Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ | |
| 6 #define SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ | |
| 7 | |
| 8 #include <memory> | |
| 9 #include <string> | |
| 10 | |
| 11 #include "base/macros.h" | |
| 12 #include "base/memory/weak_ptr.h" | |
| 13 #include "mojo/services/gfx/composition/cpp/logging.h" | |
| 14 #include "mojo/services/gfx/composition/interfaces/compositor.mojom.h" | |
| 15 #include "services/gfx/compositor/backend/output.h" | |
| 16 #include "services/gfx/compositor/graph/snapshot.h" | |
| 17 #include "services/gfx/compositor/scene_state.h" | |
| 18 | |
| 19 namespace compositor { | |
| 20 | |
| 21 class Snapshot; | |
| 22 | |
| 23 // Describes the state of a particular renderer. | |
| 24 // This object is owned by the CompositorEngine that created it. | |
| 25 class RendererState { | |
| 26 public: | |
| 27 RendererState(uint32_t id, const std::string& label); | |
| 28 ~RendererState(); | |
| 29 | |
| 30 base::WeakPtr<RendererState> GetWeakPtr() { | |
| 31 return weak_factory_.GetWeakPtr(); | |
| 32 } | |
| 33 | |
| 34 // Sets the associated renderer implementation and takes ownership of it. | |
| 35 void set_renderer_impl(mojo::gfx::composition::Renderer* impl) { | |
| 36 renderer_impl_.reset(impl); | |
| 37 } | |
| 38 | |
| 39 // The underlying backend output. | |
| 40 void set_output(std::unique_ptr<Output> output) { | |
| 41 output_ = std::move(output); | |
| 42 } | |
| 43 Output* output() { return output_.get(); } | |
| 44 | |
| 45 // Gets the root scene, may be null if none set yet. | |
| 46 SceneState* root_scene() { return root_scene_; } | |
| 47 uint32_t root_scene_version() { return root_scene_version_; } | |
| 48 const mojo::Rect& root_scene_viewport() { return root_scene_viewport_; } | |
| 49 | |
| 50 // Sets the root scene and clears the current frame and cached dependencies. | |
| 51 // If different, invalidates the snapshot and returns true. | |
| 52 bool SetRootScene(SceneState* scene, | |
| 53 uint32_t version, | |
| 54 const mojo::Rect& viewport); | |
| 55 | |
| 56 // The currently composited frame, may be null if none. | |
| 57 const std::shared_ptr<RenderFrame>& frame() { return frame_; } | |
| 58 | |
| 59 // The current scene graph snapshot, may be null if none. | |
| 60 const std::unique_ptr<Snapshot>& snapshot() { return snapshot_; } | |
| 61 | |
| 62 // Returns true if the renderer has a snapshot and it is valid. | |
| 63 // This implies that |frame()| is also non-null. | |
| 64 bool valid() { return snapshot_ && snapshot_->valid(); } | |
| 65 | |
| 66 // Sets the snapshot, or null if none. | |
| 67 // If the snapshot is valid, updates |frame()| to point to the snapshot's | |
| 68 // new frame, otherwise leaves it alone. | |
| 69 // Returns true if the snapshot is valid. | |
| 70 bool SetSnapshot(std::unique_ptr<Snapshot> snapshot); | |
| 71 | |
| 72 const std::string& label() { return label_; } | |
| 73 std::string FormattedLabel(); | |
| 74 | |
| 75 private: | |
| 76 std::unique_ptr<Output> output_; | |
| 77 const uint32_t id_; | |
| 78 const std::string label_; | |
| 79 std::string formatted_label_cache_; | |
| 80 | |
| 81 std::unique_ptr<mojo::gfx::composition::Renderer> renderer_impl_; | |
| 82 | |
| 83 SceneState* root_scene_ = nullptr; | |
| 84 uint32_t root_scene_version_ = mojo::gfx::composition::kSceneVersionNone; | |
| 85 mojo::Rect root_scene_viewport_; | |
| 86 | |
| 87 std::shared_ptr<RenderFrame> frame_; | |
| 88 std::unique_ptr<Snapshot> snapshot_; | |
| 89 | |
| 90 base::WeakPtrFactory<RendererState> weak_factory_; // must be last | |
|
abarth
2016/01/10 22:55:36
You can skip this comment. weak_factory_ always n
jeffbrown
2016/01/16 03:28:32
Done.
| |
| 91 | |
| 92 DISALLOW_COPY_AND_ASSIGN(RendererState); | |
| 93 }; | |
| 94 | |
| 95 std::ostream& operator<<(std::ostream& os, RendererState* renderer_state); | |
| 96 | |
| 97 } // namespace compositor | |
| 98 | |
| 99 #endif // SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ | |
| OLD | NEW |