Index: third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
index 4d2e6bca09a9f8d52f09a6b316b079a0b47f75e8..5f55e256643c921d420eb2e537599f7142af2b5d 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
@@ -90,6 +90,8 @@ WebGLVertexArrayObjectBase::VertexAttribState* WebGLVertexArrayObjectBase::getVe |
void WebGLVertexArrayObjectBase::setVertexAttribState( |
GLuint index, GLsizei bytesPerElement, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset, WebGLBuffer* buffer) |
{ |
+ if (index >= context()->maxVertexAttribs()) |
+ return; |
GLsizei validatedStride = stride ? stride : bytesPerElement; |
VertexAttribState* state = getVertexAttribState(index); |