| Index: third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp
|
| index 4d2e6bca09a9f8d52f09a6b316b079a0b47f75e8..5f55e256643c921d420eb2e537599f7142af2b5d 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp
|
| @@ -90,6 +90,8 @@ WebGLVertexArrayObjectBase::VertexAttribState* WebGLVertexArrayObjectBase::getVe
|
| void WebGLVertexArrayObjectBase::setVertexAttribState(
|
| GLuint index, GLsizei bytesPerElement, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset, WebGLBuffer* buffer)
|
| {
|
| + if (index >= context()->maxVertexAttribs())
|
| + return;
|
| GLsizei validatedStride = stride ? stride : bytesPerElement;
|
| VertexAttribState* state = getVertexAttribState(index);
|
|
|
|
|