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Side by Side Diff: include/core/SkDrawLooper.h

Issue 155513012: [WIP] Add Context to SkDrawLooper. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Use SkSmallAllocator Created 6 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 The Android Open Source Project 3 * Copyright 2011 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkDrawLooper_DEFINED 10 #ifndef SkDrawLooper_DEFINED
11 #define SkDrawLooper_DEFINED 11 #define SkDrawLooper_DEFINED
12 12
13 #include "SkFlattenable.h" 13 #include "SkFlattenable.h"
14 #include "SkSmallAllocator.h"
14 15
15 class SkCanvas; 16 class SkCanvas;
16 class SkPaint; 17 class SkPaint;
17 struct SkRect; 18 struct SkRect;
18 class SkString; 19 class SkString;
19 20
20 /** \class SkDrawLooper 21 /** \class SkDrawLooper
21 Subclasses of SkDrawLooper can be attached to a SkPaint. Where they are, 22 Subclasses of SkDrawLooper can be attached to a SkPaint. Where they are,
22 and something is drawn to a canvas with that paint, the looper subclass will 23 and something is drawn to a canvas with that paint, the looper subclass will
23 be called, allowing it to modify the canvas and/or paint for that draw call. 24 be called, allowing it to modify the canvas and/or paint for that draw call.
24 More than that, via the next() method, the looper can modify the draw to be 25 More than that, via the next() method, the looper can modify the draw to be
25 invoked multiple times (hence the name loop-er), allow it to perform effects 26 invoked multiple times (hence the name loop-er), allow it to perform effects
26 like shadows or frame/fills, that require more than one pass. 27 like shadows or frame/fills, that require more than one pass.
27 */ 28 */
28 class SK_API SkDrawLooper : public SkFlattenable { 29 class SK_API SkDrawLooper : public SkFlattenable {
29 public: 30 public:
30 SK_DECLARE_INST_COUNT(SkDrawLooper) 31 SK_DECLARE_INST_COUNT(SkDrawLooper)
31 32
32 /** 33 /**
33 * Called right before something is being drawn. This will be followed by 34 * Holds state during a draw. Users call next() until it returns false.
34 * calls to next() until next() returns false. 35 * When the context is no longer needed, call cleanup() to ensure memory
36 * is released correctly.
37 *
38 * Subclasses of SkDrawLooper should create a subclass of this object to
39 * hold state specific to their subclass.
35 */ 40 */
36 virtual void init(SkCanvas*) = 0; 41 class SK_API Context : public SkNoncopyable {
42 public:
43 Context() {}
44 virtual ~Context() {}
45
46 /**
47 * Called in a loop (after init()). Each time true is returned, the
48 * object is drawn (possibly with a modified canvas and/or paint). When
49 * false is finally returned, drawing for the object stops.
50 *
51 * On each call, the paint will be in its original state, but the
52 * canvas will be as it was following the previous call to next() or
53 * init().
54 *
55 * The implementation must ensure that, when next() finally returns
56 * false, that the canvas has been restored to the state it was
57 * initially, before init() was first called.
58 */
59 virtual bool next(SkCanvas* canvas, SkPaint* paint) = 0;
60 };
37 61
38 /** 62 /**
39 * Called in a loop (after init()). Each time true is returned, the object 63 * Provide enough space for largest draw looper context.
40 * is drawn (possibly with a modified canvas and/or paint). When false is 64 */
41 * finally returned, drawing for the object stops. 65 typedef SkSmallAllocator<1, 2 * SkAlign8(sizeof(void*) + sizeof(int))> Conte xtAllocator;
Dominik Grewe 2014/03/10 18:52:03 This isn't particularly elegant because of the fix
42 * 66
43 * On each call, the paint will be in its original state, but the canvas 67 /**
44 * will be as it was following the previous call to next() or init(). 68 * Called right before something is being drawn. Returns a Context
45 * 69 * whose next() method should be called until it returns false.
46 * The implementation must ensure that, when next() finally returns false,
47 * that the canvas has been restored to the state it was initially, before
48 * init() was first called.
49 */ 70 */
50 virtual bool next(SkCanvas*, SkPaint* paint) = 0; 71 virtual Context* init(SkCanvas*, ContextAllocator*)
72 const = 0;
73
51 74
52 /** 75 /**
53 * The fast bounds functions are used to enable the paint to be culled early 76 * The fast bounds functions are used to enable the paint to be culled early
54 * in the drawing pipeline. If a subclass can support this feature it must 77 * in the drawing pipeline. If a subclass can support this feature it must
55 * return true for the canComputeFastBounds() function. If that function 78 * return true for the canComputeFastBounds() function. If that function
56 * returns false then computeFastBounds behavior is undefined otherwise it 79 * returns false then computeFastBounds behavior is undefined otherwise it
57 * is expected to have the following behavior. Given the parent paint and 80 * is expected to have the following behavior. Given the parent paint and
58 * the parent's bounding rect the subclass must fill in and return the 81 * the parent's bounding rect the subclass must fill in and return the
59 * storage rect, where the storage rect is with the union of the src rect 82 * storage rect, where the storage rect is with the union of the src rect
60 * and the looper's bounding rect. 83 * and the looper's bounding rect.
61 */ 84 */
62 virtual bool canComputeFastBounds(const SkPaint& paint); 85 virtual bool canComputeFastBounds(const SkPaint& paint);
63 virtual void computeFastBounds(const SkPaint& paint, 86 virtual void computeFastBounds(const SkPaint& paint,
64 const SkRect& src, SkRect* dst); 87 const SkRect& src, SkRect* dst);
65 88
66 SkDEVCODE(virtual void toString(SkString* str) const = 0;) 89 SkDEVCODE(virtual void toString(SkString* str) const = 0;)
67 SK_DEFINE_FLATTENABLE_TYPE(SkDrawLooper) 90 SK_DEFINE_FLATTENABLE_TYPE(SkDrawLooper)
68 91
69 protected: 92 protected:
70 SkDrawLooper() {} 93 SkDrawLooper() {}
71 SkDrawLooper(SkReadBuffer& buffer) : INHERITED(buffer) {} 94 SkDrawLooper(SkReadBuffer& buffer) : INHERITED(buffer) {}
72 95
73 private: 96 private:
74 typedef SkFlattenable INHERITED; 97 typedef SkFlattenable INHERITED;
75 }; 98 };
76 99
77 #endif 100 #endif
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