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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 The Android Open Source Project | 3 * Copyright 2011 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef SkDrawLooper_DEFINED | 10 #ifndef SkDrawLooper_DEFINED |
(...skipping 12 matching lines...) Expand all Loading... | |
23 be called, allowing it to modify the canvas and/or paint for that draw call. | 23 be called, allowing it to modify the canvas and/or paint for that draw call. |
24 More than that, via the next() method, the looper can modify the draw to be | 24 More than that, via the next() method, the looper can modify the draw to be |
25 invoked multiple times (hence the name loop-er), allow it to perform effects | 25 invoked multiple times (hence the name loop-er), allow it to perform effects |
26 like shadows or frame/fills, that require more than one pass. | 26 like shadows or frame/fills, that require more than one pass. |
27 */ | 27 */ |
28 class SK_API SkDrawLooper : public SkFlattenable { | 28 class SK_API SkDrawLooper : public SkFlattenable { |
29 public: | 29 public: |
30 SK_DECLARE_INST_COUNT(SkDrawLooper) | 30 SK_DECLARE_INST_COUNT(SkDrawLooper) |
31 | 31 |
32 /** | 32 /** |
33 * Holds state during a draw. A new object is returned by init() and must | |
34 * be passed into all subsequent calls of next(). The final call to next() | |
35 * will also delete the context. | |
36 * Subclasses of SkDrawLooper should create a subclass of this object to | |
37 * hold state specific to their subclass. | |
38 */ | |
39 struct SK_API DrawContext {}; | |
40 | |
41 /** | |
33 * Called right before something is being drawn. This will be followed by | 42 * Called right before something is being drawn. This will be followed by |
34 * calls to next() until next() returns false. | 43 * calls to next() until next() returns false. |
35 */ | 44 */ |
36 virtual void init(SkCanvas*) = 0; | 45 virtual DrawContext* init(SkCanvas*) const = 0; |
37 | 46 |
38 /** | 47 /** |
39 * Called in a loop (after init()). Each time true is returned, the object | 48 * Called in a loop (after init()). Each time true is returned, the object |
40 * is drawn (possibly with a modified canvas and/or paint). When false is | 49 * is drawn (possibly with a modified canvas and/or paint). When false is |
41 * finally returned, drawing for the object stops. | 50 * finally returned, drawing for the object stops. |
42 * | 51 * |
43 * On each call, the paint will be in its original state, but the canvas | 52 * On each call, the paint will be in its original state, but the canvas |
44 * will be as it was following the previous call to next() or init(). | 53 * will be as it was following the previous call to next() or init(). |
45 * | 54 * |
46 * The implementation must ensure that, when next() finally returns false, | 55 * The implementation must ensure that, when next() finally returns false, |
47 * that the canvas has been restored to the state it was initially, before | 56 * that the canvas has been restored to the state it was initially, before |
48 * init() was first called. | 57 * init() was first called. |
49 */ | 58 */ |
50 virtual bool next(SkCanvas*, SkPaint* paint) = 0; | 59 bool next(SkCanvas* canvas, SkPaint* paint, DrawContext* context) const; |
scroggo
2014/02/06 17:57:13
It's a little weird that the parameter that's pass
| |
51 | 60 |
52 /** | 61 /** |
53 * The fast bounds functions are used to enable the paint to be culled early | 62 * The fast bounds functions are used to enable the paint to be culled early |
54 * in the drawing pipeline. If a subclass can support this feature it must | 63 * in the drawing pipeline. If a subclass can support this feature it must |
55 * return true for the canComputeFastBounds() function. If that function | 64 * return true for the canComputeFastBounds() function. If that function |
56 * returns false then computeFastBounds behavior is undefined otherwise it | 65 * returns false then computeFastBounds behavior is undefined otherwise it |
57 * is expected to have the following behavior. Given the parent paint and | 66 * is expected to have the following behavior. Given the parent paint and |
58 * the parent's bounding rect the subclass must fill in and return the | 67 * the parent's bounding rect the subclass must fill in and return the |
59 * storage rect, where the storage rect is with the union of the src rect | 68 * storage rect, where the storage rect is with the union of the src rect |
60 * and the looper's bounding rect. | 69 * and the looper's bounding rect. |
61 */ | 70 */ |
62 virtual bool canComputeFastBounds(const SkPaint& paint); | 71 virtual bool canComputeFastBounds(const SkPaint& paint); |
63 virtual void computeFastBounds(const SkPaint& paint, | 72 virtual void computeFastBounds(const SkPaint& paint, |
64 const SkRect& src, SkRect* dst); | 73 const SkRect& src, SkRect* dst); |
65 | 74 |
66 SkDEVCODE(virtual void toString(SkString* str) const = 0;) | 75 SkDEVCODE(virtual void toString(SkString* str) const = 0;) |
67 SK_DEFINE_FLATTENABLE_TYPE(SkDrawLooper) | 76 SK_DEFINE_FLATTENABLE_TYPE(SkDrawLooper) |
68 | 77 |
69 protected: | 78 protected: |
70 SkDrawLooper() {} | 79 SkDrawLooper() {} |
71 SkDrawLooper(SkReadBuffer& buffer) : INHERITED(buffer) {} | 80 SkDrawLooper(SkReadBuffer& buffer) : INHERITED(buffer) {} |
72 | 81 |
82 virtual bool next_internal( | |
scroggo
2014/02/06 17:57:13
I think our typical naming convention would be onN
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83 SkCanvas* canvas, SkPaint* paint, DrawContext* context) const = 0; | |
84 | |
73 private: | 85 private: |
74 typedef SkFlattenable INHERITED; | 86 typedef SkFlattenable INHERITED; |
75 }; | 87 }; |
76 | 88 |
77 #endif | 89 #endif |
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