override { return false; } |
| - |
| - TessellatingPathBatch(const GrColor& color, |
| - const SkPath& path, |
| - const GrStrokeInfo& stroke, |
| - const SkMatrix& viewMatrix, |
| - const SkRect& clipBounds) |
| - : INHERITED(ClassID()) |
| - , fColor(color) |
| - , fPath(path) |
| - , fStroke(stroke) |
| - , fViewMatrix(viewMatrix) { |
| - const SkRect& pathBounds = path.getBounds(); |
| - fClipBounds = clipBounds; |
| - // Because the clip bounds are used to add a contour for inverse fills, they must also |
| - // include the path bounds. |
| - fClipBounds.join(pathBounds); |
| - if (path.isInverseFillType()) { |
| - fBounds = fClipBounds; |
| - } else { |
| - fBounds = path.getBounds(); |
| - } |
| - if (!stroke.isFillStyle()) { |
| - SkScalar radius = SkScalarHalf(stroke.getWidth()); |
| - if (stroke.getJoin() == SkPaint::kMiter_Join) { |
| - SkScalar scale = stroke.getMiter(); |
| - if (scale > SK_Scalar1) { |
| - radius = SkScalarMul(radius, scale); |
| - } |
| - } |
| - fBounds.outset(radius, radius); |
| +int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
| + GrTessellator::WindingVertex** verts) { |
| + int contourCnt; |
| + int sizeEstimate; |
| + get_contour_count_and_size_estimate(path, tolerance, &contourCnt, &sizeEstimate); |
| + if (contourCnt <= 0) { |
| + return 0; |
| + } |
| + SkChunkAlloc alloc(sizeEstimate); |
| + bool isLinear; |
| + Poly* polys = path_to_polys(path, tolerance, clipBounds, contourCnt, alloc, &isLinear); |
| + SkPath::FillType fillType = path.getFillType(); |
| + int count = 0; |
| + for (Poly* poly = polys; poly; poly = poly->fNext) { |
|
Stephen White
2016/01/06 15:28:27
Nit: this could be refactored with the same code i
|
| + if (apply_fill_type(fillType, poly->fWinding) && poly->fCount >= 3) { |
| + count += (poly->fCount - 2) * (TESSELLATOR_WIREFRAME ? 6 : 3); |
| } |
| - viewMatrix.mapRect(&fBounds); |
| } |
| - |
| - GrColor fColor; |
| - SkPath fPath; |
| - GrStrokeInfo fStroke; |
| - SkMatrix fViewMatrix; |
| - SkRect fClipBounds; // in source space |
| - GrXPOverridesForBatch fPipelineInfo; |
| - |
| - typedef GrVertexBatch INHERITED; |
| -}; |
| - |
| -bool GrTessellatingPathRenderer::onDrawPath(const DrawPathArgs& args) { |
| - SkASSERT(!args.fAntiAlias); |
| - const GrRenderTarget* rt = args.fPipelineBuilder->getRenderTarget(); |
| - if (nullptr == rt) { |
| - return false; |
| + if (0 == count) { |
| + *verts = nullptr; |
| + return 0; |
| } |
| - SkIRect clipBoundsI; |
| - args.fPipelineBuilder->clip().getConservativeBounds(rt->width(), rt->height(), &clipBoundsI); |
| - SkRect clipBounds = SkRect::Make(clipBoundsI); |
| - SkMatrix vmi; |
| - if (!args.fViewMatrix->invert(&vmi)) { |
| - return false; |
| + *verts = new GrTessellator::WindingVertex[count]; |
| + GrTessellator::WindingVertex* vertsEnd = *verts; |
| + SkPoint* points = new SkPoint[count]; |
| + SkPoint* pointsEnd = points; |
| + for (Poly* poly = polys; poly; poly = poly->fNext) { |
| + if (apply_fill_type(fillType, poly->fWinding)) { |
| + SkPoint* start = pointsEnd; |
| + pointsEnd = poly->emit(pointsEnd); |
| + while (start != pointsEnd) { |
| + vertsEnd->fPos = *start; |
| + vertsEnd->fWinding = poly->fWinding; |
| + ++start; |
| + ++vertsEnd; |
| + } |
| + } |
| } |
| - vmi.mapRect(&clipBounds); |
| - SkAutoTUnref<GrDrawBatch> batch(TessellatingPathBatch::Create(args.fColor, *args.fPath, |
| - *args.fStroke, *args.fViewMatrix, |
| - clipBounds)); |
| - args.fTarget->drawBatch(*args.fPipelineBuilder, batch); |
| - |
| - return true; |
| + int actualCount = static_cast<int>(vertsEnd - *verts); |
| + SkASSERT(actualCount <= count); |
| + SkASSERT(pointsEnd - points == actualCount); |
| + delete[] points; |
| + return actualCount; |
| } |
| -/////////////////////////////////////////////////////////////////////////////////////////////////// |
| - |
| -#ifdef GR_TEST_UTILS |
| - |
| -DRAW_BATCH_TEST_DEFINE(TesselatingPathBatch) { |
| - GrColor color = GrRandomColor(random); |
| - SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); |
| - SkPath path = GrTest::TestPath(random); |
| - SkRect clipBounds = GrTest::TestRect(random); |
| - SkMatrix vmi; |
| - bool result = viewMatrix.invert(&vmi); |
| - if (!result) { |
| - SkFAIL("Cannot invert matrix\n"); |
| - } |
| - vmi.mapRect(&clipBounds); |
| - GrStrokeInfo strokeInfo = GrTest::TestStrokeInfo(random); |
| - return TessellatingPathBatch::Create(color, path, strokeInfo, viewMatrix, clipBounds); |
| } |
| - |
| -#endif |