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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 [DartPackage="mojo_services"] |
| 6 module mojo.gfx.composition; |
| 7 |
| 8 import "mojo/services/geometry/interfaces/geometry.mojom"; |
| 9 import "mojo/services/gfx/composition/interfaces/scene_token.mojom"; |
| 10 |
| 11 // Resources are references to foreign objects which are being imported into |
| 12 // the scene graph, such as images and other scenes. Each resource must be |
| 13 // given a locally unique identifier when it is bound to the scene. |
| 14 union Resource { |
| 15 SceneResource scene; |
| 16 MailboxTextureResource mailbox_texture; |
| 17 }; |
| 18 |
| 19 // Scene resource declaration. |
| 20 // |
| 21 // Binds a resource id to a scene given its scene token. |
| 22 // |
| 23 // If the scene referenced by the token becomes unavailable, the |
| 24 // |Scene.OnResourceUnavailable| event will be sent. |
| 25 struct SceneResource { |
| 26 // The scene token of the referenced scene. |
| 27 SceneToken scene_token; |
| 28 }; |
| 29 |
| 30 // Mailbox texture resource declaration. |
| 31 // |
| 32 // Binds a resource id to a texture transferred via a GL mailbox. |
| 33 // Assumes the format is RGBA_8888 and the target is GL_TEXTURE_2D. |
| 34 // |
| 35 // If the texture referenced by the token becomes unavailable, the |
| 36 // |Scene.OnResourceUnavailable| event will be sent. |
| 37 // |
| 38 // TODO(jeffbrown): Replace this with Image and ImagePipe. |
| 39 struct MailboxTextureResource { |
| 40 // The name of the mailbox, as produced by glGenMailboxCHROMIUM(). |
| 41 array<uint8, 64> mailbox_name; |
| 42 |
| 43 // The sync point which indicates completion of texture rendering, as |
| 44 // produced by glInsertSyncPointCHROMIUM(). |
| 45 uint32 sync_point; |
| 46 |
| 47 // The size of the texture in pixels. |
| 48 mojo.Size size; |
| 49 |
| 50 // The callback interface to be notified when it is safe to release or |
| 51 // recycle the underlying texture storage once the resource has been |
| 52 // removed from the scene. |
| 53 MailboxTextureCallback callback; |
| 54 }; |
| 55 |
| 56 // Release callback for MailboxTextureResources. |
| 57 interface MailboxTextureCallback { |
| 58 // Called some time after a mailbox texture is removed from the scene |
| 59 // to indicate that it is now safe to release or recycle the underlying |
| 60 // texture storage. |
| 61 OnMailboxTextureReleased(); |
| 62 }; |
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