| Index: blimp/net/client_connection_manager.h
|
| diff --git a/blimp/net/client_connection_manager.h b/blimp/net/client_connection_manager.h
|
| index 8c523139fa2a3f5cf9fa1987164a55ea48826b0d..c4346e7407cb1678a0f672b1c0d5c81e1b5a36c6 100644
|
| --- a/blimp/net/client_connection_manager.h
|
| +++ b/blimp/net/client_connection_manager.h
|
| @@ -5,11 +5,14 @@
|
| #ifndef BLIMP_NET_CLIENT_CONNECTION_MANAGER_H_
|
| #define BLIMP_NET_CLIENT_CONNECTION_MANAGER_H_
|
|
|
| +#include <string>
|
| #include <vector>
|
|
|
| #include "base/macros.h"
|
| #include "base/memory/scoped_ptr.h"
|
| +#include "base/memory/weak_ptr.h"
|
| #include "blimp/net/blimp_net_export.h"
|
| +#include "blimp/net/connection_error_observer.h"
|
|
|
| namespace blimp {
|
|
|
| @@ -22,13 +25,14 @@ class ConnectionHandler;
|
| //
|
| // TODO(haibinlu): cope with network changes that may potentially affect the
|
| // endpoint that we're trying to connect to.
|
| -class BLIMP_NET_EXPORT ClientConnectionManager {
|
| +class BLIMP_NET_EXPORT ClientConnectionManager
|
| + : public ConnectionErrorObserver {
|
| public:
|
| // Caller is responsible for ensuring that |connection_handler|
|
| // outlives |this|.
|
| explicit ClientConnectionManager(ConnectionHandler* connection_handler);
|
|
|
| - ~ClientConnectionManager();
|
| + ~ClientConnectionManager() override;
|
|
|
| // Adds a transport. All transports are expected to be added before invoking
|
| // |Connect|.
|
| @@ -42,6 +46,11 @@ class BLIMP_NET_EXPORT ClientConnectionManager {
|
| // cases such as network switches, online/offline changes.
|
| void Connect();
|
|
|
| + // Sets the client token to use in the authentication message.
|
| + void set_client_token(const std::string& client_token) {
|
| + client_token_ = client_token;
|
| + }
|
| +
|
| private:
|
| // Tries to connect using the BlimpTransport specified at |transport_index|.
|
| void Connect(int transport_index);
|
| @@ -51,10 +60,20 @@ class BLIMP_NET_EXPORT ClientConnectionManager {
|
| void OnConnectResult(int transport_index, int result);
|
|
|
| // Sends authentication message to the engine via |connection|.
|
| - void SendAuthenticationMessage(BlimpConnection* connection);
|
| + void SendAuthenticationMessage(scoped_ptr<BlimpConnection> connection);
|
| +
|
| + // Invoked after the authentication message is sent to |connection|.
|
| + // The result of the write operation is passed via |result|.
|
| + void AuthenticationMessageSent(scoped_ptr<BlimpConnection> connection,
|
| + int result);
|
| +
|
| + // ConnectionErrorObserver implementation.
|
| + void OnConnectionError(int error) override;
|
|
|
| + std::string client_token_;
|
| ConnectionHandler* connection_handler_;
|
| std::vector<scoped_ptr<BlimpTransport>> transports_;
|
| + base::WeakPtrFactory<ClientConnectionManager> weak_factory_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(ClientConnectionManager);
|
| };
|
|
|