| Index: media/audio/agc_audio_stream.h
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| diff --git a/media/audio/agc_audio_stream.h b/media/audio/agc_audio_stream.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..ebf0da6340a81fcf9fe9f13dfeec9510342591de
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| --- /dev/null
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| +++ b/media/audio/agc_audio_stream.h
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| @@ -0,0 +1,205 @@
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| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_AUDIO_AGC_AUDIO_STREAM_H_
|
| +#define MEDIA_AUDIO_AGC_AUDIO_STREAM_H_
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/synchronization/lock.h"
|
| +#include "base/threading/thread_checker.h"
|
| +#include "base/timer.h"
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| +#include "media/audio/audio_io.h"
|
| +
|
| +// The template based AgcAudioStream implements platform-independent parts
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| +// of the AudioInterface interface. Supported interfaces to pass as
|
| +// AudioInterface are AudioIntputStream and AudioOutputStream. Each platform-
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| +// dependent implementation should derive from this class.
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| +//
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| +// Usage example (on Windows):
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| +//
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| +// class WASAPIAudioInputStream : public AgcAudioStream<AudioInputStream> {
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| +// public:
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| +// WASAPIAudioInputStream();
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| +// ...
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| +// };
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| +//
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| +// Call flow example:
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| +//
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| +// 1) User creates AgcAudioStream<AudioInputStream>
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| +// 2) User calls AudioInputStream::SetAutomaticGainControl(true) =>
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| +// AGC usage is now initialized but not yet started.
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| +// 3) User calls AudioInputStream::Start() => implementation calls
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| +// AgcAudioStream<AudioInputStream>::StartAgc() which detects that AGC
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| +// is enabled and then starts the periodic AGC timer.
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| +// 4) Microphone volume samples are now taken and included in all
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| +// AudioInputCallback::OnData() callbacks.
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| +// 5) User calls AudioInputStream::Stop() => implementation calls
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| +// AgcAudioStream<AudioInputStream>::StopAgc() which stops the timer.
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| +//
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| +// Note that, calling AudioInputStream::SetAutomaticGainControl(false) while
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| +// AGC measurements are active will not have an effect until StopAgc(),
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| +// StartAgc() are called again since SetAutomaticGainControl() only sets a
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| +// a state.
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| +//
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| +// Calling SetAutomaticGainControl(true) enables the AGC and StartAgc() starts
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| +// a periodic timer which calls OnTimer() approximately once every second.
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| +// OnTimer() calls the QueryAndStoreNewMicrophoneVolume() method which asks
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| +// the actual microphone about its current volume level. This value is
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| +// normalized and stored so it can be read by GetAgcVolume() when the real-time
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| +// audio thread needs the value. The main idea behind this scheme is to avoid
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| +// accessing the audio hardware from the real-time audio thread and to ensure
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| +// that we don't take new microphone-level samples too often (~1 Hz is a
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| +// suitable compromise). The timer will be active until StopAgc() is called.
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| +//
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| +// This class should be created and destroyed on the audio manager thread and
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| +// a thread checker is added to ensure that this is the case (uses DCHECK).
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| +// All methods except GetAgcVolume() should be called on the creating thread
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| +// as well to ensure that thread safety is maintained. It will also guarantee
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| +// that the periodic timer runs on the audio manager thread.
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| +// |normalized_volume_|, which is updated by QueryAndStoreNewMicrophoneVolume()
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| +// and read in GetAgcVolume(), is protected by a lock to ensure that it can
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| +// be accessed from any real-time audio thread that needs it to update the its
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| +// AGC volume.
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| +
|
| +namespace media {
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| +
|
| +template <typename AudioInterface>
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| +class MEDIA_EXPORT AgcAudioStream : public AudioInterface {
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| + public:
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| + // Time between two successive timer events.
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| + static const int kIntervalBetweenVolumeUpdatesMs = 1000;
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| +
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| + AgcAudioStream()
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| + : agc_is_enabled_(false), max_volume_(0.0), normalized_volume_(0.0) {
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| + DVLOG(1) << __FUNCTION__;
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| + }
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| +
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| + virtual ~AgcAudioStream() {
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| + DCHECK(thread_checker_.CalledOnValidThread());
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| + DVLOG(1) << __FUNCTION__;
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| + }
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| +
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| + protected:
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| + // Starts the periodic timer which periodically checks and updates the
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| + // current microphone volume level.
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| + // The timer is only started if AGC mode is first enabled using the
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| + // SetAutomaticGainControl() method.
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| + void StartAgc() {
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| + DVLOG(1) << "StartAgc()";
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| + DCHECK(thread_checker_.CalledOnValidThread());
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| + if (!agc_is_enabled_ || timer_.IsRunning())
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| + return;
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| + timer_.Start(FROM_HERE,
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| + base::TimeDelta::FromMilliseconds(kIntervalBetweenVolumeUpdatesMs),
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| + this, &AgcAudioStream::OnTimer);
|
| + }
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| +
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| + // Stops the periodic timer which periodically checks and updates the
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| + // current microphone volume level.
