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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_ACCESSIBILITY_AX_NODE_H_ | 5 #ifndef UI_ACCESSIBILITY_AX_NODE_H_ |
6 #define UI_ACCESSIBILITY_AX_NODE_H_ | 6 #define UI_ACCESSIBILITY_AX_NODE_H_ |
7 | 7 |
| 8 #include <stdint.h> |
| 9 |
8 #include <vector> | 10 #include <vector> |
9 | 11 |
10 #include "ui/accessibility/ax_node_data.h" | 12 #include "ui/accessibility/ax_node_data.h" |
11 | 13 |
12 namespace gfx { | 14 namespace gfx { |
13 class Rect; | 15 class Rect; |
14 } | 16 } |
15 | 17 |
16 namespace ui { | 18 namespace ui { |
17 | 19 |
18 // One node in an AXTree. | 20 // One node in an AXTree. |
19 class AX_EXPORT AXNode { | 21 class AX_EXPORT AXNode { |
20 public: | 22 public: |
21 // The constructor requires a parent, id, and index in parent, but | 23 // The constructor requires a parent, id, and index in parent, but |
22 // the data is not required. After initialization, only index_in_parent | 24 // the data is not required. After initialization, only index_in_parent |
23 // is allowed to change, the others are guaranteed to never change. | 25 // is allowed to change, the others are guaranteed to never change. |
24 AXNode(AXNode* parent, int32 id, int32 index_in_parent); | 26 AXNode(AXNode* parent, int32_t id, int32_t index_in_parent); |
25 virtual ~AXNode(); | 27 virtual ~AXNode(); |
26 | 28 |
27 // Accessors. | 29 // Accessors. |
28 int32 id() const { return data_.id; } | 30 int32_t id() const { return data_.id; } |
29 AXNode* parent() const { return parent_; } | 31 AXNode* parent() const { return parent_; } |
30 int child_count() const { return static_cast<int>(children_.size()); } | 32 int child_count() const { return static_cast<int>(children_.size()); } |
31 const AXNodeData& data() const { return data_; } | 33 const AXNodeData& data() const { return data_; } |
32 const std::vector<AXNode*>& children() const { return children_; } | 34 const std::vector<AXNode*>& children() const { return children_; } |
33 int index_in_parent() const { return index_in_parent_; } | 35 int index_in_parent() const { return index_in_parent_; } |
34 | 36 |
35 // Get the child at the given index. | 37 // Get the child at the given index. |
36 AXNode* ChildAtIndex(int index) const { return children_[index]; } | 38 AXNode* ChildAtIndex(int index) const { return children_[index]; } |
37 | 39 |
38 // Set the node's accessibility data. This may be done during initial | 40 // Set the node's accessibility data. This may be done during initial |
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64 private: | 66 private: |
65 int index_in_parent_; | 67 int index_in_parent_; |
66 AXNode* parent_; | 68 AXNode* parent_; |
67 std::vector<AXNode*> children_; | 69 std::vector<AXNode*> children_; |
68 AXNodeData data_; | 70 AXNodeData data_; |
69 }; | 71 }; |
70 | 72 |
71 } // namespace ui | 73 } // namespace ui |
72 | 74 |
73 #endif // UI_ACCESSIBILITY_AX_NODE_H_ | 75 #endif // UI_ACCESSIBILITY_AX_NODE_H_ |
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