Index: media/audio/agc_audio_stream.h |
diff --git a/media/audio/agc_audio_stream.h b/media/audio/agc_audio_stream.h |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_AUDIO_AGC_AUDIO_STREAM_H_ |
+#define MEDIA_AUDIO_AGC_AUDIO_STREAM_H_ |
+ |
+#include "base/logging.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/synchronization/lock.h" |
+#include "base/threading/thread_checker.h" |
+#include "base/timer.h" |
+#include "media/audio/audio_io.h" |
+ |
+// The template based AgcAudioStream implements platform-independent parts |
+// of the AudioInterface interface. Supported interfaces to pass as |
+// AudioInterface are AudioIntputStream and AudioOutputStream. Each platform- |
+// dependent implementation should derive from this class. |
+// |
+// Usage example (on Windows): |
+// |
+// class WASAPIAudioInputStream : public AgcAudioStream<AudioInputStream> { |
+// public: |
+// WASAPIAudioInputStream(); |
+// ... |
+// }; |
+// |
+// Call flow example: |
+// |
+// 1) User creates AgcAudioStream<AudioInputStream> |
+// 2) User calls AudioInputStream::SetAutomaticGainControl(true) => |
+// AGC usage is now initialized but not yet started. |
+// 3) User calls AudioInputStream::Start() => implementation calls |
+// AgcAudioStream<AudioInputStream>::StartAgc() which detects that AGC |
+// is enabled and then starts the periodic AGC timer. |
+// 4) Microphone volume samples are now taken and included in all |
+// AudioInputCallback::OnData() callbacks. |
+// 5) User calls AudioInputStream::Stop() => implementation calls |
+// AgcAudioStream<AudioInputStream>::StopAgc() which stops the timer. |
+// |
+// Note that, calling AudioInputStream::SetAutomaticGainControl(false) while |
+// AGC measurements are active will not have an effect until StopAgc(), |
+// StartAgc() are called again since SetAutomaticGainControl() only sets a |
+// a state. |
+// |
+// Calling SetAutomaticGainControl(true) enables the AGC and StartAgc() starts |
+// a periodic timer which calls OnTimer() approximately once every second. |
+// OnTimer() calls the QueryAndStoreNewMicrophoneVolume() method which asks |
+// the actual microphone about its current volume level. This value is |
+// normalized and stored so it can be read by GetAgcVolume() when the real-time |
+// audio thread needs the value. The main idea behind this scheme is to avoid |
+// accessing the audio hardware from the real-time audio thread and to ensure |
+// that we don't take new microphone-level samples too often (~1 Hz is a |
+// suitable compromise). The timer will be active until StopAgc() is called. |
+// |
+// This class should be created and destroyed on the audio manager thread and |
+// a thread checker is added to ensure that this is the case (uses DCHECK). |
+// All methods except GetAgcVolume() should be called on the creating thread |
+// as well to ensure that thread safety is maintained. It will also guarantee |
+// that the periodic timer runs on the audio manager thread. |
+// |normalized_volume_|, which is updated by QueryAndStoreNewMicrophoneVolume() |
+// and read in GetAgcVolume(), is protected by a lock to ensure that it can |
+// be accessed from any real-time audio thread that needs it to update the its |
+// AGC volume. |
+ |
+namespace media { |
+ |
+template <typename AudioInterface> |
+class MEDIA_EXPORT AgcAudioStream : public AudioInterface { |
+ public: |
+ // Time between two successive timer events. |
+ static const int kIntervalBetweenVolumeUpdatesMs = 1000; |
+ |
+ AgcAudioStream() |
+ : agc_is_enabled_(false), max_volume_(0.0), normalized_volume_(0.0) { |
+ DVLOG(1) << __FUNCTION__; |
+ } |
+ |
+ virtual ~AgcAudioStream() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DVLOG(1) << __FUNCTION__; |
+ } |
+ |
+ protected: |
+ // Starts the periodic timer which periodically checks and updates the |
+ // current microphone volume level. |
+ // The timer is only started if AGC mode is first enabled using the |
+ // SetAutomaticGainControl() method. |
+ void StartAgc() { |
+ DVLOG(1) << "StartAgc()"; |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ if (!agc_is_enabled_ || timer_.IsRunning()) |
+ return; |
+ timer_.Start(FROM_HERE, |
+ base::TimeDelta::FromMilliseconds(kIntervalBetweenVolumeUpdatesMs), |
+ this, &AgcAudioStream::OnTimer); |
+ } |
+ |
