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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef SERVICES_GFX_COMPOSITOR_RENDER_RENDER_LAYER_H_ |
| 6 #define SERVICES_GFX_COMPOSITOR_RENDER_RENDER_LAYER_H_ |
| 7 |
| 8 #include <memory> |
| 9 #include <vector> |
| 10 |
| 11 #include "base/macros.h" |
| 12 #include "services/gfx/compositor/render/render_image.h" |
| 13 #include "skia/ext/refptr.h" |
| 14 #include "third_party/skia/include/core/SkMatrix.h" |
| 15 #include "third_party/skia/include/core/SkPaint.h" |
| 16 #include "third_party/skia/include/core/SkPath.h" |
| 17 #include "third_party/skia/include/core/SkPictureRecorder.h" |
| 18 #include "third_party/skia/include/core/SkRRect.h" |
| 19 #include "third_party/skia/include/core/SkRect.h" |
| 20 |
| 21 class SkCanvas; |
| 22 class SkPicture; |
| 23 |
| 24 namespace compositor { |
| 25 |
| 26 class RenderCommand; |
| 27 |
| 28 // Describes a sequence of drawing commands to be evaluated as a single pass. |
| 29 // Layers are introduced into the render frame at points where blending must |
| 30 // occur or where portions of a scene graph may be drawn once into a temporary |
| 31 // buffer and used many times. |
| 32 // |
| 33 // Render objects are thread-safe, immutable, and reference counted via |
| 34 // std::shared_ptr. They have no direct references to the scene graph. |
| 35 class RenderLayer { |
| 36 public: |
| 37 ~RenderLayer(); |
| 38 explicit RenderLayer(const skia::RefPtr<SkPicture>& picture); |
| 39 |
| 40 // Gets the underlying picture to rasterize. |
| 41 const skia::RefPtr<SkPicture>& picture() const { return picture_; } |
| 42 |
| 43 private: |
| 44 friend class RenderLayerBuilder; |
| 45 |
| 46 // TODO: store auxiliary information required for hit testing |
| 47 skia::RefPtr<SkPicture> picture_; |
| 48 |
| 49 DISALLOW_COPY_AND_ASSIGN(RenderLayer); |
| 50 }; |
| 51 |
| 52 // Builder for render layers. |
| 53 class RenderLayerBuilder { |
| 54 public: |
| 55 // Creates a layer builder with an optional |cull_rect| to cull recorded |
| 56 // geometry information. |
| 57 RenderLayerBuilder(); |
| 58 explicit RenderLayerBuilder(const SkRect* cull_rect); |
| 59 ~RenderLayerBuilder(); |
| 60 |
| 61 // Pushes information about a scene onto the stack. |
| 62 void PushScene(uint32_t scene_token, uint32_t version); |
| 63 |
| 64 // Pops a scene off the stack. |
| 65 void PopScene(); |
| 66 |
| 67 // Pushes information about a node onto the stack. |
| 68 void PushNode(uint32_t node_id, uint32_t hit_id); |
| 69 |
| 70 // Pops a node off the stack. |
| 71 void PopNode(); |
| 72 |
| 73 // Applies a transformation matrix to the node. |
| 74 void ApplyTransform(const SkMatrix& content_transform); |
| 75 |
| 76 // Applies a clip to the node. |
| 77 void ApplyClip(const SkRect& content_clip); |
| 78 |
| 79 // Inserts a command to draw a rectangle. |
| 80 void DrawRect(const SkRect& content_rect, const SkPaint& paint); |
| 81 |
| 82 // Inserts a command to draw an image. |
| 83 void DrawImage(const std::shared_ptr<RenderImage>& image, |
| 84 const SkRect& content_rect, |
| 85 const SkRect& image_rect, |
| 86 const SkPaint& paint); |
| 87 |
| 88 // Inserts a command to draw an in-place layer. |
| 89 void DrawLayer(const std::shared_ptr<RenderLayer>& layer); |
| 90 |
| 91 // Inserts a command to draw a saved layer. |
| 92 void DrawSavedLayer(const std::shared_ptr<RenderLayer>& layer, |
| 93 const SkRect& content_rect, |
| 94 const SkPaint& paint); |
| 95 |
| 96 // Returns the layer which was built. |
| 97 std::shared_ptr<RenderLayer> Build(); |
| 98 |
| 99 private: |
| 100 SkPictureRecorder recorder_; |
| 101 SkCanvas* canvas_; |
| 102 |
| 103 DISALLOW_COPY_AND_ASSIGN(RenderLayerBuilder); |
| 104 }; |
| 105 |
| 106 } // namespace compositor |
| 107 |
| 108 #endif // SERVICES_GFX_COMPOSITOR_RENDER_RENDER_LAYER_H_ |
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