Index: services/gfx/compositor/render/render_frame.h |
diff --git a/services/gfx/compositor/render/render_frame.h b/services/gfx/compositor/render/render_frame.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cb237965ab1b19916a8301839b5ac6b58d626d0a |
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+++ b/services/gfx/compositor/render/render_frame.h |
@@ -0,0 +1,73 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef SERVICES_GFX_COMPOSITOR_RENDER_RENDER_FRAME_H_ |
+#define SERVICES_GFX_COMPOSITOR_RENDER_RENDER_FRAME_H_ |
+ |
+#include <memory> |
+ |
+#include "base/macros.h" |
+#include "mojo/services/gfx/composition/interfaces/hit_tests.mojom.h" |
+#include "mojo/services/gfx/composition/interfaces/scheduling.mojom.h" |
+#include "services/gfx/compositor/render/painting.h" |
+#include "third_party/skia/include/core/SkRect.h" |
+ |
+class SkCanvas; |
+struct SkPoint; |
+ |
+namespace compositor { |
+ |
+class RenderLayer; |
+ |
+// Describes a sequence of drawing commands to be evaluated as a single pass. |
+// Frames are introduced into the render frame at points where blending must |
+// occur or where portions of a scene graph may be drawn once into a temporary |
+// buffer and used many times. |
+// |
+// Render objects are thread-safe, immutable, and reference counted via |
+// std::shared_ptr. They have no direct references to the scene graph. |
+class RenderFrame { |
+ public: |
+ RenderFrame(const std::shared_ptr<RenderLayer>& root_layer, |
+ const SkRect& viewport, |
+ const mojo::gfx::composition::FrameInfo& frame_info); |
+ ~RenderFrame(); |
+ |
+ static std::shared_ptr<RenderFrame> New( |
abarth
2016/01/10 22:55:36
We usually call these functions "Create"
jeffbrown
2016/01/16 03:28:32
Done.
|
+ const std::shared_ptr<RenderLayer>& root_layer, |
+ const SkRect& viewport, |
+ const mojo::gfx::composition::FrameInfo& frame_info) { |
+ return std::make_shared<RenderFrame>(root_layer, viewport, frame_info); |
+ } |
+ |
+ // Gets the root layer of the frame. |
+ const std::shared_ptr<RenderLayer>& root_layer() const { return root_layer_; } |
+ |
+ // Gets the frame's viewport. |
+ const SkRect& viewport() const { return viewport_; } |
+ |
+ // Gets information about the frame to be rendered. |
+ const mojo::gfx::composition::FrameInfo& frame_info() const { |
+ return frame_info_; |
+ } |
+ |
+ // Paints the frame to a canvas. |
+ void Paint(const PaintingScope& painting_scope, SkCanvas* canvas) const; |
+ |
+ // Performs a hit test on the content of the frame. |
+ mojo::gfx::composition::HitTestResultPtr HitTest(const SkPoint& point) const; |
+ |
+ private: |
+ friend class RenderFrameBuilder; |
+ |
+ std::shared_ptr<RenderLayer> root_layer_; |
+ SkRect viewport_; |
+ mojo::gfx::composition::FrameInfo frame_info_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(RenderFrame); |
+}; |
+ |
+} // namespace compositor |
+ |
+#endif // SERVICES_GFX_COMPOSITOR_RENDER_RENDER_FRAME_H_ |