+ // Stops the periodic timer which periodically checks and updates the |
+ // current microphone volume level. |
+ void StopAgc() { |
+ DVLOG(1) << "StopAgc()"; |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ if (timer_.IsRunning()) |
+ timer_.Stop(); |
+ } |
+ |
+ // Stores a new microphone volume level by checking the audio input device. |
+ // Called on the audio manager thread. |
+ void UpdateAgcVolume() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ |
+ // We take new volume samples once every second when the AGC is enabled. |
+ // To ensure that a new setting has an immediate effect, the new volume |
+ // setting is cached here. It will ensure that the next OnData() callback |
+ // will contain a new valid volume level. If this approach was not taken, |
+ // we could report invalid volume levels to the client for a time period |
+ // of up to one second. |
+ QueryAndStoreNewMicrophoneVolume(); |
+ } |
+ |
+ // Gets the latest stored volume level if AGC is enabled. |
+ // Called at each capture callback on a real-time capture thread (platform |
+ // dependent). |
+ void GetAgcVolume(double* normalized_volume) { |
+ base::AutoLock lock(lock_); |
+ *normalized_volume = normalized_volume_; |
+ } |
+ |
+ private: |
+ // Sets the automatic gain control (AGC) to on or off. When AGC is enabled, |
+ // the microphone volume is queried periodically and the volume level can |
+ // be read in each AudioInputCallback::OnData() callback and fed to the |
+ // render-side AGC. User must call StartAgc() as well to start measuring |
+ // the microphone level. |
+ virtual void SetAutomaticGainControl(bool enabled) OVERRIDE { |
+ DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")"; |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ agc_is_enabled_ = enabled; |
+ } |
+ |
+ // Gets the current automatic gain control state. |
+ virtual bool GetAutomaticGainControl() OVERRIDE { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ return agc_is_enabled_; |
+ } |
+ |
+ // Takes a new microphone volume sample and stores it in |normalized_volume_|. |
+ // Range is normalized to [0.0,1.0] or [0.0, 1.5] on Linux. |
+ void QueryAndStoreNewMicrophoneVolume() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DCHECK(timer_.IsRunning()); |
+ |
+ // Cach the maximum volume if this is the first time we ask for it. |
+ if (max_volume_ == 0.0) |
+ max_volume_ = static_cast<AudioInterface*>(this)->GetMaxVolume(); |
+ |
+ // Retrieve the current volume level by asking the audio hardware. |
+ // Range is normalized to [0.0,1.0] or [0.0, 1.5] on Linux. |
+ if (max_volume_ != 0.0) { |
+ double normalized_volume = |
+ static_cast<AudioInterface*>(this)->GetVolume() / max_volume_; |
+ base::AutoLock auto_lock(lock_); |
+ normalized_volume_ = normalized_volume; |
+ } |
+ } |
+ |
+ // This method is called periodically when AGC is enabled and always on the |
+ // audio manager thread. We use it to read the current microphone level and |
+ // to store it so it can be read by the main capture thread. By using this |
+ // approach, we can avoid accessing audio hardware from a real-time audio |
+ // thread and it leads to a more stable capture performance. |
+ void OnTimer() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ QueryAndStoreNewMicrophoneVolume(); |
+ } |
+ |
+ // Ensures that this class is created and destroyed on the same thread. |
+ base::ThreadChecker thread_checker_; |
+ |
+ // Repeating timer which cancels itself when it goes out of scope. |
+ // Used to check the microphone volume periodically. |
+ base::RepeatingTimer<AgcAudioStream<AudioInterface> > timer_; |
+ |
+ // True when automatic gain control is enabled, false otherwise. |
+ bool agc_is_enabled_; |
+ |
+ // Stores the maximum volume which is used for normalization to a volume |
+ // range of [0.0, 1.0]. |
+ double max_volume_; |
+ |
+ // Contains last result of internal call to GetVolume(). We save resources |
+ // by not querying the capture volume for each callback. Guarded by |lock_|. |
+ // The range is normalized to [0.0, 1.0]. |
+ double normalized_volume_; |
+ |
+ // Protects |normalized_volume_| . |
+ base::Lock lock_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(AgcAudioStream<AudioInterface>); |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_AUDIO_AGC_AUDIO_STREAM_H_ |