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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "sk_tool_utils.h" | 8 #include "sk_tool_utils.h" |
9 #include "SkBlurImageFilter.h" | 9 #include "SkBlurImageFilter.h" |
10 #include "SkColor.h" | 10 #include "SkColor.h" |
11 #include "SkDisplacementMapEffect.h" | 11 #include "SkDisplacementMapEffect.h" |
12 #include "SkDropShadowImageFilter.h" | 12 #include "SkDropShadowImageFilter.h" |
13 #include "SkGradientShader.h" | 13 #include "SkGradientShader.h" |
14 #include "SkImage.h" | 14 #include "SkImage.h" |
15 #include "SkImageSource.h" | 15 #include "SkImageSource.h" |
16 #include "SkLightingImageFilter.h" | 16 #include "SkLightingImageFilter.h" |
17 #include "SkMorphologyImageFilter.h" | 17 #include "SkMorphologyImageFilter.h" |
18 #include "SkOffsetImageFilter.h" | 18 #include "SkOffsetImageFilter.h" |
| 19 #include "SkPaintImageFilter.h" |
19 #include "SkPerlinNoiseShader.h" | 20 #include "SkPerlinNoiseShader.h" |
20 #include "SkPoint3.h" | 21 #include "SkPoint3.h" |
21 #include "SkRectShaderImageFilter.h" | |
22 #include "SkScalar.h" | 22 #include "SkScalar.h" |
23 #include "SkSurface.h" | 23 #include "SkSurface.h" |
24 #include "gm.h" | 24 #include "gm.h" |
25 | 25 |
26 #define RESIZE_FACTOR_X SkIntToScalar(2) | 26 #define RESIZE_FACTOR_X SkIntToScalar(2) |
27 #define RESIZE_FACTOR_Y SkIntToScalar(5) | 27 #define RESIZE_FACTOR_Y SkIntToScalar(5) |
28 | 28 |
29 namespace skiagm { | 29 namespace skiagm { |
30 | 30 |
31 class ImageFiltersClippedGM : public GM { | 31 class ImageFiltersClippedGM : public GM { |
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
132 } | 132 } |
133 canvas->restore(); | 133 canvas->restore(); |
134 canvas->translate(0, r.height() + margin); | 134 canvas->translate(0, r.height() + margin); |
135 } | 135 } |
136 canvas->restore(); | 136 canvas->restore(); |
137 | 137 |
138 for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) { | 138 for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) { |
139 SkSafeUnref(filters[i]); | 139 SkSafeUnref(filters[i]); |
140 } | 140 } |
141 | 141 |
142 SkAutoTUnref<SkImageFilter> rectFilter(SkRectShaderImageFilter::Create(n
oise)); | 142 SkPaint noisePaint; |
| 143 noisePaint.setShader(noise); |
| 144 SkAutoTUnref<SkImageFilter> rectFilter(SkPaintImageFilter::Create(noiseP
aint)); |
143 canvas->translate(SK_ARRAY_COUNT(filters)*(r.width() + margin), 0); | 145 canvas->translate(SK_ARRAY_COUNT(filters)*(r.width() + margin), 0); |
144 for (int xOffset = 0; xOffset < 80; xOffset += 16) { | 146 for (int xOffset = 0; xOffset < 80; xOffset += 16) { |
145 bounds.fLeft = SkIntToScalar(xOffset); | 147 bounds.fLeft = SkIntToScalar(xOffset); |
146 draw_clipped_filter(canvas, rectFilter, 0, r, bounds); | 148 draw_clipped_filter(canvas, rectFilter, 0, r, bounds); |
147 canvas->translate(0, r.height() + margin); | 149 canvas->translate(0, r.height() + margin); |
148 } | 150 } |
149 } | 151 } |
150 | 152 |
151 private: | 153 private: |
152 SkAutoTUnref<SkImage> fCheckerboard, fGradientCircle; | 154 SkAutoTUnref<SkImage> fCheckerboard, fGradientCircle; |
153 | 155 |
154 typedef GM INHERITED; | 156 typedef GM INHERITED; |
155 }; | 157 }; |
156 | 158 |
157 ////////////////////////////////////////////////////////////////////////////// | 159 ////////////////////////////////////////////////////////////////////////////// |
158 | 160 |
159 DEF_GM(return new ImageFiltersClippedGM;) | 161 DEF_GM(return new ImageFiltersClippedGM;) |
160 } | 162 } |
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