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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ |
| 6 #define SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ |
| 7 |
| 8 #include <iosfwd> |
| 9 #include <memory> |
| 10 #include <unordered_set> |
| 11 |
| 12 #include "base/macros.h" |
| 13 #include "mojo/services/geometry/interfaces/geometry.mojom.h" |
| 14 #include "mojo/services/gfx/composition/interfaces/scheduling.mojom.h" |
| 15 |
| 16 namespace compositor { |
| 17 |
| 18 class SceneDef; |
| 19 class RenderFrame; |
| 20 |
| 21 // Describes a single frame snapshot of the scene graph, sufficient for |
| 22 // rendering and hit testing. When the snapshot is made, all predicated and |
| 23 // blocked scene nodes are evaluated to produce a final description of |
| 24 // the frame along with its dependencies. |
| 25 // |
| 26 // The snapshot holds a list of dependencies for the scenes whose state was |
| 27 // originally used to produce it. The snapshot must be invalidated whenever |
| 28 // any of these scenes change. Note that the snapshot will contain a list |
| 29 // of dependencies even in the case where a frame could not be produced, |
| 30 // in which case the dependencies express the set of scenes which, if updated, |
| 31 // might allow composition to be unblocked and make progress on a subsequent |
| 32 // frame. |
| 33 // |
| 34 // Snapshot objects are not thread-safe since they have direct references to |
| 35 // the scene graph definition. However, the snapshot's frame is thread-safe |
| 36 // and is intended to be shared by other components. |
| 37 class Snapshot { |
| 38 public: |
| 39 ~Snapshot(); |
| 40 |
| 41 // Returns true if the snapshot is valid. |
| 42 bool valid() const { return valid_; } |
| 43 |
| 44 // Gets the frame produced from this snapshot, or null if none. |
| 45 // |
| 46 // This is always null if |valid()| is false but it may be null even |
| 47 // when |valid()| is true if composition was blocked and unable to produce |
| 48 // a frame during the snapshot operation. |
| 49 const std::shared_ptr<RenderFrame>& frame() const { return frame_; } |
| 50 |
| 51 // Unconditionally marks the snapshot as invalid. |
| 52 // |
| 53 // Returns true if the snapshot became invalid as a result of this operation, |
| 54 // or false if it was already invalid. |
| 55 bool Invalidate(); |
| 56 |
| 57 // Invalidates the snapshot if it has a dependency on the specified scene. |
| 58 // When this occurs, the entire list of dependencies is flushed (we no longer |
| 59 // need them) in case the scene in question or its contents are about to |
| 60 // be destroyed. |
| 61 // |
| 62 // Returns true if the snapshot became invalid as a result of this operation, |
| 63 // or false if it was already invalid. |
| 64 bool InvalidateScene(SceneDef* scene_def); |
| 65 |
| 66 private: |
| 67 friend class SnapshotBuilder; |
| 68 |
| 69 Snapshot(); |
| 70 |
| 71 std::unordered_set<SceneDef*> dependencies_; |
| 72 std::shared_ptr<RenderFrame> frame_; |
| 73 bool valid_ = true; |
| 74 |
| 75 DISALLOW_COPY_AND_ASSIGN(Snapshot); |
| 76 }; |
| 77 |
| 78 // Builder for snapshots. |
| 79 class SnapshotBuilder { |
| 80 public: |
| 81 // Creates a snapshot builder. |
| 82 // |
| 83 // |block_log|, if not null, the snapshotter will append information to |
| 84 // this stream describing the parts of the scene graph for which |
| 85 // composition was blocked. |
| 86 explicit SnapshotBuilder(std::ostream* block_log); |
| 87 ~SnapshotBuilder(); |
| 88 |
| 89 // If not null, the snapshotter will append information to this stream |
| 90 // describing the parts of the scene graph for which composition was blocked. |
| 91 std::ostream* block_log() { return block_log_; } |
| 92 |
| 93 // Adds a scene dependency to the snapshot. |
| 94 void AddSceneDependency(SceneDef* scene); |
| 95 |
| 96 // Builds a snapshot rooted at the specified scene. |
| 97 std::unique_ptr<Snapshot> Build( |
| 98 SceneDef* root_scene, |
| 99 const mojo::Rect& viewport, |
| 100 const mojo::gfx::composition::FrameInfo& frame_info); |
| 101 |
| 102 private: |
| 103 std::ostream* const block_log_; |
| 104 std::unique_ptr<Snapshot> snapshot_; |
| 105 |
| 106 DISALLOW_COPY_AND_ASSIGN(SnapshotBuilder); |
| 107 }; |
| 108 |
| 109 } // namespace compositor |
| 110 |
| 111 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ |
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