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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "mojo/ui/ganesh_renderer.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/logging.h" | |
| 9 #include "mojo/gpu/gl_texture.h" | |
| 10 #include "mojo/skia/ganesh_context.h" | |
| 11 #include "mojo/skia/ganesh_texture_surface.h" | |
| 12 #include "third_party/skia/include/core/SkCanvas.h" | |
| 13 #include "third_party/skia/include/core/SkSurface.h" | |
| 14 | |
| 15 namespace mojo { | |
| 16 namespace ui { | |
| 17 | |
| 18 GaneshRenderer::GaneshRenderer(mojo::skia::GaneshContext* ganesh_context) | |
| 19 : ganesh_context_(ganesh_context), | |
| 20 gl_renderer_(ganesh_context_->gl_context()) { | |
| 21 DCHECK(ganesh_context_); | |
| 22 } | |
| 23 | |
| 24 GaneshRenderer::~GaneshRenderer() {} | |
| 25 | |
| 26 mojo::gfx::composition::ResourcePtr GaneshRenderer::DrawSurface( | |
| 27 const mojo::Size& size, | |
| 28 const DrawSurfaceCallback& callback) { | |
|
viettrungluu
2016/01/05 21:53:26
It may just be me (and my naivete), but I'm a bit
abarth
2016/01/10 23:23:39
Yeah, I'd skip this function. It's just making th
jeffbrown
2016/01/26 07:25:15
There are some subtle things going on here such as
viettrungluu
2016/01/26 18:38:40
To me the disadvantages are that it's not obvious
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| 29 std::unique_ptr<mojo::GLTexture> texture = gl_renderer_.GetTexture(size); | |
| 30 DCHECK(texture); | |
| 31 | |
| 32 mojo::skia::GaneshContext::Scope scope(ganesh_context_); | |
| 33 mojo::skia::GaneshTextureSurface texture_surface(scope, std::move(texture)); | |
| 34 | |
| 35 callback.Run(texture_surface.surface()); | |
| 36 | |
| 37 return gl_renderer_.BindTextureResource(texture_surface.TakeTexture()); | |
| 38 } | |
| 39 | |
| 40 static void RunCanvasCallback( | |
| 41 const mojo::ui::GaneshRenderer::DrawCanvasCallback& callback, | |
| 42 SkSurface* surface) { | |
| 43 callback.Run(surface->getCanvas()); | |
| 44 } | |
| 45 | |
| 46 mojo::gfx::composition::ResourcePtr GaneshRenderer::DrawCanvas( | |
| 47 const mojo::Size& size, | |
| 48 const DrawCanvasCallback& callback) { | |
| 49 return DrawSurface(size, base::Bind(&RunCanvasCallback, callback)); | |
| 50 } | |
| 51 | |
| 52 } // namespace ui | |
| 53 } // namespace mojo | |
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