Index: third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
index 4d2e6bca09a9f8d52f09a6b316b079a0b47f75e8..7f656ff14a34e415b4c302d92fdb0e61cb785eb5 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.cpp |
@@ -88,9 +88,8 @@ WebGLVertexArrayObjectBase::VertexAttribState* WebGLVertexArrayObjectBase::getVe |
} |
void WebGLVertexArrayObjectBase::setVertexAttribState( |
- GLuint index, GLsizei bytesPerElement, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset, WebGLBuffer* buffer) |
+ GLuint index, WebGLBuffer* buffer) |
{ |
- GLsizei validatedStride = stride ? stride : bytesPerElement; |
VertexAttribState* state = getVertexAttribState(index); |
if (buffer) |
@@ -99,13 +98,6 @@ void WebGLVertexArrayObjectBase::setVertexAttribState( |
state->bufferBinding->onDetached(context()->webContext()); |
state->bufferBinding = buffer; |
- state->bytesPerElement = bytesPerElement; |
- state->size = size; |
- state->type = type; |
- state->normalized = normalized; |
- state->stride = validatedStride; |
- state->originalStride = stride; |
- state->offset = offset; |
} |
void WebGLVertexArrayObjectBase::unbindBuffer(WebGLBuffer* buffer) |
@@ -124,12 +116,6 @@ void WebGLVertexArrayObjectBase::unbindBuffer(WebGLBuffer* buffer) |
} |
} |
-void WebGLVertexArrayObjectBase::setVertexAttribDivisor(GLuint index, GLuint divisor) |
-{ |
- VertexAttribState* state = getVertexAttribState(index); |
- state->divisor = divisor; |
-} |
- |
DEFINE_TRACE(WebGLVertexArrayObjectBase::VertexAttribState) |
{ |
visitor->trace(bufferBinding); |