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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkBlurDrawLooper.h" | 8 #include "SkBlurDrawLooper.h" |
9 #include "SkBlurMask.h" // just for SkBlurMask::ConvertRadiusToSigma | 9 #include "SkBlurMask.h" // just for SkBlurMask::ConvertRadiusToSigma |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
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26 SkScalar dx, SkScalar dy, uint32_t flags) { | 26 SkScalar dx, SkScalar dy, uint32_t flags) { |
27 this->init(sigma, dx, dy, color, flags); | 27 this->init(sigma, dx, dy, color, flags); |
28 } | 28 } |
29 | 29 |
30 void SkBlurDrawLooper::init(SkScalar sigma, SkScalar dx, SkScalar dy, | 30 void SkBlurDrawLooper::init(SkScalar sigma, SkScalar dx, SkScalar dy, |
31 SkColor color, uint32_t flags) { | 31 SkColor color, uint32_t flags) { |
32 fDx = dx; | 32 fDx = dx; |
33 fDy = dy; | 33 fDy = dy; |
34 fBlurColor = color; | 34 fBlurColor = color; |
35 fBlurFlags = flags; | 35 fBlurFlags = flags; |
36 fState = kDone; | |
37 | 36 |
38 SkASSERT(flags <= kAll_BlurFlag); | 37 SkASSERT(flags <= kAll_BlurFlag); |
39 if (sigma > 0) { | 38 if (sigma > 0) { |
40 uint32_t blurFlags = flags & kIgnoreTransform_BlurFlag ? | 39 uint32_t blurFlags = flags & kIgnoreTransform_BlurFlag ? |
41 SkBlurMaskFilter::kIgnoreTransform_BlurFlag : | 40 SkBlurMaskFilter::kIgnoreTransform_BlurFlag : |
42 SkBlurMaskFilter::kNone_BlurFlag; | 41 SkBlurMaskFilter::kNone_BlurFlag; |
43 | 42 |
44 blurFlags |= flags & kHighQuality_BlurFlag ? | 43 blurFlags |= flags & kHighQuality_BlurFlag ? |
45 SkBlurMaskFilter::kHighQuality_BlurFlag : | 44 SkBlurMaskFilter::kHighQuality_BlurFlag : |
46 SkBlurMaskFilter::kNone_BlurFlag; | 45 SkBlurMaskFilter::kNone_BlurFlag; |
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83 void SkBlurDrawLooper::flatten(SkWriteBuffer& buffer) const { | 82 void SkBlurDrawLooper::flatten(SkWriteBuffer& buffer) const { |
84 this->INHERITED::flatten(buffer); | 83 this->INHERITED::flatten(buffer); |
85 buffer.writeScalar(fDx); | 84 buffer.writeScalar(fDx); |
86 buffer.writeScalar(fDy); | 85 buffer.writeScalar(fDy); |
87 buffer.writeColor(fBlurColor); | 86 buffer.writeColor(fBlurColor); |
88 buffer.writeFlattenable(fBlur); | 87 buffer.writeFlattenable(fBlur); |
89 buffer.writeFlattenable(fColorFilter); | 88 buffer.writeFlattenable(fColorFilter); |
90 buffer.writeUInt(fBlurFlags); | 89 buffer.writeUInt(fBlurFlags); |
91 } | 90 } |
92 | 91 |
93 void SkBlurDrawLooper::init(SkCanvas*) { | 92 SkDrawLooper::Context* SkBlurDrawLooper::createContext(SkCanvas*, void* storage)
const { |
94 fState = kBeforeEdge; | 93 return SkNEW_PLACEMENT_ARGS(storage, BlurDrawLooperContext, (this)); |
95 } | 94 } |
96 | 95 |
97 bool SkBlurDrawLooper::next(SkCanvas* canvas, SkPaint* paint) { | 96 SkBlurDrawLooper::BlurDrawLooperContext::BlurDrawLooperContext( |
| 97 const SkBlurDrawLooper* looper) |
| 98 : fLooper(looper), fState(SkBlurDrawLooper::kBeforeEdge) {} |
| 99 |
| 100 bool SkBlurDrawLooper::BlurDrawLooperContext::next(SkCanvas* canvas, |
| 101 SkPaint* paint) { |
