| Index: media/renderers/skcanvas_video_renderer.cc
|
| diff --git a/media/renderers/skcanvas_video_renderer.cc b/media/renderers/skcanvas_video_renderer.cc
|
| index d5b9fa9d30ddcf6ea42c8e434da7ddaa3651dfa4..0740f47836e4762e15941036065b5b86856e04a9 100644
|
| --- a/media/renderers/skcanvas_video_renderer.cc
|
| +++ b/media/renderers/skcanvas_video_renderer.cc
|
| @@ -115,8 +115,8 @@ skia::RefPtr<SkImage> NewSkImageFromVideoFrameYUVTextures(
|
| gl->GenTextures(1, &texture_copy);
|
| DCHECK(texture_copy);
|
| gl->BindTexture(GL_TEXTURE_2D, texture_copy);
|
| - gl->CopyTextureCHROMIUM(GL_TEXTURE_2D, source_textures[i], texture_copy,
|
| - GL_RGB, GL_UNSIGNED_BYTE, false, true, false);
|
| + gl->CopyTextureCHROMIUM(source_textures[i], texture_copy, GL_RGB,
|
| + GL_UNSIGNED_BYTE, false, true, false);
|
|
|
| gl->DeleteTextures(1, &source_textures[i]);
|
| source_textures[i] = texture_copy;
|
| @@ -582,9 +582,8 @@ void SkCanvasVideoRenderer::CopyVideoFrameSingleTextureToGLTexture(
|
| // value down to get the expected result.
|
| // "flip_y == true" means to reverse the video orientation while
|
| // "flip_y == false" means to keep the intrinsic orientation.
|
| - gl->CopyTextureCHROMIUM(GL_TEXTURE_2D, source_texture, texture,
|
| - internal_format, type, flip_y, premultiply_alpha,
|
| - false);
|
| + gl->CopyTextureCHROMIUM(source_texture, texture, internal_format, type,
|
| + flip_y, premultiply_alpha, false);
|
|
|
| gl->DeleteTextures(1, &source_texture);
|
| gl->Flush();
|
|
|