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Side by Side Diff: include/core/SkDrawLooper.h

Issue 155513012: [WIP] Add Context to SkDrawLooper. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: comments Created 6 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 The Android Open Source Project 3 * Copyright 2011 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkDrawLooper_DEFINED 10 #ifndef SkDrawLooper_DEFINED
(...skipping 12 matching lines...) Expand all
23 be called, allowing it to modify the canvas and/or paint for that draw call. 23 be called, allowing it to modify the canvas and/or paint for that draw call.
24 More than that, via the next() method, the looper can modify the draw to be 24 More than that, via the next() method, the looper can modify the draw to be
25 invoked multiple times (hence the name loop-er), allow it to perform effects 25 invoked multiple times (hence the name loop-er), allow it to perform effects
26 like shadows or frame/fills, that require more than one pass. 26 like shadows or frame/fills, that require more than one pass.
27 */ 27 */
28 class SK_API SkDrawLooper : public SkFlattenable { 28 class SK_API SkDrawLooper : public SkFlattenable {
29 public: 29 public:
30 SK_DECLARE_INST_COUNT(SkDrawLooper) 30 SK_DECLARE_INST_COUNT(SkDrawLooper)
31 31
32 /** 32 /**
33 * Called right before something is being drawn. This will be followed by 33 * Holds state during a draw. Users call next() until it returns false.
34 * calls to next() until next() returns false. 34 *
35 * Subclasses of SkDrawLooper should create a subclass of this object to
36 * hold state specific to their subclass.
35 */ 37 */
36 virtual void init(SkCanvas*) = 0; 38 class SK_API Context : public SkNoncopyable {
39 public:
40 Context() {}
41 virtual ~Context() {}
42
43 /**
44 * Called in a loop on objects returned by SkDrawLooper::createContext( ).
45 * Each time true is returned, the object is drawn (possibly with a mod ified
46 * canvas and/or paint). When false is finally returned, drawing for th e object
47 * stops.
48 *
49 * On each call, the paint will be in its original state, but the
50 * canvas will be as it was following the previous call to next() or
51 * createContext().
52 *
53 * The implementation must ensure that, when next() finally returns
54 * false, the canvas has been restored to the state it was
55 * initially, before createContext() was first called.
56 */
57 virtual bool next(SkCanvas* canvas, SkPaint* paint) = 0;
58 };
37 59
38 /** 60 /**
39 * Called in a loop (after init()). Each time true is returned, the object 61 * Called right before something is being drawn. Returns a Context
40 * is drawn (possibly with a modified canvas and/or paint). When false is 62 * whose next() method should be called until it returns false.
41 * finally returned, drawing for the object stops. 63 * The caller has to ensure that the storage pointer provides enough
42 * 64 * memory for the Context. The required size can be queried by calling
43 * On each call, the paint will be in its original state, but the canvas 65 * contextSize(). It is also the caller's responsibility to destroy the
44 * will be as it was following the previous call to next() or init(). 66 * object after use.
45 *
46 * The implementation must ensure that, when next() finally returns false,
47 * that the canvas has been restored to the state it was initially, before
48 * init() was first called.
49 */ 67 */
50 virtual bool next(SkCanvas*, SkPaint* paint) = 0; 68 virtual Context* createContext(SkCanvas*, void* storage) const = 0;
69
70 /**
71 * Returns the number of bytes needed to store subclasses of Context (belo nging to the
72 * corresponding SkDrawLooper subclass).
73 */
74 virtual size_t contextSize() const = 0;
75
51 76
52 /** 77 /**
53 * The fast bounds functions are used to enable the paint to be culled early 78 * The fast bounds functions are used to enable the paint to be culled early
54 * in the drawing pipeline. If a subclass can support this feature it must 79 * in the drawing pipeline. If a subclass can support this feature it must
55 * return true for the canComputeFastBounds() function. If that function 80 * return true for the canComputeFastBounds() function. If that function
56 * returns false then computeFastBounds behavior is undefined otherwise it 81 * returns false then computeFastBounds behavior is undefined otherwise it
57 * is expected to have the following behavior. Given the parent paint and 82 * is expected to have the following behavior. Given the parent paint and
58 * the parent's bounding rect the subclass must fill in and return the 83 * the parent's bounding rect the subclass must fill in and return the
59 * storage rect, where the storage rect is with the union of the src rect 84 * storage rect, where the storage rect is with the union of the src rect
60 * and the looper's bounding rect. 85 * and the looper's bounding rect.
61 */ 86 */
62 virtual bool canComputeFastBounds(const SkPaint& paint); 87 virtual bool canComputeFastBounds(const SkPaint& paint) const;
63 virtual void computeFastBounds(const SkPaint& paint, 88 virtual void computeFastBounds(const SkPaint& paint,
64 const SkRect& src, SkRect* dst); 89 const SkRect& src, SkRect* dst) const;
65 90
66 SkDEVCODE(virtual void toString(SkString* str) const = 0;) 91 SkDEVCODE(virtual void toString(SkString* str) const = 0;)
67 SK_DEFINE_FLATTENABLE_TYPE(SkDrawLooper) 92 SK_DEFINE_FLATTENABLE_TYPE(SkDrawLooper)
68 93
69 protected: 94 protected:
70 SkDrawLooper() {} 95 SkDrawLooper() {}
71 SkDrawLooper(SkReadBuffer& buffer) : INHERITED(buffer) {} 96 SkDrawLooper(SkReadBuffer& buffer) : INHERITED(buffer) {}
72 97
73 private: 98 private:
74 typedef SkFlattenable INHERITED; 99 typedef SkFlattenable INHERITED;
75 }; 100 };
76 101
77 #endif 102 #endif
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