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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkLinearGradient.h" | 8 #include "SkLinearGradient.h" |
| 9 | 9 |
| 10 static const float kInv255Float = 1.0f / 255; | 10 static const float kInv255Float = 1.0f / 255; |
| 11 | 11 |
| 12 static inline int repeat_bits(int x, const int bits) { | |
| 13 return x & ((1 << bits) - 1); | |
| 14 } | |
| 15 | |
| 16 static inline int repeat_8bits(int x) { | 12 static inline int repeat_8bits(int x) { |
| 17 return x & 0xFF; | 13 return x & 0xFF; |
| 18 } | 14 } |
| 19 | 15 |
| 20 // Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly. | 16 // Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly. |
| 21 // See http://code.google.com/p/skia/issues/detail?id=472 | 17 // See http://code.google.com/p/skia/issues/detail?id=472 |
| 22 #if defined(_MSC_VER) && (_MSC_VER >= 1600) | 18 #if defined(_MSC_VER) && (_MSC_VER >= 1600) |
| 23 #pragma optimize("", off) | 19 #pragma optimize("", off) |
| 24 #endif | 20 #endif |
| 25 | 21 |
| 26 static inline int mirror_bits(int x, const int bits) { | |
| 27 if (x & (1 << bits)) { | |
| 28 x = ~x; | |
| 29 } | |
| 30 return x & ((1 << bits) - 1); | |
| 31 } | |
| 32 | |
| 33 static inline int mirror_8bits(int x) { | 22 static inline int mirror_8bits(int x) { |
| 34 if (x & 256) { | 23 if (x & 256) { |
| 35 x = ~x; | 24 x = ~x; |
| 36 } | 25 } |
| 37 return x & 255; | 26 return x & 255; |
| 38 } | 27 } |
| 39 | 28 |
| 40 #if defined(_MSC_VER) && (_MSC_VER >= 1600) | 29 #if defined(_MSC_VER) && (_MSC_VER >= 1600) |
| 41 #pragma optimize("", on) | 30 #pragma optimize("", on) |
| 42 #endif | 31 #endif |
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| 95 // SkPMColor from the floats, without having to swizzle each time. | 84 // SkPMColor from the floats, without having to swizzle each time. |
| 96 // | 85 // |
| 97 static uint32_t SkSwizzle_Color_to_PMColor(SkColor c) { | 86 static uint32_t SkSwizzle_Color_to_PMColor(SkColor c) { |
| 98 return SkPackARGB32NoCheck(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), S
kColorGetB(c)); | 87 return SkPackARGB32NoCheck(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), S
kColorGetB(c)); |
| 99 } | 88 } |
| 100 | 89 |
| 101 SkLinearGradient::LinearGradientContext::LinearGradientContext( | 90 SkLinearGradient::LinearGradientContext::LinearGradientContext( |
| 102 const SkLinearGradient& shader, const ContextRec& ctx) | 91 const SkLinearGradient& shader, const ContextRec& ctx) |
| 103 : INHERITED(shader, ctx) | 92 : INHERITED(shader, ctx) |
| 104 { | 93 { |
| 105 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; | |
| 106 if ((fDstToIndex.getType() & ~mask) == 0) { | |
| 107 // when we dither, we are (usually) not const-in-Y | |
| 108 if ((fFlags & SkShader::kHasSpan16_Flag) && !ctx.fPaint->isDither()) { | |
| 109 // only claim this if we do have a 16bit mode (i.e. none of our | |
| 110 // colors have alpha), and if we are not dithering (which obviously | |
| 111 // is not const in Y). | |
| 112 fFlags |= SkShader::kConstInY16_Flag; | |
| 113 } | |
| 114 } | |
| 115 | |
