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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ | |
6 #define SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ | |
7 | |
8 #include <iosfwd> | |
9 #include <memory> | |
10 #include <unordered_set> | |
11 | |
12 #include "base/macros.h" | |
13 #include "mojo/services/geometry/interfaces/geometry.mojom.h" | |
14 #include "mojo/services/gfx/composition/interfaces/scheduling.mojom.h" | |
15 | |
16 namespace compositor { | |
17 | |
18 class SceneDef; | |
19 class RenderFrame; | |
20 | |
21 // Describes a single frame snapshot of the scene graph, sufficient for | |
22 // rendering and hit testing. When the snapshot is made, all predicated and | |
23 // blocked scene nodes are evaluated to produce a final description of | |
24 // the frame along with its dependencies. | |
25 // | |
26 // The snapshot holds a list of dependencies for the scenes whose state was | |
27 // originally used to produce it. The snapshot must be invalidated whenever | |
28 // any of these scenes change. Note that the snapshot will contain a list | |
29 // of dependencies even in the case where a frame could not be produced, | |
30 // in which case the dependencies express the set of scenes which, if updated, | |
31 // might allow composition to be unblocked and make progress on a subsequent | |
32 // frame. | |
33 // | |
34 // Snapshot objects are not thread-safe since they have direct references to | |
35 // the scene graph definition. However, the snapshot's frame is thread-safe | |
36 // and is intended to be shared by other components. | |
37 class Snapshot { | |
38 public: | |
39 ~Snapshot(); | |
40 | |
41 // Returns true if the snapshot is valid. | |
42 bool valid() const { return valid_; } | |
43 | |
44 // Gets the frame produced from this snapshot, or null if none. | |
45 // | |
46 // This is always null if |valid()| is false but it may be null even | |
47 // when |valid()| is true if composition was blocked and unable to produce | |
48 // a frame during the snapshot operation. | |
49 const std::shared_ptr<RenderFrame>& frame() const { return frame_; } | |
50 | |
51 // Unconditionally marks the snapshot as invalid. | |
52 // | |
53 // Returns true if the snapshot became invalid as a result of this operation, | |
54 // or false if it was already invalid. | |
55 bool Invalidate(); | |
56 | |
57 // Invalidates the snapshot if it has a dependency on the specified scene. | |
58 // When this occurs, the entire list of dependencies is flushed (we no longer | |
59 // need them) in case the scene in question or its contents are about to | |
60 // be destroyed. | |
61 // | |
62 // Returns true if the snapshot became invalid as a result of this operation, | |
63 // or false if it was already invalid. | |
64 bool InvalidateScene(SceneDef* scene_def); | |
65 | |
66 private: | |
67 friend class SnapshotBuilder; | |
68 | |
69 Snapshot(); | |
70 | |
71 std::unordered_set<SceneDef*> dependencies_; | |
72 std::shared_ptr<RenderFrame> frame_; | |
73 bool valid_ = true; | |
74 | |
75 DISALLOW_COPY_AND_ASSIGN(Snapshot); | |
76 }; | |
77 | |
78 // Builder for snapshots. | |
79 class SnapshotBuilder { | |
80 public: | |
81 // Creates a snapshot builder. | |
82 // | |
83 // |block_log|, if not null, the snapshotter will append information to | |
84 // this stream describing the parts of the scene graph for which | |
85 // composition was blocked. | |
86 SnapshotBuilder(std::ostream* block_log); | |
abarth
2016/01/10 22:55:36
explicit
jeffbrown
2016/01/16 03:28:32
Done.
| |
87 ~SnapshotBuilder(); | |
88 | |
89 // If not null, the snapshotter will append information to this stream | |
90 // describing the parts of the scene graph for which composition was blocked. | |
91 std::ostream* block_log() { return block_log_; } | |
92 | |
93 // Adds a scene dependency to the snapshot. | |
94 void AddSceneDependency(SceneDef* scene); | |
95 | |
96 // Builds a snapshot rooted at the specified scene. | |
97 std::unique_ptr<Snapshot> Build( | |
98 SceneDef* root_scene, | |
99 const mojo::Rect& viewport, | |
100 const mojo::gfx::composition::FrameInfo& frame_info); | |
101 | |
102 private: | |
103 std::ostream* const block_log_; | |
104 std::unique_ptr<Snapshot> snapshot_; | |
105 | |
106 DISALLOW_COPY_AND_ASSIGN(SnapshotBuilder); | |
107 }; | |
108 | |
109 } // namespace compositor | |
110 | |
111 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_SNAPSHOT_H_ | |
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