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Issue 1556803002: Add helpers for creating UI components. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-13
Patch Set: Created 4 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mojo/ui/ganesh_renderer.h"
6
7 #include "base/bind.h"
8 #include "base/logging.h"
9 #include "mojo/gpu/gl_texture.h"
10 #include "mojo/skia/ganesh_context.h"
11 #include "mojo/skia/ganesh_texture_surface.h"
12 #include "third_party/skia/include/core/SkCanvas.h"
13 #include "third_party/skia/include/core/SkSurface.h"
14
15 namespace mojo {
16 namespace ui {
17
18 GaneshRenderer::GaneshRenderer(mojo::skia::GaneshContext* ganesh_context)
19 : ganesh_context_(ganesh_context),
20 gl_renderer_(ganesh_context_->gl_context()) {
21 DCHECK(ganesh_context_);
22 }
23
24 GaneshRenderer::~GaneshRenderer() {}
25
26 mojo::gfx::composition::ResourcePtr GaneshRenderer::DrawSurface(
27 const mojo::Size& size,
28 const DrawSurfaceCallback& callback) {
viettrungluu 2016/01/05 21:53:26 It may just be me (and my naivete), but I'm a bit
abarth 2016/01/10 23:23:39 Yeah, I'd skip this function. It's just making th
jeffbrown 2016/01/26 07:25:15 There are some subtle things going on here such as
viettrungluu 2016/01/26 18:38:40 To me the disadvantages are that it's not obvious
29 std::unique_ptr<mojo::GLTexture> texture = gl_renderer_.GetTexture(size);
30 DCHECK(texture);
31
32 mojo::skia::GaneshContext::Scope scope(ganesh_context_);
33 mojo::skia::GaneshTextureSurface texture_surface(scope, std::move(texture));
34
35 callback.Run(texture_surface.surface());
36
37 return gl_renderer_.BindTextureResource(texture_surface.TakeTexture());
38 }
39
40 static void RunCanvasCallback(
41 const mojo::ui::GaneshRenderer::DrawCanvasCallback& callback,
42 SkSurface* surface) {
43 callback.Run(surface->getCanvas());
44 }
45
46 mojo::gfx::composition::ResourcePtr GaneshRenderer::DrawCanvas(
47 const mojo::Size& size,
48 const DrawCanvasCallback& callback) {
49 return DrawSurface(size, base::Bind(&RunCanvasCallback, callback));
50 }
51
52 } // namespace ui
53 } // namespace mojo
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