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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 1551143002: Remove the "target" argument from CopyTextureChromium. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Updated revision history. Created 4 years, 12 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder.cc
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
index 4ab92b2592b4710bfc57987a1a62c32b405e907b..f5ecaffd8596a7bc7c88e4d0d2ab1ce5ee728ad5 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
@@ -941,8 +941,7 @@ class GLES2DecoderImpl : public GLES2Decoder, public ErrorStateClient {
GLuint io_surface_id,
GLuint plane);
- void DoCopyTextureCHROMIUM(GLenum target,
- GLuint source_id,
+ void DoCopyTextureCHROMIUM(GLuint source_id,
GLuint dest_id,
GLenum internal_format,
GLenum dest_type,
@@ -950,8 +949,7 @@ class GLES2DecoderImpl : public GLES2Decoder, public ErrorStateClient {
GLboolean unpack_premultiply_alpha,
GLboolean unpack_unmultiply_alpha);
- void DoCopySubTextureCHROMIUM(GLenum target,
- GLuint source_id,
+ void DoCopySubTextureCHROMIUM(GLuint source_id,
GLuint dest_id,
GLint xoffset,
GLint yoffset,
@@ -1812,7 +1810,6 @@ class GLES2DecoderImpl : public GLES2Decoder, public ErrorStateClient {
GLsizei width, GLsizei height, GLsizei depth, GLenum format,
Texture* texture);
bool ValidateCopyTextureCHROMIUM(const char* function_name,
- GLenum target,
TextureRef* source_texture_ref,
TextureRef* dest_texture_ref,
GLenum dest_internal_format);
@@ -13069,7 +13066,6 @@ void GLES2DecoderImpl::DoTexImageIOSurface2DCHROMIUM(
bool GLES2DecoderImpl::ValidateCopyTextureCHROMIUM(
const char* function_name,
- GLenum target,
TextureRef* source_texture_ref,
TextureRef* dest_texture_ref,
GLenum dest_internal_format) {
@@ -13078,12 +13074,6 @@ bool GLES2DecoderImpl::ValidateCopyTextureCHROMIUM(
return false;
}
- if (GL_TEXTURE_2D != target) {
- LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name,
- "invalid texture target");
- return false;
- }
-
Texture* source_texture = source_texture_ref->texture();
Texture* dest_texture = dest_texture_ref->texture();
if (source_texture == dest_texture) {
@@ -13182,7 +13172,6 @@ bool GLES2DecoderImpl::ValidateCompressedCopyTextureCHROMIUM(
}
void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
- GLenum target,
GLuint source_id,
GLuint dest_id,
GLenum internal_format,
@@ -13203,10 +13192,12 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
Texture* source_texture = source_texture_ref->texture();
Texture* dest_texture = dest_texture_ref->texture();
+ GLenum source_target = source_texture->target();
+ GLenum dest_target = dest_texture->target();
piman 2016/01/05 00:21:09 These can be 0 if this is used before the texture
erikchen 2016/01/05 00:34:15 This is checked by ValidateCopyTextureChromium().
int source_width = 0;
int source_height = 0;
gl::GLImage* image =
- source_texture->GetLevelImage(source_texture->target(), 0);
+ source_texture->GetLevelImage(source_target, 0);
if (image) {
gfx::Size size = image->GetSize();
source_width = size.width();
@@ -13218,7 +13209,7 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
return;
}
} else {
- if (!source_texture->GetLevelSize(source_texture->target(), 0,
+ if (!source_texture->GetLevelSize(source_target, 0,
&source_width, &source_height, nullptr)) {
LOCAL_SET_GL_ERROR(GL_INVALID_VALUE,
"glCopyTextureChromium",
@@ -13227,7 +13218,7 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
}
// Check that this type of texture is allowed.
- if (!texture_manager()->ValidForTarget(source_texture->target(), 0,
+ if (!texture_manager()->ValidForTarget(source_target, 0,
source_width, source_height, 1)) {
LOCAL_SET_GL_ERROR(
GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "Bad dimensions");
@@ -13237,8 +13228,8 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
GLenum source_type = 0;
GLenum source_internal_format = 0;
- source_texture->GetLevelType(
- source_texture->target(), 0, &source_type, &source_internal_format);
+ source_texture->GetLevelType(source_target, 0, &source_type,
+ &source_internal_format);
if (dest_texture->IsImmutable()) {
LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCopyTextureCHROMIUM",
@@ -13246,15 +13237,14 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
return;
}
- if (!ValidateCopyTextureCHROMIUM("glCopyTextureCHROMIUM", target,
- source_texture_ref, dest_texture_ref,
- internal_format)) {
+ if (!ValidateCopyTextureCHROMIUM("glCopyTextureCHROMIUM", source_texture_ref,
+ dest_texture_ref, internal_format)) {
return;
}
// Clear the source texture if necessary.
if (!texture_manager()->ClearTextureLevel(this, source_texture_ref,
- source_texture->target(), 0)) {
+ source_target, 0)) {
LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopyTextureCHROMIUM",
"dimensions too big");
return;
@@ -13276,10 +13266,10 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
int dest_width = 0;
int dest_height = 0;
bool dest_level_defined = dest_texture->GetLevelSize(
- GL_TEXTURE_2D, 0, &dest_width, &dest_height, nullptr);
+ dest_target, 0, &dest_width, &dest_height, nullptr);
if (dest_level_defined) {
- dest_texture->GetLevelType(GL_TEXTURE_2D, 0, &dest_type_previous,
+ dest_texture->GetLevelType(dest_target, 0, &dest_type_previous,
&dest_internal_format);
}
@@ -13290,21 +13280,21 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
dest_type_previous != dest_type) {
// Ensure that the glTexImage2D succeeds.
LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM");
- glBindTexture(GL_TEXTURE_2D, dest_texture->service_id());
- glTexImage2D(GL_TEXTURE_2D, 0, internal_format, source_width, source_height,
+ glBindTexture(dest_target, dest_texture->service_id());
+ glTexImage2D(dest_target, 0, internal_format, source_width, source_height,
0, internal_format, dest_type, NULL);
GLenum error = LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM");
if (error != GL_NO_ERROR) {
- RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D);
+ RestoreCurrentTextureBindings(&state_, dest_target);
return;
}
texture_manager()->SetLevelInfo(
- dest_texture_ref, GL_TEXTURE_2D, 0, internal_format, source_width,
+ dest_texture_ref, dest_target, 0, internal_format, source_width,
source_height, 1, 0, internal_format, dest_type,
gfx::Rect(source_width, source_height));
} else {
- texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0,
+ texture_manager()->SetLevelCleared(dest_texture_ref, dest_target, 0,
true);
}
@@ -13312,20 +13302,20 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
bool unpack_premultiply_alpha_change =
(unpack_premultiply_alpha ^ unpack_unmultiply_alpha) != 0;
if (image && !unpack_flip_y && !unpack_premultiply_alpha_change) {
- glBindTexture(GL_TEXTURE_2D, dest_texture->service_id());
- if (image->CopyTexImage(GL_TEXTURE_2D))
+ glBindTexture(dest_target, dest_texture->service_id());
+ if (image->CopyTexImage(dest_target))
return;
}
- DoCopyTexImageIfNeeded(source_texture, source_texture->target());
+ DoCopyTexImageIfNeeded(source_texture, source_target);
// GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix
// before presenting.
- if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) {
+ if (source_target == GL_TEXTURE_EXTERNAL_OES) {
// TODO(hkuang): get the StreamTexture transform matrix in GPU process
// instead of using kIdentityMatrix crbug.com/226218.
copy_texture_CHROMIUM_->DoCopyTextureWithTransform(
- this, source_texture->target(), source_texture->service_id(),
+ this, source_target, source_texture->service_id(),
dest_texture->service_id(), source_width, source_height,
unpack_flip_y == GL_TRUE,
unpack_premultiply_alpha == GL_TRUE,
@@ -13333,7 +13323,7 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
kIdentityMatrix);
} else {
copy_texture_CHROMIUM_->DoCopyTexture(
- this, source_texture->target(), source_texture->service_id(),
+ this, source_target, source_texture->service_id(),
source_internal_format, dest_texture->service_id(), internal_format,
source_width, source_height,
unpack_flip_y == GL_TRUE,
@@ -13343,7 +13333,6 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
}
void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(
- GLenum target,
GLuint source_id,
GLuint dest_id,
GLint xoffset,
@@ -13368,10 +13357,12 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(
Texture* source_texture = source_texture_ref->texture();
Texture* dest_texture = dest_texture_ref->texture();
+ GLenum source_target = source_texture->target();
+ GLenum dest_target = dest_texture->target();
piman 2016/01/05 00:21:10 Ditto.
erikchen 2016/01/05 00:34:15 Done.
int source_width = 0;
int source_height = 0;
gl::GLImage* image =
- source_texture->GetLevelImage(source_texture->target(), 0);
+ source_texture->GetLevelImage(source_target, 0);
if (image) {
gfx::Size size = image->GetSize();
source_width = size.width();
@@ -13382,7 +13373,7 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(
return;
}
} else {
- if (!source_texture->GetLevelSize(source_texture->target(), 0,
+ if (!source_texture->GetLevelSize(source_target, 0,
&source_width, &source_height, nullptr)) {
LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM",
"source texture has no level 0");
@@ -13390,7 +13381,7 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(
}
// Check that this type of texture is allowed.
