| Index: tests/GradientTest.cpp
|
| diff --git a/tests/GradientTest.cpp b/tests/GradientTest.cpp
|
| index 8d73569f649d53ff04be9837f400f38579c08ff1..6a277d520efa64d51b654d853cf0297bff95ac31 100644
|
| --- a/tests/GradientTest.cpp
|
| +++ b/tests/GradientTest.cpp
|
| @@ -212,9 +212,31 @@ static void test_nearly_vertical(skiatest::Reporter* reporter) {
|
| surface->getCanvas()->drawPaint(paint);
|
| }
|
|
|
| +// A linear gradient interval can, due to numerical imprecision (likely in the divide)
|
| +// finish an interval with the final fx not landing outside of [p0...p1].
|
| +// The old code had an assert which this test triggered.
|
| +// We now explicitly clamp the resulting fx value.
|
| +static void test_linear_fuzz(skiatest::Reporter* reporter) {
|
| + SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(1300, 630));
|
| +
|
| + const SkPoint pts[] = {{ 179.5f, -179.5f }, { 1074.5f, 715.5f }};
|
| + const SkColor colors[] = { SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE };
|
| + const SkScalar pos[] = {0, 0.200000003f, 0.800000012f, 1 };
|
| +
|
| +
|
| + SkAutoTUnref<SkShader> gradient(
|
| + SkGradientShader::CreateLinear(pts, colors, pos, 4, SkShader::kClamp_TileMode));
|
| +
|
| + SkPaint paint;
|
| + paint.setShader(gradient);
|
| + SkRect r = {0, 83, 1254, 620};
|
| + surface->getCanvas()->drawRect(r, paint);
|
| +}
|
| +
|
| DEF_TEST(Gradient, reporter) {
|
| TestGradientShaders(reporter);
|
| TestConstantGradient(reporter);
|
| test_big_grad(reporter);
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| test_nearly_vertical(reporter);
|
| + test_linear_fuzz(reporter);
|
| }
|
|
|