| Index: mojo/ui/gl_view.h
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| diff --git a/mojo/ui/gl_view.h b/mojo/ui/gl_view.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..1f9796cdeac5f816f5bf39340a7b544b34e42607
|
| --- /dev/null
|
| +++ b/mojo/ui/gl_view.h
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| @@ -0,0 +1,46 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MOJO_UI_GL_VIEW_H_
|
| +#define MOJO_UI_GL_VIEW_H_
|
| +
|
| +#include "mojo/gpu/gl_context.h"
|
| +#include "mojo/gpu/gl_context_owner.h"
|
| +#include "mojo/ui/base_view.h"
|
| +#include "mojo/ui/gl_renderer.h"
|
| +
|
| +namespace mojo {
|
| +namespace ui {
|
| +
|
| +// Abstract base implementation of the View interface for simple applications
|
| +// which use GL for rendering. Subclasses must handle layout and provide
|
| +// content for the scene.
|
| +class GLView : public BaseView {
|
| + public:
|
| + GLView(
|
| + mojo::ApplicationImpl* app_impl,
|
| + const std::string& label,
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| + const mojo::ui::ViewProvider::CreateViewCallback& create_view_callback);
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| +
|
| + ~GLView() override;
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| +
|
| + // Gets the GL context, or null if none.
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| + const base::WeakPtr<mojo::GLContext>& gl_context() const {
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| + return gl_context_owner_.context();
|
| + }
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| +
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| + // Gets the GL renderer.
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| + mojo::ui::GLRenderer* gl_renderer() { return &gl_renderer_; }
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| +
|
| + private:
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| + mojo::GLContextOwner gl_context_owner_;
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| + mojo::ui::GLRenderer gl_renderer_;
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| +
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| + MOJO_DISALLOW_COPY_AND_ASSIGN(GLView);
|
| +};
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| +
|
| +} // namespace ui
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| +} // namespace mojo
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| +
|
| +#endif // MOJO_UI_GL_VIEW_H_
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|
|