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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Implementation of AudioInputStream for Windows using Windows Core Audio | 5 // Implementation of AudioInputStream for Windows using Windows Core Audio |
6 // WASAPI for low latency capturing. | 6 // WASAPI for low latency capturing. |
7 // | 7 // |
8 // Overview of operation: | 8 // Overview of operation: |
9 // | 9 // |
10 // - An object of WASAPIAudioInputStream is created by the AudioManager | 10 // - An object of WASAPIAudioInputStream is created by the AudioManager |
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62 #include <string> | 62 #include <string> |
63 | 63 |
64 #include "base/compiler_specific.h" | 64 #include "base/compiler_specific.h" |
65 #include "base/threading/non_thread_safe.h" | 65 #include "base/threading/non_thread_safe.h" |
66 #include "base/threading/platform_thread.h" | 66 #include "base/threading/platform_thread.h" |
67 #include "base/threading/simple_thread.h" | 67 #include "base/threading/simple_thread.h" |
68 #include "base/win/scoped_co_mem.h" | 68 #include "base/win/scoped_co_mem.h" |
69 #include "base/win/scoped_com_initializer.h" | 69 #include "base/win/scoped_com_initializer.h" |
70 #include "base/win/scoped_comptr.h" | 70 #include "base/win/scoped_comptr.h" |
71 #include "base/win/scoped_handle.h" | 71 #include "base/win/scoped_handle.h" |
72 #include "media/audio/audio_input_stream_impl.h" | 72 #include "media/audio/agc_audio_stream.h" |
73 #include "media/audio/audio_parameters.h" | 73 #include "media/audio/audio_parameters.h" |
74 #include "media/base/media_export.h" | 74 #include "media/base/media_export.h" |
75 | 75 |
76 namespace media { | 76 namespace media { |
77 | 77 |
78 class AudioManagerWin; | 78 class AudioManagerWin; |
79 | 79 |
80 // AudioInputStream implementation using Windows Core Audio APIs. | 80 // AudioInputStream implementation using Windows Core Audio APIs. |
81 class MEDIA_EXPORT WASAPIAudioInputStream | 81 class MEDIA_EXPORT WASAPIAudioInputStream |
82 : public AudioInputStreamImpl, | 82 : public AgcAudioStream<AudioInputStream>, |
83 public base::DelegateSimpleThread::Delegate, | 83 public base::DelegateSimpleThread::Delegate, |
84 NON_EXPORTED_BASE(public base::NonThreadSafe) { | 84 NON_EXPORTED_BASE(public base::NonThreadSafe) { |
85 public: | 85 public: |
86 // The ctor takes all the usual parameters, plus |manager| which is the | 86 // The ctor takes all the usual parameters, plus |manager| which is the |
87 // the audio manager who is creating this object. | 87 // the audio manager who is creating this object. |
88 WASAPIAudioInputStream(AudioManagerWin* manager, | 88 WASAPIAudioInputStream(AudioManagerWin* manager, |
89 const AudioParameters& params, | 89 const AudioParameters& params, |
90 const std::string& device_id); | 90 const std::string& device_id); |
91 // The dtor is typically called by the AudioManager only and it is usually | 91 // The dtor is typically called by the AudioManager only and it is usually |
92 // triggered by calling AudioInputStream::Close(). | 92 // triggered by calling AudioInputStream::Close(). |
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200 | 200 |
201 // This event will be signaled when capturing shall stop. | 201 // This event will be signaled when capturing shall stop. |
202 base::win::ScopedHandle stop_capture_event_; | 202 base::win::ScopedHandle stop_capture_event_; |
203 | 203 |
204 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); | 204 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); |
205 }; | 205 }; |
206 | 206 |
207 } // namespace media | 207 } // namespace media |
208 | 208 |
209 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ | 209 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ |
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