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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGL2RenderingContextBase_h | 5 #ifndef WebGL2RenderingContextBase_h |
| 6 #define WebGL2RenderingContextBase_h | 6 #define WebGL2RenderingContextBase_h |
| 7 | 7 |
| 8 #include "modules/webgl/WebGLExtension.h" | 8 #include "modules/webgl/WebGLExtension.h" |
| 9 #include "modules/webgl/WebGLRenderingContextBase.h" | 9 #include "modules/webgl/WebGLRenderingContextBase.h" |
| 10 | 10 |
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| 217 bool checkAndTranslateAttachments(const char* functionName, GLenum, const Ve
ctor<GLenum>&, Vector<GLenum>&); | 217 bool checkAndTranslateAttachments(const char* functionName, GLenum, const Ve
ctor<GLenum>&, Vector<GLenum>&); |
| 218 | 218 |
| 219 /* WebGLRenderingContextBase overrides */ | 219 /* WebGLRenderingContextBase overrides */ |
| 220 unsigned getMaxWebGLLocationLength() const override { return 1024; }; | 220 unsigned getMaxWebGLLocationLength() const override { return 1024; }; |
| 221 bool validateCapability(const char* functionName, GLenum) override; | 221 bool validateCapability(const char* functionName, GLenum) override; |
| 222 bool validateBufferTarget(const char* functionName, GLenum target) override; | 222 bool validateBufferTarget(const char* functionName, GLenum target) override; |
| 223 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; | 223 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; |
| 224 WebGLTexture* validateTextureBinding(const char* functionName, GLenum target
, bool useSixEnumsForCubeMap) override; | 224 WebGLTexture* validateTextureBinding(const char* functionName, GLenum target
, bool useSixEnumsForCubeMap) override; |
| 225 bool validateFramebufferTarget(GLenum target) override; | 225 bool validateFramebufferTarget(GLenum target) override; |
| 226 bool validateReadPixelsFormatAndType(GLenum format, GLenum type) override; | 226 bool validateReadPixelsFormatAndType(GLenum format, GLenum type) override; |
| 227 bool validateVertexAttribPointerTypeAndSize(GLenum type, GLint size) overrid
e; | |
| 228 | 227 |
| 229 DOMArrayBufferView::ViewType readPixelsExpectedArrayBufferViewType(GLenum ty
pe) override; | 228 DOMArrayBufferView::ViewType readPixelsExpectedArrayBufferViewType(GLenum ty
pe) override; |
| 230 WebGLFramebuffer* getFramebufferBinding(GLenum target) override; | 229 WebGLFramebuffer* getFramebufferBinding(GLenum target) override; |
| 231 GLint getMaxTextureLevelForTarget(GLenum target) override; | 230 GLint getMaxTextureLevelForTarget(GLenum target) override; |
| 232 void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internal
format, GLsizei width, GLsizei height, const char* functionName) override; | 231 void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internal
format, GLsizei width, GLsizei height, const char* functionName) override; |
| 233 GLenum boundFramebufferColorFormat() override; | 232 GLenum boundFramebufferColorFormat() override; |
| 234 const WebGLSamplerState* getTextureUnitSamplerState(GLenum target, GLuint un
it) const override; | 233 const WebGLSamplerState* getTextureUnitSamplerState(GLenum target, GLuint un
it) const override; |
| 235 | 234 |
| 236 // Helper function to validate the target for compressedTex{Sub}Image3D. | 235 // Helper function to validate the target for compressedTex{Sub}Image3D. |
| 237 bool validateTexFunc3DTarget(const char* functionName, GLenum target); | 236 bool validateTexFunc3DTarget(const char* functionName, GLenum target); |
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| 277 GLint m_unpackSkipImages; | 276 GLint m_unpackSkipImages; |
| 278 }; | 277 }; |
| 279 | 278 |
| 280 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, | 279 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, |
| 281 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, | 280 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, |
| 282 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; | 281 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; |
| 283 | 282 |
| 284 } // namespace blink | 283 } // namespace blink |
| 285 | 284 |
| 286 #endif | 285 #endif |
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