OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/pulse/pulse_input.h" | 5 #include "media/audio/pulse/pulse_input.h" |
6 | 6 |
7 #include <pulse/pulseaudio.h> | 7 #include <pulse/pulseaudio.h> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "media/audio/pulse/audio_manager_pulse.h" | 10 #include "media/audio/pulse/audio_manager_pulse.h" |
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
59 | 59 |
60 void PulseAudioInputStream::Start(AudioInputCallback* callback) { | 60 void PulseAudioInputStream::Start(AudioInputCallback* callback) { |
61 DCHECK(thread_checker_.CalledOnValidThread()); | 61 DCHECK(thread_checker_.CalledOnValidThread()); |
62 DCHECK(callback); | 62 DCHECK(callback); |
63 DCHECK(handle_); | 63 DCHECK(handle_); |
64 AutoPulseLock auto_lock(pa_mainloop_); | 64 AutoPulseLock auto_lock(pa_mainloop_); |
65 | 65 |
66 if (stream_started_) | 66 if (stream_started_) |
67 return; | 67 return; |
68 | 68 |
| 69 StartAgc(); |
| 70 |
69 // Clean up the old buffer. | 71 // Clean up the old buffer. |
70 pa_stream_drop(handle_); | 72 pa_stream_drop(handle_); |
71 buffer_->Clear(); | 73 buffer_->Clear(); |
72 | 74 |
73 // Start the streaming. | 75 // Start the streaming. |
74 callback_ = callback; | 76 callback_ = callback; |
75 pa_stream_set_read_callback(handle_, &ReadCallback, this); | 77 pa_stream_set_read_callback(handle_, &ReadCallback, this); |
76 pa_stream_readable_size(handle_); | 78 pa_stream_readable_size(handle_); |
77 stream_started_ = true; | 79 stream_started_ = true; |
78 | 80 |
79 pa_operation* operation = pa_stream_cork(handle_, 0, NULL, NULL); | 81 pa_operation* operation = pa_stream_cork(handle_, 0, NULL, NULL); |
80 WaitForOperationCompletion(pa_mainloop_, operation); | 82 WaitForOperationCompletion(pa_mainloop_, operation); |
81 } | 83 } |
82 | 84 |
83 void PulseAudioInputStream::Stop() { | 85 void PulseAudioInputStream::Stop() { |
84 DCHECK(thread_checker_.CalledOnValidThread()); | 86 DCHECK(thread_checker_.CalledOnValidThread()); |
85 AutoPulseLock auto_lock(pa_mainloop_); | 87 AutoPulseLock auto_lock(pa_mainloop_); |
86 if (!stream_started_) | 88 if (!stream_started_) |
87 return; | 89 return; |
88 | 90 |
| 91 StopAgc(); |
| 92 |
89 // Set the flag to false to stop filling new data to soundcard. | 93 // Set the flag to false to stop filling new data to soundcard. |
90 stream_started_ = false; | 94 stream_started_ = false; |
91 | 95 |
92 pa_operation* operation = pa_stream_flush(handle_, | 96 pa_operation* operation = pa_stream_flush(handle_, |
93 &pulse::StreamSuccessCallback, | 97 &pulse::StreamSuccessCallback, |
94 pa_mainloop_); | 98 pa_mainloop_); |
95 WaitForOperationCompletion(pa_mainloop_, operation); | 99 WaitForOperationCompletion(pa_mainloop_, operation); |
96 | 100 |
97 // Stop the stream. | 101 // Stop the stream. |
98 pa_stream_set_read_callback(handle_, NULL, NULL); | 102 pa_stream_set_read_callback(handle_, NULL, NULL); |
(...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
239 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); | 243 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
240 } | 244 } |
241 | 245 |
242 void PulseAudioInputStream::ReadData() { | 246 void PulseAudioInputStream::ReadData() { |
243 uint32 hardware_delay = pulse::GetHardwareLatencyInBytes( | 247 uint32 hardware_delay = pulse::GetHardwareLatencyInBytes( |
244 handle_, params_.sample_rate(), params_.GetBytesPerFrame()); | 248 handle_, params_.sample_rate(), params_.GetBytesPerFrame()); |
245 | 249 |
246 // Update the AGC volume level once every second. Note that, | 250 // Update the AGC volume level once every second. Note that, |
247 // |volume| is also updated each time SetVolume() is called | 251 // |volume| is also updated each time SetVolume() is called |
248 // through IPC by the render-side AGC. | 252 // through IPC by the render-side AGC. |
249 // QueryAgcVolume() will trigger a callback to asynchronously update the | 253 // We disregard the |normalized_volume| from GetAgcVolume() |
250 // |volume_|, we disregard the |normalized_volume| from QueryAgcVolume() | |
251 // and use the value calculated by |volume_|. | 254 // and use the value calculated by |volume_|. |
252 double normalized_volume = 0.0; | 255 double normalized_volume = 0.0; |
253 QueryAgcVolume(&normalized_volume); | 256 GetAgcVolume(&normalized_volume); |
254 normalized_volume = volume_ / GetMaxVolume(); | 257 normalized_volume = volume_ / GetMaxVolume(); |
255 | 258 |
256 do { | 259 do { |
257 size_t length = 0; | 260 size_t length = 0; |
258 const void* data = NULL; | 261 const void* data = NULL; |
259 pa_stream_peek(handle_, &data, &length); | 262 pa_stream_peek(handle_, &data, &length); |
260 if (!data || length == 0) | 263 if (!data || length == 0) |
261 break; | 264 break; |
262 | 265 |
263 buffer_->Append(reinterpret_cast<const uint8*>(data), length); | 266 buffer_->Append(reinterpret_cast<const uint8*>(data), length); |
(...skipping 15 matching lines...) Expand all Loading... |
279 // input side. | 282 // input side. |
280 DVLOG(1) << "OnData is being called consecutively, sleep 5ms to " | 283 DVLOG(1) << "OnData is being called consecutively, sleep 5ms to " |
281 << "wait until render consumes the data"; | 284 << "wait until render consumes the data"; |
282 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(5)); | 285 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(5)); |
283 } | 286 } |
284 | 287 |
285 pa_threaded_mainloop_signal(pa_mainloop_, 0); | 288 pa_threaded_mainloop_signal(pa_mainloop_, 0); |
286 } | 289 } |
287 | 290 |
288 } // namespace media | 291 } // namespace media |
OLD | NEW |