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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SERVICES_GFX_COMPOSITOR_BACKEND_SCHEDULER_H_ | |
| 6 #define SERVICES_GFX_COMPOSITOR_BACKEND_SCHEDULER_H_ | |
| 7 | |
| 8 #include <limits> | |
| 9 #include <mutex> | |
| 10 | |
| 11 #include "base/callback.h" | |
| 12 #include "base/macros.h" | |
| 13 #include "mojo/services/gfx/composition/interfaces/scheduling.mojom.h" | |
| 14 | |
| 15 namespace compositor { | |
| 16 | |
| 17 // Determines the behavior of |ScheduleFrame()|. | |
| 18 enum class SchedulingMode { | |
|
viettrungluu
2016/01/04 21:08:24
Maybe this should be declared inside Scheduler? (D
jeffbrown
2016/01/16 03:28:31
I went back and forth on this. I'll move it back
| |
| 19 // Schedules a snapshot, at minimum. | |
| 20 kSnapshot, | |
|
viettrungluu
2016/01/04 21:08:24
FYI: Typically, we've followed Chromium style, whi
jeffbrown
2016/01/16 03:28:31
Apparently the preferred style is now "kFoo" like
| |
| 21 | |
| 22 // Schedules an update followed by a snapshot, at minimum. | |
| 23 kUpdateAndSnapshot, | |
| 24 }; | |
| 25 | |
| 26 // Interface implemented by schedulers. | |
|
viettrungluu
2016/01/04 21:08:24
This comment is almost useless. :) It may be helpf
jeffbrown
2016/01/16 03:28:31
Done.
| |
| 27 class Scheduler { | |
| 28 public: | |
| 29 Scheduler() = default; | |
| 30 virtual ~Scheduler() = default; | |
| 31 | |
| 32 // Schedules work for a frame. | |
| 33 // | |
| 34 // This function ensures that every update is followed by a snapshot | |
| 35 // unless scheduling is suspended in the meantime. | |
| 36 // | |
| 37 // When |scheduling_mode| is |kSnapshot|, if there is time between now | |
| 38 // and the snapshot during which an update can be performed, then an | |
| 39 // update will also be scheduled before the requested snapshot. | |
| 40 // | |
| 41 // When |scheduling_mode| is |kUpdateAndSnapshot|, if there is time | |
| 42 // between now and the update during which a snapshot can be performed, | |
| 43 // then a snapshot will also be scheduled before the requested update | |
| 44 // and the next snapshot. | |
| 45 // | |
| 46 // This design is intended to minimize latency by anticipating that | |
| 47 // snapshots will be needed after updates and by scheduling updates in | |
| 48 // advance if it is known that a snapshot will be needed on the next frame. | |
| 49 virtual void ScheduleFrame(SchedulingMode scheduling_mode) = 0; | |
| 50 | |
| 51 private: | |
| 52 DISALLOW_COPY_AND_ASSIGN(Scheduler); | |
| 53 }; | |
| 54 | |
| 55 // Scheduling callbacks. | |
| 56 struct SchedulerCallbacks { | |
|
viettrungluu
2016/01/04 21:08:23
When/where is this used? (It's a bit odd that it's
jeffbrown
2016/01/16 03:28:31
Added docs to make this clearer.
| |
| 57 using FrameCallback = | |
| 58 base::Callback<void(const mojo::gfx::composition::FrameInfo&)>; | |
| 59 | |
| 60 SchedulerCallbacks(const FrameCallback& update_callback, | |
| 61 const FrameCallback& snapshot_callback); | |
| 62 ~SchedulerCallbacks(); | |
| 63 | |
| 64 // Called when it's time for applications to/ update the contents of | |
| 65 // their scenes. | |
| 66 const FrameCallback update_callback; | |
| 67 | |
| 68 // Called when it's time for the compositor to snapshot and submit | |
| 69 // the next frame. | |
| 70 const FrameCallback snapshot_callback; | |
| 71 }; | |
| 72 | |
| 73 } // namespace compositor | |
| 74 | |
| 75 #endif // SERVICES_GFX_COMPOSITOR_BACKEND_SCHEDULER_H_ | |
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