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| + void StopAgc() {
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| + DVLOG(1) << "StopAgc()";
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| + DCHECK(thread_checker_.CalledOnValidThread());
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| + if (timer_.IsRunning())
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| + timer_.Stop();
|
| + }
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| +
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| + // Stores a new microphone volume level by checking the audio input device.
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| + // Called on the audio manager thread.
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| + void UpdateAgcVolume() {
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| + DCHECK(thread_checker_.CalledOnValidThread());
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| +
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| + // We take new volume samples once every second when the AGC is enabled.
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| + // To ensure that a new setting has an immediate effect, the new volume
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| + // setting is cached here. It will ensure that the next OnData() callback
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| + // will contain a new valid volume level. If this approach was not taken,
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| + // we could report invalid volume levels to the client for a time period
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| + // of up to one second.
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| + QueryAndStoreNewMicrophoneVolume();
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| + }
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| +
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| + // Gets the latest stored volume level if AGC is enabled.
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| + // Called at each capture callback on a real-time capture thread (platform
|
| + // dependent).
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| + void GetAgcVolume(double* normalized_volume) {
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| + base::AutoLock lock(lock_);
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| + *normalized_volume = normalized_volume_;
|
| + }
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| +
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| + private:
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| + // Sets the automatic gain control (AGC) to on or off. When AGC is enabled,
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| + // the microphone volume is queried periodically and the volume level can
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| + // be read in each AudioInputCallback::OnData() callback and fed to the
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| + // render-side AGC. User must call StartAgc() as well to start measuring
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| + // the microphone level.
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| + virtual void SetAutomaticGainControl(bool enabled) OVERRIDE {
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| + DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")";
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| + DCHECK(thread_checker_.CalledOnValidThread());
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| + agc_is_enabled_ = enabled;
|
| + }
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| +
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| + // Gets the current automatic gain control state.
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| + virtual bool GetAutomaticGainControl() OVERRIDE {
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| + DCHECK(thread_checker_.CalledOnValidThread());
|
| + return agc_is_enabled_;
|
| + }
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| +
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| + // Takes a new microphone volume sample and stores it in |normalized_volume_|.
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| + // Range is normalized to [0.0,1.0] or [0.0, 1.5] on Linux.
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| + void QueryAndStoreNewMicrophoneVolume() {
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| + DCHECK(thread_checker_.CalledOnValidThread());
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| + DCHECK(timer_.IsRunning());
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| +
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| + // Cach the maximum volume if this is the first time we ask for it.
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| + if (max_volume_ == 0.0)
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| + max_volume_ = static_cast<AudioInterface*>(this)->GetMaxVolume();
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| +
|
| + // Retrieve the current volume level by asking the audio hardware.
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| + // Range is normalized to [0.0,1.0] or [0.0, 1.5] on Linux.
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| + if (max_volume_ != 0.0) {
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| + double normalized_volume =
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| + static_cast<AudioInterface*>(this)->GetVolume() / max_volume_;
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| + base::AutoLock auto_lock(lock_);
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| + normalized_volume_ = normalized_volume;
|
| + }
|
| + }
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| +
|
| + // This method is called periodically when AGC is enabled and always on the
|
| + // audio manager thread. We use it to read the current microphone level and
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| + // to store it so it can be read by the main capture thread. By using this
|
| + // approach, we can avoid accessing audio hardware from a real-time audio
|
| + // thread and it leads to a more stable capture performance.
|
| + void OnTimer() {
|
| + DCHECK(thread_checker_.CalledOnValidThread());
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| + QueryAndStoreNewMicrophoneVolume();
|
| + }
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| +
|
| + // Ensures that this class is created and destroyed on the same thread.
|
| + base::ThreadChecker thread_checker_;
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| +
|
| + // Repeating timer which cancels itself when it goes out of scope.
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| + // Used to check the microphone volume periodically.
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| + base::RepeatingTimer<AgcAudioStream<AudioInterface> > timer_;
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| +
|
| + // True when automatic gain control is enabled, false otherwise.
|
| + bool agc_is_enabled_;
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| +
|
| + // Stores the maximum volume which is used for normalization to a volume
|
| + // range of [0.0, 1.0].
|
| + double max_volume_;
|
| +
|
| + // Contains last result of internal call to GetVolume(). We save resources
|
| + // by not querying the capture volume for each callback. Guarded by |lock_|.
|
| + // The range is normalized to [0.0, 1.0].
|
| + double normalized_volume_;
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| +
|
| + // Protects |normalized_volume_| .
|
| + base::Lock lock_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(AgcAudioStream<AudioInterface>);
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_AUDIO_AGC_AUDIO_STREAM_H_
|
|
|