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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTypes.h" | 8 #include "SkTypes.h" |
9 | 9 |
10 #include "SkBitmapProcShader.h" | 10 #include "SkBitmapProcShader.h" |
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47 #include "SkLightingShader.h" | 47 #include "SkLightingShader.h" |
48 #include "SkLocalMatrixShader.h" | 48 #include "SkLocalMatrixShader.h" |
49 #include "SkLumaColorFilter.h" | 49 #include "SkLumaColorFilter.h" |
50 #include "SkMagnifierImageFilter.h" | 50 #include "SkMagnifierImageFilter.h" |
51 #include "SkMatrixConvolutionImageFilter.h" | 51 #include "SkMatrixConvolutionImageFilter.h" |
52 #include "SkMergeImageFilter.h" | 52 #include "SkMergeImageFilter.h" |
53 #include "SkModeColorFilter.h" | 53 #include "SkModeColorFilter.h" |
54 #include "SkMorphologyImageFilter.h" | 54 #include "SkMorphologyImageFilter.h" |
55 #include "SkOffsetImageFilter.h" | 55 #include "SkOffsetImageFilter.h" |
56 #include "SkOnce.h" | 56 #include "SkOnce.h" |
| 57 #include "SkPaintImageFilter.h" |
57 #include "SkPerlinNoiseShader.h" | 58 #include "SkPerlinNoiseShader.h" |
58 #include "SkPictureImageFilter.h" | 59 #include "SkPictureImageFilter.h" |
59 #include "SkPictureShader.h" | 60 #include "SkPictureShader.h" |
60 #include "SkPixelXorXfermode.h" | 61 #include "SkPixelXorXfermode.h" |
61 #include "SkRectShaderImageFilter.h" | 62 #include "SkRectShaderImageFilter.h" |
62 #include "SkTableColorFilter.h" | 63 #include "SkTableColorFilter.h" |
63 #include "SkTestImageFilters.h" | 64 #include "SkTestImageFilters.h" |
64 #include "SkTileImageFilter.h" | 65 #include "SkTileImageFilter.h" |
65 #include "SkMatrixImageFilter.h" | 66 #include "SkMatrixImageFilter.h" |
66 #include "SkXfermodeImageFilter.h" | 67 #include "SkXfermodeImageFilter.h" |
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107 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageShader) | 108 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageShader) |
108 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageSource) | 109 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageSource) |
109 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLayerDrawLooper) | 110 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLayerDrawLooper) |
110 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLayerRasterizer) | 111 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLayerRasterizer) |
111 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLerpXfermode) | 112 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLerpXfermode) |
112 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLocalMatrixShader) | 113 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLocalMatrixShader) |
113 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLumaColorFilter) | 114 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLumaColorFilter) |
114 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPath1DPathEffect) | 115 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPath1DPathEffect) |
115 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLine2DPathEffect) | 116 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLine2DPathEffect) |
116 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkModeColorFilter) | 117 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkModeColorFilter) |
| 118 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPaintImageFilter) |
117 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPath2DPathEffect) | 119 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPath2DPathEffect) |
118 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPerlinNoiseShader) | 120 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPerlinNoiseShader) |
119 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPictureImageFilter) | 121 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPictureImageFilter) |
120 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPictureShader) | 122 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPictureShader) |
121 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPixelXorXfermode) | 123 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPixelXorXfermode) |
122 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRectShaderImageFilter) | 124 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRectShaderImageFilter) |
123 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSumPathEffect) | 125 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSumPathEffect) |
124 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTileImageFilter) | 126 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTileImageFilter) |
125 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkMatrixImageFilter) | 127 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkMatrixImageFilter) |
126 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkXfermodeImageFilter) | 128 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkXfermodeImageFilter) |
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142 SkLightingShader::InitializeFlattenables(); | 144 SkLightingShader::InitializeFlattenables(); |
143 SkTableColorFilter::InitializeFlattenables(); | 145 SkTableColorFilter::InitializeFlattenables(); |
144 SkXfermode::InitializeFlattenables(); | 146 SkXfermode::InitializeFlattenables(); |
145 } | 147 } |
146 }; | 148 }; |
147 | 149 |
148 SK_DECLARE_STATIC_ONCE(once); | 150 SK_DECLARE_STATIC_ONCE(once); |
149 void SkFlattenable::InitializeFlattenablesIfNeeded() { | 151 void SkFlattenable::InitializeFlattenablesIfNeeded() { |
150 SkOnce(&once, SkPrivateEffectInitializer::Init); | 152 SkOnce(&once, SkPrivateEffectInitializer::Init); |
151 } | 153 } |
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