| 116 // setup for Sk4f | 94 // setup for Sk4f |
| 117 int count = shader.fColorCount; | 95 int count = shader.fColorCount; |
| 118 fRecs.setCount(count); | 96 fRecs.setCount(count); |
| 119 Rec* rec = fRecs.begin(); | 97 Rec* rec = fRecs.begin(); |
| 120 if (shader.fOrigPos) { | 98 if (shader.fOrigPos) { |
| 121 rec[0].fPos = 0; | 99 rec[0].fPos = 0; |
| 122 SkDEBUGCODE(rec[0].fPosScale = SK_FloatNaN;) // should never get used | 100 SkDEBUGCODE(rec[0].fPosScale = SK_FloatNaN;) // should never get used |
| 123 for (int i = 1; i < count; ++i) { | 101 for (int i = 1; i < count; ++i) { |
| 124 rec[i].fPos = SkTPin(shader.fOrigPos[i], rec[i - 1].fPos, 1.0f); | 102 rec[i].fPos = SkTPin(shader.fOrigPos[i], rec[i - 1].fPos, 1.0f); |
| 125 rec[i].fPosScale = 1.0f / (rec[i].fPos - rec[i - 1].fPos); | 103 rec[i].fPosScale = 1.0f / (rec[i].fPos - rec[i - 1].fPos); |
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| 340 | 318 |
| 341 SkShader::GradientType SkLinearGradient::asAGradient(GradientInfo* info) const { | 319 SkShader::GradientType SkLinearGradient::asAGradient(GradientInfo* info) const { |
| 342 if (info) { | 320 if (info) { |
| 343 commonAsAGradient(info); | 321 commonAsAGradient(info); |
| 344 info->fPoint[0] = fStart; | 322 info->fPoint[0] = fStart; |
| 345 info->fPoint[1] = fEnd; | 323 info->fPoint[1] = fEnd; |
| 346 } | 324 } |
| 347 return kLinear_GradientType; | 325 return kLinear_GradientType; |
| 348 } | 326 } |
| 349 | 327 |
| 350 static void dither_memset16(uint16_t dst[], uint16_t value, uint16_t other, | |
| 351 int count) { | |
| 352 if (reinterpret_cast<uintptr_t>(dst) & 2) { | |
| 353 *dst++ = value; | |
| 354 count -= 1; | |
| 355 SkTSwap(value, other); | |
| 356 } | |
| 357 | |
| 358 sk_memset32((uint32_t*)dst, (value << 16) | other, count >> 1); | |
| 359 | |
| 360 if (count & 1) { | |
| 361 dst[count - 1] = value; | |
| 362 } | |
| 363 } | |
| 364 | |
| 365 #define NO_CHECK_ITER_16 \ | |
| 366 do { \ | |
| 367 unsigned fi = SkGradFixedToFixed(fx) >> SkGradientShaderBase::kCache16Shift;
\ | |
| 368 SkASSERT(fi < SkGradientShaderBase::kCache16Count); \ | |
| 369 fx += dx; \ | |
| 370 *dstC++ = cache[toggle + fi]; \ | |
| 371 toggle = next_dither_toggle16(toggle); \ | |
| 372 } while (0) | |
| 373 | |
| 374 namespace { | |
| 375 | |
| 376 typedef void (*LinearShade16Proc)(TileProc proc, SkGradFixed dx, SkGradFixed fx, | |
| 377 uint16_t* dstC, const uint16_t* cache, | |
| 378 int toggle, int count); | |
| 379 | |
| 380 void shadeSpan16_linear_vertical(TileProc proc, SkGradFixed dx, SkGradFixed fx, | |
| 381 uint16_t* SK_RESTRICT dstC, | |
| 382 const uint16_t* SK_RESTRICT cache, | |
| 383 int toggle, int count) { | |
| 384 // we're a vertical gradient, so no change in a span | |
| 385 unsigned fi = proc(SkGradFixedToFixed(fx)) >> SkGradientShaderBase::kCache16
Shift; | |
| 386 SkASSERT(fi < SkGradientShaderBase::kCache16Count); | |
| 387 dither_memset16(dstC, cache[toggle + fi], | |
| 388 cache[next_dither_toggle16(toggle) + fi], count); | |
| 389 } | |
| 390 | |
| 391 void shadeSpan16_linear_clamp(TileProc proc, SkGradFixed dx, SkGradFixed fx, | |
