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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_ACCESSIBILITY_AX_NODE_H_ | 5 #ifndef UI_ACCESSIBILITY_AX_NODE_H_ |
| 6 #define UI_ACCESSIBILITY_AX_NODE_H_ | 6 #define UI_ACCESSIBILITY_AX_NODE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> |
| 9 |
| 8 #include <vector> | 10 #include <vector> |
| 9 | 11 |
| 10 #include "ui/accessibility/ax_node_data.h" | 12 #include "ui/accessibility/ax_node_data.h" |
| 11 | 13 |
| 12 namespace gfx { | 14 namespace gfx { |
| 13 class Rect; | 15 class Rect; |
| 14 } | 16 } |
| 15 | 17 |
| 16 namespace ui { | 18 namespace ui { |
| 17 | 19 |
| 18 // One node in an AXTree. | 20 // One node in an AXTree. |
| 19 class AX_EXPORT AXNode { | 21 class AX_EXPORT AXNode { |
| 20 public: | 22 public: |
| 21 // The constructor requires a parent, id, and index in parent, but | 23 // The constructor requires a parent, id, and index in parent, but |
| 22 // the data is not required. After initialization, only index_in_parent | 24 // the data is not required. After initialization, only index_in_parent |
| 23 // is allowed to change, the others are guaranteed to never change. | 25 // is allowed to change, the others are guaranteed to never change. |
| 24 AXNode(AXNode* parent, int32 id, int32 index_in_parent); | 26 AXNode(AXNode* parent, int32_t id, int32_t index_in_parent); |
| 25 virtual ~AXNode(); | 27 virtual ~AXNode(); |
| 26 | 28 |
| 27 // Accessors. | 29 // Accessors. |
| 28 int32 id() const { return data_.id; } | 30 int32_t id() const { return data_.id; } |
| 29 AXNode* parent() const { return parent_; } | 31 AXNode* parent() const { return parent_; } |
| 30 int child_count() const { return static_cast<int>(children_.size()); } | 32 int child_count() const { return static_cast<int>(children_.size()); } |
| 31 const AXNodeData& data() const { return data_; } | 33 const AXNodeData& data() const { return data_; } |
| 32 const std::vector<AXNode*>& children() const { return children_; } | 34 const std::vector<AXNode*>& children() const { return children_; } |
| 33 int index_in_parent() const { return index_in_parent_; } | 35 int index_in_parent() const { return index_in_parent_; } |
| 34 | 36 |
| 35 // Get the child at the given index. | 37 // Get the child at the given index. |
| 36 AXNode* ChildAtIndex(int index) const { return children_[index]; } | 38 AXNode* ChildAtIndex(int index) const { return children_[index]; } |
| 37 | 39 |
| 38 // Set the node's accessibility data. This may be done during initial | 40 // Set the node's accessibility data. This may be done during initial |
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| 64 private: | 66 private: |
| 65 int index_in_parent_; | 67 int index_in_parent_; |
| 66 AXNode* parent_; | 68 AXNode* parent_; |
| 67 std::vector<AXNode*> children_; | 69 std::vector<AXNode*> children_; |
| 68 AXNodeData data_; | 70 AXNodeData data_; |
| 69 }; | 71 }; |
| 70 | 72 |
| 71 } // namespace ui | 73 } // namespace ui |
| 72 | 74 |
| 73 #endif // UI_ACCESSIBILITY_AX_NODE_H_ | 75 #endif // UI_ACCESSIBILITY_AX_NODE_H_ |
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