- if (!texture_manager()->ValidForTarget(source_texture->target(), 0,
+ if (!texture_manager()->ValidForTarget(source_target, 0,
source_width, source_height, 1)) {
LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM",
"source texture bad dimensions");
@@ -13400,9 +13391,9 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(
GLenum source_type = 0;
GLenum source_internal_format = 0;
- source_texture->GetLevelType(source_texture->target(), 0, &source_type,
+ source_texture->GetLevelType(source_target, 0, &source_type,
&source_internal_format);
- if (!source_texture->ValidForTexture(source_texture->target(), 0, x, y, 0,
+ if (!source_texture->ValidForTexture(source_target, 0, x, y, 0,
width, height, 1)) {
LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM",
"source texture bad dimensions.");
@@ -13412,20 +13403,20 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(
GLenum dest_type = 0;
GLenum dest_internal_format = 0;
bool dest_level_defined = dest_texture->GetLevelType(
- dest_texture->target(), 0, &dest_type, &dest_internal_format);
+ dest_target, 0, &dest_type, &dest_internal_format);
if (!dest_level_defined) {
LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCopySubTextureCHROMIUM",
"destination texture is not defined");
return;
}
- if (!dest_texture->ValidForTexture(dest_texture->target(), 0, xoffset,
+ if (!dest_texture->ValidForTexture(dest_target, 0, xoffset,
yoffset, 0, width, height, 1)) {
LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM",
"destination texture bad dimensions.");
return;
}
- if (!ValidateCopyTextureCHROMIUM("glCopySubTextureCHROMIUM", target,
+ if (!ValidateCopyTextureCHROMIUM("glCopySubTextureCHROMIUM",
source_texture_ref, dest_texture_ref,
dest_internal_format)) {
return;
@@ -13433,7 +13424,7 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(
// Clear the source texture if necessary.
if (!texture_manager()->ClearTextureLevel(this, source_texture_ref,
- source_texture->target(), 0)) {
+ source_target, 0)) {
LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopySubTextureCHROMIUM",
"source texture dimensions too big");
return;
@@ -13453,29 +13444,30 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(
int dest_width = 0;
int dest_height = 0;
bool ok = dest_texture->GetLevelSize(
- GL_TEXTURE_2D, 0, &dest_width, &dest_height, nullptr);
+ dest_target, 0, &dest_width, &dest_height, nullptr);
DCHECK(ok);
if (xoffset != 0 || yoffset != 0 || width != dest_width ||
height != dest_height) {
gfx::Rect cleared_rect;
if (TextureManager::CombineAdjacentRects(
- dest_texture->GetLevelClearedRect(target, 0),
+ dest_texture->GetLevelClearedRect(dest_target, 0),
gfx::Rect(xoffset, yoffset, width, height), &cleared_rect)) {
- DCHECK_GE(cleared_rect.size().GetArea(),
- dest_texture->GetLevelClearedRect(target, 0).size().GetArea());
- texture_manager()->SetLevelClearedRect(dest_texture_ref, target, 0,
+ DCHECK_GE(
+ cleared_rect.size().GetArea(),
+ dest_texture->GetLevelClearedRect(dest_target, 0).size().GetArea());
+ texture_manager()->SetLevelClearedRect(dest_texture_ref, dest_target, 0,
cleared_rect);
} else {
// Otherwise clear part of texture level that is not already cleared.
- if (!texture_manager()->ClearTextureLevel(this, dest_texture_ref, target,
- 0)) {
+ if (!texture_manager()->ClearTextureLevel(this, dest_texture_ref,
+ dest_target, 0)) {
LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopySubTextureCHROMIUM",
"destination texture dimensions too big");
return;
}
}
} else {
- texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0,
+ texture_manager()->SetLevelCleared(dest_texture_ref, dest_target, 0,
true);
}
@@ -13484,19 +13476,19 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(
(unpack_premultiply_alpha ^ unpack_unmultiply_alpha) != 0;
if (image && !unpack_flip_y && !unpack_premultiply_alpha_change) {
ScopedTextureBinder binder(
- &state_, dest_texture->service_id(), GL_TEXTURE_2D);
- if (image->CopyTexSubImage(GL_TEXTURE_2D, gfx::Point(xoffset, yoffset),
+ &state_, dest_texture->service_id(), dest_target);
+ if (image->CopyTexSubImage(dest_target, gfx::Point(xoffset, yoffset),
gfx::Rect(x, y, width, height))) {
return;
}
}
- DoCopyTexImageIfNeeded(source_texture, source_texture->target());
+ DoCopyTexImageIfNeeded(source_texture, source_target);
// TODO(hkuang): get the StreamTexture transform matrix in GPU process.
// crbug.com/226218.
copy_texture_CHROMIUM_->DoCopySubTexture(
- this, source_texture->target(), source_texture->service_id(),
+ this, source_target, source_texture->service_id(),
source_internal_format, dest_texture->service_id(), dest_internal_format,
xoffset, yoffset, x, y, width, height, dest_width, dest_height,
source_width, source_height,
@@ -13567,8 +13559,7 @@ void GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM(GLenum target,
}
if (!ValidateCompressedCopyTextureCHROMIUM(
- "glCompressedCopyTextureCHROMIUM",
- target,
+ "glCompressedCopyTextureCHROMIUM", target,
source_texture_ref, dest_texture_ref)) {
return;
}
@@ -13764,7 +13755,7 @@ void GLES2DecoderImpl::DoCompressedCopySubTextureCHROMIUM(GLenum target,
if (!ValidateCompressedCopyTextureCHROMIUM(
"glCompressedCopySubTextureCHROMIUM", target, source_texture_ref,
- dest_texture_ref)) {
+ dest_texture_ref)) {
return;
}
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