| 392 uint16_t* SK_RESTRICT dstC, | |
| 393 const uint16_t* SK_RESTRICT cache, | |
| 394 int toggle, int count) { | |
| 395 SkClampRange range; | |
| 396 range.init(fx, dx, count, 0, SkGradientShaderBase::kCache32Count - 1); | |
| 397 range.validate(count); | |
| 398 | |
| 399 if ((count = range.fCount0) > 0) { | |
| 400 dither_memset16(dstC, | |
| 401 cache[toggle + range.fV0], | |
| 402 cache[next_dither_toggle16(toggle) + range.fV0], | |
| 403 count); | |
| 404 dstC += count; | |
| 405 } | |
| 406 if ((count = range.fCount1) > 0) { | |
| 407 int unroll = count >> 3; | |
| 408 fx = range.fFx1; | |
| 409 for (int i = 0; i < unroll; i++) { | |
| 410 NO_CHECK_ITER_16; NO_CHECK_ITER_16; | |
| 411 NO_CHECK_ITER_16; NO_CHECK_ITER_16; | |
| 412 NO_CHECK_ITER_16; NO_CHECK_ITER_16; | |
| 413 NO_CHECK_ITER_16; NO_CHECK_ITER_16; | |
| 414 } | |
| 415 if ((count &= 7) > 0) { | |
| 416 do { | |
| 417 NO_CHECK_ITER_16; | |
| 418 } while (--count != 0); | |
| 419 } | |
| 420 } | |
| 421 if ((count = range.fCount2) > 0) { | |
| 422 dither_memset16(dstC, | |
| 423 cache[toggle + range.fV1], | |
| 424 cache[next_dither_toggle16(toggle) + range.fV1], | |
| 425 count); | |
| 426 } | |
| 427 } | |
| 428 | |
| 429 void shadeSpan16_linear_mirror(TileProc proc, SkGradFixed dx, SkGradFixed fx, | |
| 430 uint16_t* SK_RESTRICT dstC, | |
| 431 const uint16_t* SK_RESTRICT cache, | |
| 432 int toggle, int count) { | |
| 433 do { | |
| 434 unsigned fi = mirror_bits(SkGradFixedToFixed(fx) >> SkGradientShaderBase
::kCache16Shift, | |
| 435 SkGradientShaderBase::kCache16Bits); | |
| 436 SkASSERT(fi < SkGradientShaderBase::kCache16Count); | |
| 437 fx += dx; | |
| 438 *dstC++ = cache[toggle + fi]; | |
| 439 toggle = next_dither_toggle16(toggle); | |
| 440 } while (--count != 0); | |
| 441 } | |
| 442 | |
| 443 void shadeSpan16_linear_repeat(TileProc proc, SkGradFixed dx, SkGradFixed fx, | |
| 444 uint16_t* SK_RESTRICT dstC, | |
| 445 const uint16_t* SK_RESTRICT cache, | |
| 446 int toggle, int count) { | |
| 447 do { | |
| 448 unsigned fi = repeat_bits(SkGradFixedToFixed(fx) >> SkGradientShaderBase
::kCache16Shift, | |
| 449 SkGradientShaderBase::kCache16Bits); | |
| 450 SkASSERT(fi < SkGradientShaderBase::kCache16Count); | |
| 451 fx += dx; | |
| 452 *dstC++ = cache[toggle + fi]; | |
| 453 toggle = next_dither_toggle16(toggle); | |
| 454 } while (--count != 0); | |
| 455 } | |
| 456 } | |
| 457 | |
| 458 static bool fixed_nearly_zero(SkFixed x) { | |
| 459 return SkAbs32(x) < (SK_Fixed1 >> 12); | |
| 460 } | |
| 461 | |
| 462 void SkLinearGradient::LinearGradientContext::shadeSpan16(int x, int y, | |
| 463 uint16_t* SK_RESTRICT
dstC, int count) { | |
| 464 SkASSERT(count > 0); | |
| 465 | |
| 466 const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&
>(fShader); | |
| 467 | |
| 468 SkPoint srcPt; | |
| 469 SkMatrix::MapXYProc dstProc = fDstToIndexProc; | |
| 470 TileProc proc = linearGradient.fTileProc; | |
| 471 const uint16_t* SK_RESTRICT cache = fCache->getCache16(); | |
| 472 int toggle = init_dither_toggle16(x, y); | |
| 473 | |
| 474 if (fDstToIndexClass != kPerspective_MatrixClass) { | |
