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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/native_theme/native_theme_win.h" | 5 #include "ui/native_theme/native_theme_win.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include <stddef.h> |
8 #include <uxtheme.h> | 9 #include <uxtheme.h> |
9 #include <vsstyle.h> | 10 #include <vsstyle.h> |
10 #include <vssym32.h> | 11 #include <vssym32.h> |
11 | 12 |
12 #include "base/basictypes.h" | |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
| 14 #include "base/macros.h" |
14 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
15 #include "base/win/scoped_gdi_object.h" | 16 #include "base/win/scoped_gdi_object.h" |
16 #include "base/win/scoped_hdc.h" | 17 #include "base/win/scoped_hdc.h" |
17 #include "base/win/scoped_select_object.h" | 18 #include "base/win/scoped_select_object.h" |
18 #include "base/win/windows_version.h" | 19 #include "base/win/windows_version.h" |
19 #include "skia/ext/bitmap_platform_device.h" | 20 #include "skia/ext/bitmap_platform_device.h" |
20 #include "skia/ext/platform_canvas.h" | 21 #include "skia/ext/platform_canvas.h" |
21 #include "skia/ext/skia_utils_win.h" | 22 #include "skia/ext/skia_utils_win.h" |
22 #include "third_party/skia/include/core/SkCanvas.h" | 23 #include "third_party/skia/include/core/SkCanvas.h" |
23 #include "third_party/skia/include/core/SkColor.h" | 24 #include "third_party/skia/include/core/SkColor.h" |
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2065 break; | 2066 break; |
2066 case LAST: | 2067 case LAST: |
2067 NOTREACHED(); | 2068 NOTREACHED(); |
2068 break; | 2069 break; |
2069 } | 2070 } |
2070 theme_handles_[theme_name] = handle; | 2071 theme_handles_[theme_name] = handle; |
2071 return handle; | 2072 return handle; |
2072 } | 2073 } |
2073 | 2074 |
2074 } // namespace ui | 2075 } // namespace ui |
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