Index: src/core/SkBitmapProcState_shaderproc.h |
diff --git a/src/core/SkBitmapProcState_shaderproc.h b/src/core/SkBitmapProcState_shaderproc.h |
index b1fdc5f0562a373a399924e22f269c38a973d1cc..d41ff063e4dab72716ecb3be4e35c97f84c68678 100644 |
--- a/src/core/SkBitmapProcState_shaderproc.h |
+++ b/src/core/SkBitmapProcState_shaderproc.h |
@@ -1,4 +1,3 @@ |
- |
/* |
* Copyright 2011 Google Inc. |
* |
@@ -12,11 +11,9 @@ |
// Can't be static in the general case because some of these implementations |
// will be defined and referenced in different object files. |
-void SCALE_FILTER_NAME(const void* sIn, int x, int y, |
- DSTTYPE* SK_RESTRICT colors, int count); |
+void SCALE_FILTER_NAME(const void* sIn, int x, int y, SkPMColor* SK_RESTRICT colors, int count); |
-void SCALE_FILTER_NAME(const void* sIn, int x, int y, |
- DSTTYPE* SK_RESTRICT colors, int count) { |
+void SCALE_FILTER_NAME(const void* sIn, int x, int y, SkPMColor* SK_RESTRICT colors, int count) { |
const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); |
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
SkMatrix::kScale_Mask)) == 0); |
@@ -85,7 +82,6 @@ void SCALE_FILTER_NAME(const void* sIn, int x, int y, |
#undef TILEY_LOW_BITS |
#undef MAKENAME |
#undef SRCTYPE |
-#undef DSTTYPE |
#undef CHECKSTATE |
#undef SRC_TO_FILTER |
#undef FILTER_TO_DST |