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Side by Side Diff: src/core/SkImageCacherator.cpp

Issue 1556333004: take gr-context parameter to refEncoded, indicating a desire for only gpu-specific formats (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update dox Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmap.h" 8 #include "SkBitmap.h"
9 #include "SkBitmapCache.h" 9 #include "SkBitmapCache.h"
10 #include "SkImage_Base.h" 10 #include "SkImage_Base.h"
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62 } 62 }
63 63
64 SkImageCacherator::SkImageCacherator(SkImageGenerator* gen, const SkImageInfo& i nfo, 64 SkImageCacherator::SkImageCacherator(SkImageGenerator* gen, const SkImageInfo& i nfo,
65 const SkIPoint& origin, uint32_t uniqueID) 65 const SkIPoint& origin, uint32_t uniqueID)
66 : fNotThreadSafeGenerator(gen) 66 : fNotThreadSafeGenerator(gen)
67 , fInfo(info) 67 , fInfo(info)
68 , fOrigin(origin) 68 , fOrigin(origin)
69 , fUniqueID(uniqueID) 69 , fUniqueID(uniqueID)
70 {} 70 {}
71 71
72 SkData* SkImageCacherator::refEncoded() { 72 SkData* SkImageCacherator::refEncoded(GrContext* ctx) {
73 ScopedGenerator generator(this); 73 ScopedGenerator generator(this);
74 return generator->refEncodedData(); 74 return generator->refEncodedData(ctx);
75 } 75 }
76 76
77 static bool check_output_bitmap(const SkBitmap& bitmap, uint32_t expectedID) { 77 static bool check_output_bitmap(const SkBitmap& bitmap, uint32_t expectedID) {
78 SkASSERT(bitmap.getGenerationID() == expectedID); 78 SkASSERT(bitmap.getGenerationID() == expectedID);
79 SkASSERT(bitmap.isImmutable()); 79 SkASSERT(bitmap.isImmutable());
80 SkASSERT(bitmap.getPixels()); 80 SkASSERT(bitmap.getPixels());
81 return true; 81 return true;
82 } 82 }
83 83
84 // Note, this returns a new, mutable, bitmap, with a new genID. 84 // Note, this returns a new, mutable, bitmap, with a new genID.
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252 ScopedGenerator generator(this); 252 ScopedGenerator generator(this);
253 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width (), fInfo.height()); 253 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width (), fInfo.height());
254 if (GrTexture* tex = generator->generateTexture(ctx, &subset)) { 254 if (GrTexture* tex = generator->generateTexture(ctx, &subset)) {
255 return set_key_and_return(tex, key); 255 return set_key_and_return(tex, key);
256 } 256 }
257 } 257 }
258 258
259 const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(fInfo); 259 const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(fInfo);
260 260
261 // 3. Ask the generator to return a compressed form that the GPU might suppo rt 261 // 3. Ask the generator to return a compressed form that the GPU might suppo rt
262 SkAutoTUnref<SkData> data(this->refEncoded()); 262 SkAutoTUnref<SkData> data(this->refEncoded(ctx));
263 if (data) { 263 if (data) {
264 GrTexture* tex = load_compressed_into_texture(ctx, data, desc); 264 GrTexture* tex = load_compressed_into_texture(ctx, data, desc);
265 if (tex) { 265 if (tex) {
266 return set_key_and_return(tex, key); 266 return set_key_and_return(tex, key);
267 } 267 }
268 } 268 }
269 269
270 // 4. Ask the generator to return YUV planes, which the GPU can convert 270 // 4. Ask the generator to return YUV planes, which the GPU can convert
271 { 271 {
272 ScopedGenerator generator(this); 272 ScopedGenerator generator(this);
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300 } 300 }
301 301
302 #else 302 #else
303 303
304 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, const GrTextureParam s&, 304 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, const GrTextureParam s&,
305 const SkImage* client, SkImage::Cach ingHint) { 305 const SkImage* client, SkImage::Cach ingHint) {
306 return nullptr; 306 return nullptr;
307 } 307 }
308 308
309 #endif 309 #endif
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