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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "blimp/net/client_connection_manager.h" | 5 #include "blimp/net/client_connection_manager.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "blimp/common/create_blimp_message.h" | 8 #include "blimp/common/create_blimp_message.h" |
| 9 #include "blimp/common/proto/blimp_message.pb.h" | 9 #include "blimp/common/proto/blimp_message.pb.h" |
| 10 #include "blimp/common/protocol_version.h" | 10 #include "blimp/common/protocol_version.h" |
| 11 #include "blimp/net/blimp_connection.h" | 11 #include "blimp/net/blimp_connection.h" |
| 12 #include "blimp/net/blimp_message_processor.h" | 12 #include "blimp/net/blimp_message_processor.h" |
| 13 #include "blimp/net/blimp_transport.h" | 13 #include "blimp/net/blimp_transport.h" |
| 14 #include "blimp/net/connection_handler.h" | 14 #include "blimp/net/connection_handler.h" |
| 15 #include "net/base/net_errors.h" | 15 #include "net/base/net_errors.h" |
| 16 | 16 |
| 17 namespace blimp { | 17 namespace blimp { |
| 18 | 18 |
| 19 ClientConnectionManager::ClientConnectionManager( | 19 ClientConnectionManager::ClientConnectionManager( |
| 20 ConnectionHandler* connection_handler) | 20 ConnectionHandler* connection_handler) |
| 21 : connection_handler_(connection_handler) { | 21 : connection_handler_(connection_handler), weak_factory_(this) { |
| 22 DCHECK(connection_handler_); | 22 DCHECK(connection_handler_); |
| 23 } | 23 } |
| 24 | 24 |
| 25 ClientConnectionManager::~ClientConnectionManager() {} | 25 ClientConnectionManager::~ClientConnectionManager() {} |
| 26 | 26 |
| 27 void ClientConnectionManager::AddTransport( | 27 void ClientConnectionManager::AddTransport( |
| 28 scoped_ptr<BlimpTransport> transport) { | 28 scoped_ptr<BlimpTransport> transport) { |
| 29 DCHECK(transport); | 29 DCHECK(transport); |
| 30 transports_.push_back(std::move(transport)); | 30 transports_.push_back(std::move(transport)); |
| 31 } | 31 } |
| 32 | 32 |
| 33 void ClientConnectionManager::Connect() { | 33 void ClientConnectionManager::Connect() { |
| 34 // A |transport| added first is used first. When it fails to connect, | 34 // A |transport| added first is used first. When it fails to connect, |
| 35 // the next transport is used. | 35 // the next transport is used. |
| 36 DCHECK(!transports_.empty()); | 36 DCHECK(!transports_.empty()); |
| 37 Connect(0); | 37 Connect(0); |
| 38 } | 38 } |
| 39 | 39 |
| 40 void ClientConnectionManager::Connect(int transport_index) { | 40 void ClientConnectionManager::Connect(int transport_index) { |
| 41 DVLOG(1) << "ClientConnectionManager::Connect(" << transport_index << ")"; | |
| 41 if (static_cast<size_t>(transport_index) < transports_.size()) { | 42 if (static_cast<size_t>(transport_index) < transports_.size()) { |
| 42 transports_[transport_index]->Connect( | 43 transports_[transport_index]->Connect( |
| 43 base::Bind(&ClientConnectionManager::OnConnectResult, | 44 base::Bind(&ClientConnectionManager::OnConnectResult, |
| 44 base::Unretained(this), transport_index)); | 45 base::Unretained(this), transport_index)); |
| 45 } else { | 46 } else { |
| 46 // TODO(haibinlu): add an error reporting path out for this. | 47 // TODO(haibinlu): add an error reporting path out for this. |
| 47 LOG(WARNING) << "All transports failed to connect"; | 48 LOG(WARNING) << "All transports failed to connect"; |
| 48 } | 49 } |
| 49 } | 50 } |
| 50 | 51 |
