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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDrawLooper.h" | 8 #include "SkDrawLooper.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkMatrix.h" | 10 #include "SkMatrix.h" |
11 #include "SkPaint.h" | 11 #include "SkPaint.h" |
12 #include "SkRect.h" | 12 #include "SkRect.h" |
| 13 #include "SkSmallAllocator.h" |
13 | 14 |
14 bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) { | 15 bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) const { |
15 SkCanvas canvas; | 16 SkCanvas canvas; |
| 17 SkSmallAllocator<1, 32> allocator; |
| 18 void* buffer = allocator.reserveT<SkDrawLooper::Context>(this->contextSize()
); |
16 | 19 |
17 this->init(&canvas); | 20 SkDrawLooper::Context* context = this->createContext(&canvas, buffer); |
18 for (;;) { | 21 for (;;) { |
19 SkPaint p(paint); | 22 SkPaint p(paint); |
20 if (this->next(&canvas, &p)) { | 23 if (context->next(&canvas, &p)) { |
21 p.setLooper(NULL); | 24 p.setLooper(NULL); |
22 if (!p.canComputeFastBounds()) { | 25 if (!p.canComputeFastBounds()) { |
23 return false; | 26 return false; |
24 } | 27 } |
25 } else { | 28 } else { |
26 break; | 29 break; |
27 } | 30 } |
28 } | 31 } |
29 return true; | 32 return true; |
30 } | 33 } |
31 | 34 |
32 void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& src, | 35 void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& src, |
33 SkRect* dst) { | 36 SkRect* dst) const { |
34 SkCanvas canvas; | 37 SkCanvas canvas; |
| 38 SkSmallAllocator<1, 32> allocator; |
| 39 void* buffer = allocator.reserveT<SkDrawLooper::Context>(this->contextSize()
); |
35 | 40 |
36 *dst = src; // catch case where there are no loops | 41 *dst = src; // catch case where there are no loops |
37 this->init(&canvas); | 42 SkDrawLooper::Context* context = this->createContext(&canvas, buffer); |
38 for (bool firstTime = true;; firstTime = false) { | 43 for (bool firstTime = true;; firstTime = false) { |
39 SkPaint p(paint); | 44 SkPaint p(paint); |
40 if (this->next(&canvas, &p)) { | 45 if (context->next(&canvas, &p)) { |
41 SkRect r(src); | 46 SkRect r(src); |
42 | 47 |
43 p.setLooper(NULL); | 48 p.setLooper(NULL); |
44 p.computeFastBounds(r, &r); | 49 p.computeFastBounds(r, &r); |
45 canvas.getTotalMatrix().mapRect(&r); | 50 canvas.getTotalMatrix().mapRect(&r); |
46 | 51 |
47 if (firstTime) { | 52 if (firstTime) { |
48 *dst = r; | 53 *dst = r; |
49 } else { | 54 } else { |
50 dst->join(r); | 55 dst->join(r); |
51 } | 56 } |
52 } else { | 57 } else { |
53 break; | 58 break; |
54 } | 59 } |
55 } | 60 } |
56 } | 61 } |
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