98 switch (fState) { | 102 switch (fState) { |
99 case kBeforeEdge: | 103 case kBeforeEdge: |
100 // we do nothing if a maskfilter is already installed | 104 // we do nothing if a maskfilter is already installed |
101 if (paint->getMaskFilter()) { | 105 if (paint->getMaskFilter()) { |
102 fState = kDone; | 106 fState = kDone; |
103 return false; | 107 return false; |
104 } | 108 } |
105 #ifdef SK_BUILD_FOR_ANDROID | 109 #ifdef SK_BUILD_FOR_ANDROID |
106 SkColor blurColor; | 110 SkColor blurColor; |
107 blurColor = fBlurColor; | 111 blurColor = fLooper->fBlurColor; |
108 if (SkColorGetA(blurColor) == 255) { | 112 if (SkColorGetA(blurColor) == 255) { |
109 blurColor = SkColorSetA(blurColor, paint->getAlpha()); | 113 blurColor = SkColorSetA(blurColor, paint->getAlpha()); |
110 } | 114 } |
111 paint->setColor(blurColor); | 115 paint->setColor(blurColor); |
112 #else | 116 #else |
113 paint->setColor(fBlurColor); | 117 paint->setColor(fLooper->fBlurColor); |
114 #endif | 118 #endif |
115 paint->setMaskFilter(fBlur); | 119 paint->setMaskFilter(fLooper->fBlur); |
116 paint->setColorFilter(fColorFilter); | 120 paint->setColorFilter(fLooper->fColorFilter); |
117 canvas->save(SkCanvas::kMatrix_SaveFlag); | 121 canvas->save(SkCanvas::kMatrix_SaveFlag); |
118 if (fBlurFlags & kIgnoreTransform_BlurFlag) { | 122 if (fLooper->fBlurFlags & kIgnoreTransform_BlurFlag) { |
119 SkMatrix transform(canvas->getTotalMatrix()); | 123 SkMatrix transform(canvas->getTotalMatrix()); |
120 transform.postTranslate(fDx, fDy); | 124 transform.postTranslate(fLooper->fDx, fLooper->fDy); |
121 canvas->setMatrix(transform); | 125 canvas->setMatrix(transform); |
122 } else { | 126 } else { |
123 canvas->translate(fDx, fDy); | 127 canvas->translate(fLooper->fDx, fLooper->fDy); |
124 } | 128 } |
125 fState = kAfterEdge; | 129 fState = kAfterEdge; |
126 return true; | 130 return true; |
127 case kAfterEdge: | 131 case kAfterEdge: |
128 canvas->restore(); | 132 canvas->restore(); |
129 fState = kDone; | 133 fState = kDone; |
130 return true; | 134 return true; |
131 default: | 135 default: |
132 SkASSERT(kDone == fState); | 136 SkASSERT(kDone == fState); |
133 return false; | 137 return false; |
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158 &needsSeparator); | 162 &needsSeparator); |
159 SkAddFlagToString(str, SkToBool(kHighQuality_BlurFlag & fBlurFlags), "Hi
ghQuality", | 163 SkAddFlagToString(str, SkToBool(kHighQuality_BlurFlag & fBlurFlags), "Hi
ghQuality", |
160 &needsSeparator); | 164 &needsSeparator); |
161 } | 165 } |
162 str->append(")"); | 166 str->append(")"); |
163 | 167 |
164 // TODO: add optional "fBlurFilter->toString(str);" when SkMaskFilter::toStr
ing is added | 168 // TODO: add optional "fBlurFilter->toString(str);" when SkMaskFilter::toStr
ing is added |
165 // alternatively we could cache the radius in SkBlurDrawLooper and just add
it here | 169 // alternatively we could cache the radius in SkBlurDrawLooper and just add
it here |
166 } | 170 } |
167 #endif | 171 #endif |
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