| 51 void ClientConnectionManager::OnConnectResult(int transport_index, int result) { | 52 void ClientConnectionManager::OnConnectResult(int transport_index, int result) { |
| 52 DCHECK_NE(result, net::ERR_IO_PENDING); | 53 DCHECK_NE(result, net::ERR_IO_PENDING); |
| 53 const auto& transport = transports_[transport_index]; | 54 const auto& transport = transports_[transport_index]; |
| 54 if (result == net::OK) { | 55 if (result == net::OK) { |
| 55 scoped_ptr<BlimpConnection> connection = transport->TakeConnection(); | 56 scoped_ptr<BlimpConnection> connection = transport->TakeConnection(); |
| 56 SendAuthenticationMessage(connection.get()); | 57 connection->SetConnectionErrorObserver(this); |
|
haibinlu
2015/12/29 00:51:46
ClientConnectionManager will then rely on error ob
Kevin M
2015/12/30 23:08:49
Good point. ClientConnectionManager will retain th
| |
| 57 connection_handler_->HandleConnection(std::move(connection)); | 58 SendAuthenticationMessage(std::move(connection)); |
| 58 } else { | 59 } else { |
| 59 DVLOG(1) << "Transport " << transport->GetName() | 60 DVLOG(1) << "Transport " << transport->GetName() |
| 60 << " failed to connect:" << net::ErrorToString(result); | 61 << " failed to connect:" << net::ErrorToString(result); |
| 61 Connect(transport_index + 1); | 62 Connect(transport_index + 1); |
| 62 } | 63 } |
| 63 } | 64 } |
| 64 | 65 |
| 65 void ClientConnectionManager::SendAuthenticationMessage( | 66 void ClientConnectionManager::SendAuthenticationMessage( |
| 66 BlimpConnection* connection) { | 67 scoped_ptr<BlimpConnection> connection) { |
| 67 // TODO(haibinlu): get client token. | 68 // TODO(haibinlu): get client token. |
|
haibinlu
2015/12/29 00:51:46
remove this TODO
Kevin M
2015/12/30 23:08:49
Done.
| |
| 68 const char* client_token = ""; | 69 DVLOG(1) << "Sending authentication message."; |
| 69 connection->GetOutgoingMessageProcessor()->ProcessMessage( | 70 connection->GetOutgoingMessageProcessor()->ProcessMessage( |
| 70 CreateStartConnectionMessage(client_token, kProtocolVersion), | 71 CreateStartConnectionMessage(client_token_, kProtocolVersion), |
| 71 net::CompletionCallback()); | 72 base::Bind(&ClientConnectionManager::AuthenticationMessageSent, |
|
haibinlu
2015/12/29 00:51:46
OnAuthenticationMessageSent?
Kevin M
2015/12/30 23:08:49
Done.
| |
| 73 weak_factory_.GetWeakPtr(), | |
| 74 base::Passed(std::move(connection)))); | |
|
haibinlu
2015/12/29 00:51:46
No need for std::move with base::Passed
Kevin M
2015/12/30 23:08:49
Passed requires a move-only type as its input, whi
| |
| 75 } | |
| 76 | |
| 77 void ClientConnectionManager::AuthenticationMessageSent( | |
| 78 scoped_ptr<BlimpConnection> connection, | |
| 79 int result) { | |
| 80 DVLOG(1) << "AuthenticationMessageSent, result=" << result; | |
| 81 if (result != net::OK) { | |
| 82 // If a write error occurred, just throw away |connection|. | |
| 83 // We don't need to propagate the error code here because the connection | |
| 84 // will already have done so via the ErrorObserver object. | |
| 85 return; | |
| 86 } | |
| 87 connection_handler_->HandleConnection(std::move(connection)); | |
| 88 } | |
| 89 | |
| 90 void ClientConnectionManager::OnConnectionError(int error) { | |
| 91 // TODO(kmarshall): Replace this with actual reconnection logic. | |
| 92 VLOG(0) << "Connection dropped, error=" << error; | |
| 93 Connect(); | |
| 72 } | 94 } |
| 73 | 95 |
| 74 } // namespace blimp | 96 } // namespace blimp |
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