| 475 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, | |
| 476 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); | |
| 477 SkGradFixed dx, fx = SkScalarToGradFixed(srcPt.fX); | |
| 478 | |
| 479 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { | |
| 480 SkFixed dxStorage[1]; | |
| 481 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, nullptr)
; | |
| 482 // todo: do we need a real/high-precision value for dx here? | |
| 483 dx = SkFixedToGradFixed(dxStorage[0]); | |
| 484 } else { | |
| 485 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); | |
| 486 dx = SkScalarToGradFixed(fDstToIndex.getScaleX()); | |
| 487 } | |
| 488 | |
| 489 LinearShade16Proc shadeProc = shadeSpan16_linear_repeat; | |
| 490 if (fixed_nearly_zero(SkGradFixedToFixed(dx))) { | |
| 491 shadeProc = shadeSpan16_linear_vertical; | |
| 492 } else if (SkShader::kClamp_TileMode == linearGradient.fTileMode) { | |
| 493 shadeProc = shadeSpan16_linear_clamp; | |
| 494 } else if (SkShader::kMirror_TileMode == linearGradient.fTileMode) { | |
| 495 shadeProc = shadeSpan16_linear_mirror; | |
| 496 } else { | |
| 497 SkASSERT(SkShader::kRepeat_TileMode == linearGradient.fTileMode); | |
| 498 } | |
| 499 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count); | |
| 500 } else { | |
| 501 SkScalar dstX = SkIntToScalar(x); | |
| 502 SkScalar dstY = SkIntToScalar(y); | |
| 503 do { | |
| 504 dstProc(fDstToIndex, dstX, dstY, &srcPt); | |
| 505 unsigned fi = proc(SkScalarToFixed(srcPt.fX)); | |
| 506 SkASSERT(fi <= 0xFFFF); | |
| 507 | |
| 508 int index = fi >> kCache16Shift; | |
| 509 *dstC++ = cache[toggle + index]; | |
| 510 toggle = next_dither_toggle16(toggle); | |
| 511 | |
| 512 dstX += SK_Scalar1; | |
| 513 } while (--count != 0); | |
| 514 } | |
| 515 } | |
| 516 | |
| 517 #if SK_SUPPORT_GPU | 328 #if SK_SUPPORT_GPU |
| 518 | 329 |
| 519 #include "glsl/GrGLSLCaps.h" | 330 #include "glsl/GrGLSLCaps.h" |
| 520 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 331 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 521 #include "SkGr.h" | 332 #include "SkGr.h" |
| 522 | 333 |
| 523 ///////////////////////////////////////////////////////////////////// | 334 ///////////////////////////////////////////////////////////////////// |
| 524 | 335 |
| 525 class GrGLLinearGradient : public GrGLGradientEffect { | 336 class GrGLLinearGradient : public GrGLGradientEffect { |
| 526 public: | 337 public: |
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| 922 } | 733 } |
| 923 } else { | 734 } else { |
| 924 if (fApplyAlphaAfterInterp) { | 735 if (fApplyAlphaAfterInterp) { |
| 925 this->shade4_dx_clamp<true, false>(dstC, count, fx, dx, invDx, dithe
r); | 736 this->shade4_dx_clamp<true, false>(dstC, count, fx, dx, invDx, dithe
r); |
| 926 } else { | 737 } else { |
| 927 this->shade4_dx_clamp<false, false>(dstC, count, fx, dx, invDx, dith
er); | 738 this->shade4_dx_clamp<false, false>(dstC, count, fx, dx, invDx, dith
er); |
| 928 } | 739 } |
| 929 } | 740 } |
| 930 } | 741 } |
| 931 | 742 |
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