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Side by Side Diff: src/core/SkDrawLooper.cpp

Issue 155513012: [WIP] Add Context to SkDrawLooper. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add comments. Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDrawLooper.h" 8 #include "SkDrawLooper.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkMatrix.h" 10 #include "SkMatrix.h"
11 #include "SkPaint.h" 11 #include "SkPaint.h"
12 #include "SkRect.h" 12 #include "SkRect.h"
13 13
14 #define kDrawLooperContextStorageLongCount (sizeof(void*) + sizeof(int))
15
14 bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) { 16 bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) {
15 SkCanvas canvas; 17 SkCanvas canvas;
18 uint32_t storage[kDrawLooperContextStorageLongCount];
16 19
17 this->init(&canvas); 20 SkDrawLooper::DrawContext* context =
21 this->init(&canvas, storage, sizeof(storage));
18 for (;;) { 22 for (;;) {
19 SkPaint p(paint); 23 SkPaint p(paint);
20 if (this->next(&canvas, &p)) { 24 if (context->next(&canvas, &p)) {
21 p.setLooper(NULL); 25 p.setLooper(NULL);
22 if (!p.canComputeFastBounds()) { 26 if (!p.canComputeFastBounds()) {
27 context->cleanup(storage);
23 return false; 28 return false;
24 } 29 }
25 } else { 30 } else {
26 break; 31 break;
27 } 32 }
28 } 33 }
34 context->cleanup(storage);
29 return true; 35 return true;
30 } 36 }
31 37
32 void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& src, 38 void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& src,
33 SkRect* dst) { 39 SkRect* dst) {
34 SkCanvas canvas; 40 SkCanvas canvas;
41 uint32_t storage[kDrawLooperContextStorageLongCount];
35 42
36 *dst = src; // catch case where there are no loops 43 *dst = src; // catch case where there are no loops
37 this->init(&canvas); 44 SkDrawLooper::DrawContext* context = this->init(
45 &canvas, storage, sizeof(storage));
38 for (bool firstTime = true;; firstTime = false) { 46 for (bool firstTime = true;; firstTime = false) {
39 SkPaint p(paint); 47 SkPaint p(paint);
40 if (this->next(&canvas, &p)) { 48 if (context->next(&canvas, &p)) {
41 SkRect r(src); 49 SkRect r(src);
42 50
43 p.setLooper(NULL); 51 p.setLooper(NULL);
44 p.computeFastBounds(r, &r); 52 p.computeFastBounds(r, &r);
45 canvas.getTotalMatrix().mapRect(&r); 53 canvas.getTotalMatrix().mapRect(&r);
46 54
47 if (firstTime) { 55 if (firstTime) {
48 *dst = r; 56 *dst = r;
49 } else { 57 } else {
50 dst->join(r); 58 dst->join(r);
51 } 59 }
52 } else { 60 } else {
53 break; 61 break;
54 } 62 }
55 } 63 }
64 context->cleanup(storage);
56 } 65 }
66
67 void SkDrawLooper::DrawContext::cleanup(void* storage) {
68 if ((void*)this == storage) {
69 this->~DrawContext();
70 } else {
71 SkDELETE(this);
72 }
73 }
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