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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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94 bool m_scrollAnimatorEnabled; | 94 bool m_scrollAnimatorEnabled; |
95 }; | 95 }; |
96 | 96 |
97 } // namespace | 97 } // namespace |
98 | 98 |
99 static void reset(ScrollAnimator& scrollAnimator) | 99 static void reset(ScrollAnimator& scrollAnimator) |
100 { | 100 { |
101 scrollAnimator.scrollToOffsetWithoutAnimation(FloatPoint()); | 101 scrollAnimator.scrollToOffsetWithoutAnimation(FloatPoint()); |
102 } | 102 } |
103 | 103 |
| 104 // TODO(skobes): Add unit tests for composited scrolling paths. |
| 105 |
104 TEST(ScrollAnimatorTest, MainThreadEnabled) | 106 TEST(ScrollAnimatorTest, MainThreadEnabled) |
105 { | 107 { |
106 OwnPtrWillBeRawPtr<MockScrollableArea> scrollableArea = MockScrollableArea::
create(true); | 108 OwnPtrWillBeRawPtr<MockScrollableArea> scrollableArea = MockScrollableArea::
create(true); |
107 OwnPtrWillBeRawPtr<ScrollAnimator> scrollAnimator = adoptPtrWillBeNoop(new S
crollAnimator(scrollableArea.get(), getMockedTime)); | 109 OwnPtrWillBeRawPtr<ScrollAnimator> scrollAnimator = adoptPtrWillBeNoop(new S
crollAnimator(scrollableArea.get(), getMockedTime)); |
108 | 110 |
109 EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)).Will
Repeatedly(Return(IntPoint())); | 111 EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)).Will
Repeatedly(Return(IntPoint())); |
110 EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)).Will
Repeatedly(Return(IntPoint(1000, 1000))); | 112 EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)).Will
Repeatedly(Return(IntPoint(1000, 1000))); |
111 EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(9); | 113 EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(9); |
112 EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(3); | 114 EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(6); |
113 EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)).WillRepe
atedly(Return(true)); | 115 EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)).WillRepe
atedly(Return(true)); |
114 | 116 |
115 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); | 117 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
116 | 118 |
117 ScrollResultOneDimensional result = scrollAnimator->userScroll(HorizontalScr
ollbar, ScrollByLine, 100, -1); | 119 ScrollResultOneDimensional result = scrollAnimator->userScroll(HorizontalScr
ollbar, ScrollByLine, 100, -1); |
118 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); | 120 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
119 EXPECT_FALSE(result.didScroll); | 121 EXPECT_FALSE(result.didScroll); |
120 EXPECT_FLOAT_EQ(-1.0f, result.unusedScrollDelta); | 122 EXPECT_FLOAT_EQ(-1.0f, result.unusedScrollDelta); |
121 | 123 |
122 result = scrollAnimator->userScroll(HorizontalScrollbar, ScrollByLine, 100,
1); | 124 result = scrollAnimator->userScroll(HorizontalScrollbar, ScrollByLine, 100,
1); |
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199 EXPECT_EQ(0, scrollAnimator->currentPosition().y()); | 201 EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
200 reset(*scrollAnimator); | 202 reset(*scrollAnimator); |
201 | 203 |
202 scrollAnimator->userScroll(HorizontalScrollbar, ScrollByPixel, 100, 1); | 204 scrollAnimator->userScroll(HorizontalScrollbar, ScrollByPixel, 100, 1); |
203 EXPECT_EQ(100, scrollAnimator->currentPosition().x()); | 205 EXPECT_EQ(100, scrollAnimator->currentPosition().x()); |
204 EXPECT_EQ(0, scrollAnimator->currentPosition().y()); | 206 EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
205 reset(*scrollAnimator); | 207 reset(*scrollAnimator); |
206 } | 208 } |
207 | 209 |
208 } // namespace blink | 210 } // namespace blink |
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