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Side by Side Diff: third_party/WebKit/Source/platform/scroll/ScrollAnimatorTest.cpp

Issue 1551933002: Fix retargeting of composited smooth scrolls from the main thread. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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102 } 102 }
103 103
104 TEST(ScrollAnimatorTest, MainThreadEnabled) 104 TEST(ScrollAnimatorTest, MainThreadEnabled)
105 { 105 {
106 OwnPtrWillBeRawPtr<MockScrollableArea> scrollableArea = MockScrollableArea:: create(true); 106 OwnPtrWillBeRawPtr<MockScrollableArea> scrollableArea = MockScrollableArea:: create(true);
107 OwnPtrWillBeRawPtr<ScrollAnimator> scrollAnimator = adoptPtrWillBeNoop(new S crollAnimator(scrollableArea.get(), getMockedTime)); 107 OwnPtrWillBeRawPtr<ScrollAnimator> scrollAnimator = adoptPtrWillBeNoop(new S crollAnimator(scrollableArea.get(), getMockedTime));
108 108
109 EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)).Will Repeatedly(Return(IntPoint())); 109 EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)).Will Repeatedly(Return(IntPoint()));
110 EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)).Will Repeatedly(Return(IntPoint(1000, 1000))); 110 EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)).Will Repeatedly(Return(IntPoint(1000, 1000)));
111 EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(9); 111 EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(9);
112 EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(3); 112 EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(6);
113 EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)).WillRepe atedly(Return(true)); 113 EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)).WillRepe atedly(Return(true));
114 114
115 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); 115 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService());
116 116
117 ScrollResultOneDimensional result = scrollAnimator->userScroll(HorizontalScr ollbar, ScrollByLine, 100, -1); 117 ScrollResultOneDimensional result = scrollAnimator->userScroll(HorizontalScr ollbar, ScrollByLine, 100, -1);
118 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); 118 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService());
119 EXPECT_FALSE(result.didScroll); 119 EXPECT_FALSE(result.didScroll);
120 EXPECT_FLOAT_EQ(-1.0f, result.unusedScrollDelta); 120 EXPECT_FLOAT_EQ(-1.0f, result.unusedScrollDelta);
121 121
122 result = scrollAnimator->userScroll(HorizontalScrollbar, ScrollByLine, 100, 1); 122 result = scrollAnimator->userScroll(HorizontalScrollbar, ScrollByLine, 100, 1);
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199 EXPECT_EQ(0, scrollAnimator->currentPosition().y()); 199 EXPECT_EQ(0, scrollAnimator->currentPosition().y());
200 reset(*scrollAnimator); 200 reset(*scrollAnimator);
201 201
202 scrollAnimator->userScroll(HorizontalScrollbar, ScrollByPixel, 100, 1); 202 scrollAnimator->userScroll(HorizontalScrollbar, ScrollByPixel, 100, 1);
203 EXPECT_EQ(100, scrollAnimator->currentPosition().x()); 203 EXPECT_EQ(100, scrollAnimator->currentPosition().x());
204 EXPECT_EQ(0, scrollAnimator->currentPosition().y()); 204 EXPECT_EQ(0, scrollAnimator->currentPosition().y());
205 reset(*scrollAnimator); 205 reset(*scrollAnimator);
206 } 206 }
207 207
208 } // namespace blink 208 } // namespace blink
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