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Side by Side Diff: services/gfx/compositor/backend/gpu_output.h

Issue 1552963002: Initial checkin of the new Mozart compositor. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-11
Patch Set: Created 4 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_
6 #define SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_
7
8 #include <memory>
9 #include <mutex>
10
11 #include "base/callback.h"
12 #include "base/macros.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/task_runner.h"
16 #include "base/threading/thread.h"
17 #include "mojo/services/gpu/interfaces/context_provider.mojom.h"
18 #include "services/gfx/compositor/backend/output.h"
19 #include "services/gfx/compositor/backend/vsync_scheduler.h"
20
21 namespace compositor {
22
23 class GpuRasterizer;
24
25 // Renderer backed by a ContextProvider.
26 class GpuOutput : public Output {
27 public:
28 GpuOutput(mojo::ContextProviderPtr context_provider,
29 const SchedulerCallbacks& scheduler_callbacks,
30 const base::Closure& error_callback);
31 ~GpuOutput() override;
32
33 Scheduler* scheduler() override;
34 void SubmitFrame(const std::shared_ptr<RenderFrame>& frame) override;
35
36 private:
37 // Frame queue, held by a std::shared_ptr.
38 // This object acts as a shared fifo between both threads.
39 class FrameQueue {
40 public:
41 FrameQueue();
42 ~FrameQueue();
43
44 // Puts a pending frame into the queue, drops existing frames if needed.
45 // Returns true if the queue was previously empty.
46 bool PutFrame(const std::shared_ptr<RenderFrame>& frame);
47
48 // Takes a pending frame from the queue.
49 std::shared_ptr<RenderFrame> TakeFrame();
abarth 2016/01/10 04:22:09 Do we want to use shared_ptr in production code?
jeffbrown 2016/01/16 03:28:31 I don't have strong opinions on this. shared_ptr
50
51 private:
52 std::mutex mutex_;
53 std::shared_ptr<RenderFrame> next_frame_; // guarded by |mutex_|
54
55 DISALLOW_COPY_AND_ASSIGN(FrameQueue);
56 };
57
58 // Wrapper around state which is only accessible by the rasterizer thread.
59 class RasterizerDelegate {
60 public:
61 explicit RasterizerDelegate(const std::shared_ptr<FrameQueue>& frame_queue);
62 ~RasterizerDelegate();
63
64 void CreateRasterizer(
65 mojo::InterfacePtrInfo<mojo::ContextProvider> context_provider_info,
66 const std::shared_ptr<VsyncScheduler>& scheduler,
67 const scoped_refptr<base::TaskRunner>& task_runner,
68 const base::Closure& error_callback);
69
70 void SubmitNextFrame();
71
72 private:
73 std::shared_ptr<FrameQueue> frame_queue_;
74 std::unique_ptr<GpuRasterizer> rasterizer_;
75
76 DISALLOW_COPY_AND_ASSIGN(RasterizerDelegate);
77 };
78
79 std::shared_ptr<FrameQueue> frame_queue_;
80 std::shared_ptr<VsyncScheduler> scheduler_;
81 scoped_ptr<RasterizerDelegate> rasterizer_delegate_; // can't use unique_ptr
82 // here due to
83 // base::Bind (sadness)
84 std::unique_ptr<base::Thread> rasterizer_thread_;
85 scoped_refptr<base::SingleThreadTaskRunner> rasterizer_task_runner_;
86
87 DISALLOW_COPY_AND_ASSIGN(GpuOutput);
88 };
89
90 } // namespace compositor
91
92 #endif // SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_
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