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| 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 | 4 |
| 5 library barback.phase_output; | 5 library barback.phase_output; |
| 6 | 6 |
| 7 import 'dart:async'; | 7 import 'dart:async'; |
| 8 import 'dart:collection'; | 8 import 'dart:collection'; |
| 9 | 9 |
| 10 import 'asset_cascade.dart'; | 10 import 'asset_cascade.dart'; |
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| 21 /// same id, causing collisions. This handles those collisions by forwarding the | 21 /// same id, causing collisions. This handles those collisions by forwarding the |
| 22 /// chronologically first asset. | 22 /// chronologically first asset. |
| 23 /// | 23 /// |
| 24 /// When the asset being forwarding changes, the old value of [output] will be | 24 /// When the asset being forwarding changes, the old value of [output] will be |
| 25 /// marked as removed and a new value will replace it. Users of this class can | 25 /// marked as removed and a new value will replace it. Users of this class can |
| 26 /// be notified of this using [onAsset]. | 26 /// be notified of this using [onAsset]. |
| 27 class PhaseOutput { | 27 class PhaseOutput { |
| 28 /// The phase for which this is an output. | 28 /// The phase for which this is an output. |
| 29 final Phase _phase; | 29 final Phase _phase; |
| 30 | 30 |
| 31 /// A string describing the location of [this] in the transformer graph. |
| 32 final String _location; |
| 33 |
| 31 /// The asset node for this output. | 34 /// The asset node for this output. |
| 32 AssetNode get output => _outputForwarder.node; | 35 AssetNode get output => _outputForwarder.node; |
| 33 AssetForwarder _outputForwarder; | 36 AssetForwarder _outputForwarder; |
| 34 | 37 |
| 35 /// A stream that emits an [AssetNode] each time this output starts forwarding | 38 /// A stream that emits an [AssetNode] each time this output starts forwarding |
| 36 /// a new asset. | 39 /// a new asset. |
| 37 Stream<AssetNode> get onAsset => _onAssetController.stream; | 40 Stream<AssetNode> get onAsset => _onAssetController.stream; |
| 38 final _onAssetController = new StreamController<AssetNode>(); | 41 final _onAssetController = new StreamController<AssetNode>(); |
| 39 | 42 |
| 40 /// The assets for this output. | 43 /// The assets for this output. |
| 41 /// | 44 /// |
| 42 /// If there's no collision, this will only have one element. Otherwise, it | 45 /// If there's no collision, this will only have one element. Otherwise, it |
| 43 /// will be ordered by which asset was added first. | 46 /// will be ordered by which asset was added first. |
| 44 final _assets = new Queue<AssetNode>(); | 47 final _assets = new Queue<AssetNode>(); |
| 45 | 48 |
| 46 /// The [AssetCollisionException] for this output, or null if there is no | 49 /// The [AssetCollisionException] for this output, or null if there is no |
| 47 /// collision currently. | 50 /// collision currently. |
| 48 AssetCollisionException get collisionException { | 51 AssetCollisionException get collisionException { |
| 49 if (_assets.length == 1) return null; | 52 if (_assets.length == 1) return null; |
| 50 return new AssetCollisionException( | 53 return new AssetCollisionException( |
| 51 _assets.where((asset) => asset.transform != null) | 54 _assets.where((asset) => asset.transform != null) |
| 52 .map((asset) => asset.transform.info), | 55 .map((asset) => asset.transform.info), |
| 53 output.id); | 56 output.id); |
| 54 } | 57 } |
| 55 | 58 |
| 56 PhaseOutput(this._phase, AssetNode output) | 59 PhaseOutput(this._phase, AssetNode output, this._location) |
| 57 : _outputForwarder = new AssetForwarder(output) { | 60 : _outputForwarder = new AssetForwarder(output) { |
| 58 assert(!output.state.isRemoved); | 61 assert(!output.state.isRemoved); |
| 59 add(output); | 62 add(output); |
| 60 } | 63 } |
| 61 | 64 |
| 62 /// Adds an asset node as an output with this id. | 65 /// Adds an asset node as an output with this id. |
| 63 void add(AssetNode node) { | 66 void add(AssetNode node) { |
| 64 assert(node.id == output.id); | 67 assert(node.id == output.id); |
| 65 assert(!output.state.isRemoved); | 68 assert(!output.state.isRemoved); |
| 66 _assets.add(node); | 69 _assets.add(node); |
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| 102 // If there's still a collision, report it. This lets the user know if | 105 // If there's still a collision, report it. This lets the user know if |
| 103 // they've successfully resolved the collision or not. | 106 // they've successfully resolved the collision or not. |
| 104 if (_assets.length > 1) { | 107 if (_assets.length > 1) { |
| 105 // Pump the event queue to ensure that the removal of the input triggers | 108 // Pump the event queue to ensure that the removal of the input triggers |
| 106 // a new build to which we can attach the error. | 109 // a new build to which we can attach the error. |
| 107 // TODO(nweiz): report this through the output asset. | 110 // TODO(nweiz): report this through the output asset. |
| 108 newFuture(() => _phase.cascade.reportError(collisionException)); | 111 newFuture(() => _phase.cascade.reportError(collisionException)); |
| 109 } | 112 } |
| 110 }); | 113 }); |
| 111 } | 114 } |
| 115 |
| 116 String toString() => "phase output in $_location for $output"; |
| 112 } | 117 } |
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