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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ | |
6 #define SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ | |
7 | |
8 #include <memory> | |
9 #include <string> | |
10 | |
11 #include "base/macros.h" | |
12 #include "base/memory/weak_ptr.h" | |
13 #include "mojo/services/gfx/composition/cpp/logging.h" | |
14 #include "mojo/services/gfx/composition/interfaces/compositor.mojom.h" | |
15 #include "services/gfx/compositor/backend/output.h" | |
16 #include "services/gfx/compositor/graph/snapshot.h" | |
17 #include "services/gfx/compositor/scene_state.h" | |
18 | |
19 namespace compositor { | |
20 | |
21 class Snapshot; | |
22 | |
23 // Describes the state of a particular renderer. | |
24 // This object is owned by the CompositorEngine that created it. | |
25 class RendererState { | |
26 public: | |
27 RendererState(uint32_t id, const std::string& label); | |
28 ~RendererState(); | |
29 | |
30 base::WeakPtr<RendererState> GetWeakPtr() { | |
31 return weak_factory_.GetWeakPtr(); | |
32 } | |
33 | |
34 // Sets the associated renderer implementation and takes ownership of it. | |
35 void set_renderer_impl(mojo::gfx::composition::Renderer* impl) { | |
36 renderer_impl_.reset(impl); | |
37 } | |
38 | |
39 // The underlying backend output. | |
40 void set_output(std::unique_ptr<Output> output) { | |
41 output_ = std::move(output); | |
42 } | |
43 Output* output() { return output_.get(); } | |
44 | |
45 // Gets the root scene, may be null if none set yet. | |
46 SceneState* root_scene() { return root_scene_; } | |
47 uint32_t root_scene_version() { return root_scene_version_; } | |
48 const mojo::Rect& root_scene_viewport() { return root_scene_viewport_; } | |
49 | |
50 // Sets the root scene and clears the current frame and cached dependencies. | |
51 // If different, invalidates the snapshot and returns true. | |
52 bool SetRootScene(SceneState* scene, | |
53 uint32_t version, | |
54 const mojo::Rect& viewport); | |
55 | |
56 // The currently composited frame, may be null if none. | |
57 const std::shared_ptr<RenderFrame>& frame() { return frame_; } | |
58 | |
59 // The current scene graph snapshot, may be null if none. | |
60 const std::unique_ptr<Snapshot>& snapshot() { return snapshot_; } | |
61 | |
62 // Returns true if the renderer has a snapshot and it is valid. | |
63 // This implies that |frame()| is also non-null. | |
64 bool valid() { return snapshot_ && snapshot_->valid(); } | |
65 | |
66 // Sets the snapshot, or null if none. | |
67 // If the snapshot is valid, updates |frame()| to point to the snapshot's | |
68 // new frame, otherwise leaves it alone. | |
69 // Returns true if the snapshot is valid. | |
70 bool SetSnapshot(std::unique_ptr<Snapshot> snapshot); | |
71 | |
72 const std::string& label() { return label_; } | |
73 std::string FormattedLabel(); | |
74 | |
75 private: | |
76 std::unique_ptr<Output> output_; | |
77 const uint32_t id_; | |
78 const std::string label_; | |
79 std::string formatted_label_cache_; | |
80 | |
81 std::unique_ptr<mojo::gfx::composition::Renderer> renderer_impl_; | |
82 | |
83 SceneState* root_scene_ = nullptr; | |
84 uint32_t root_scene_version_ = mojo::gfx::composition::kSceneVersionNone; | |
85 mojo::Rect root_scene_viewport_; | |
86 | |
87 std::shared_ptr<RenderFrame> frame_; | |
88 std::unique_ptr<Snapshot> snapshot_; | |
89 | |
90 base::WeakPtrFactory<RendererState> weak_factory_; // must be last | |
abarth
2016/01/10 22:55:36
You can skip this comment. weak_factory_ always n
jeffbrown
2016/01/16 03:28:32
Done.
| |
91 | |
92 DISALLOW_COPY_AND_ASSIGN(RendererState); | |
93 }; | |
94 | |
95 std::ostream& operator<<(std::ostream& os, RendererState* renderer_state); | |
96 | |
97 } // namespace compositor | |
98 | |
99 #endif // SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ | |
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