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Side by Side Diff: content/browser/gpu/shader_disk_cache.h

Issue 1549113002: Switch to standard integer types in content/browser/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 12 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ 5 #ifndef CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_
6 #define CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ 6 #define CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_
7 7
8 #include <stdint.h>
9
8 #include <map> 10 #include <map>
9 #include <queue> 11 #include <queue>
10 #include <string> 12 #include <string>
11 13
12 #include "base/files/file_path.h" 14 #include "base/files/file_path.h"
15 #include "base/macros.h"
13 #include "base/memory/ref_counted.h" 16 #include "base/memory/ref_counted.h"
14 #include "base/memory/singleton.h" 17 #include "base/memory/singleton.h"
15 #include "content/common/content_export.h" 18 #include "content/common/content_export.h"
16 #include "net/disk_cache/disk_cache.h" 19 #include "net/disk_cache/disk_cache.h"
17 20
18 namespace content { 21 namespace content {
19 22
20 class ShaderDiskCacheEntry; 23 class ShaderDiskCacheEntry;
21 class ShaderDiskReadHelper; 24 class ShaderDiskReadHelper;
22 class ShaderClearHelper; 25 class ShaderClearHelper;
(...skipping 25 matching lines...) Expand all
48 const base::Time end_time, 51 const base::Time end_time,
49 const net::CompletionCallback& completion_callback); 52 const net::CompletionCallback& completion_callback);
50 53
51 // Sets a callback for when the cache is available. If the cache is 54 // Sets a callback for when the cache is available. If the cache is
52 // already available the callback will not be called and net::OK is returned. 55 // already available the callback will not be called and net::OK is returned.
53 // If the callback is set net::ERR_IO_PENDING is returned and the callback 56 // If the callback is set net::ERR_IO_PENDING is returned and the callback
54 // will be executed when the cache is available. 57 // will be executed when the cache is available.
55 int SetAvailableCallback(const net::CompletionCallback& callback); 58 int SetAvailableCallback(const net::CompletionCallback& callback);
56 59
57 // Returns the number of elements currently in the cache. 60 // Returns the number of elements currently in the cache.
58 int32 Size(); 61 int32_t Size();
59 62
60 // Set a callback notification for when all current entries have been 63 // Set a callback notification for when all current entries have been
61 // written to the cache. 64 // written to the cache.
62 // The return value is a net error code. If this method returns 65 // The return value is a net error code. If this method returns
63 // ERR_IO_PENDING, the |callback| will be invoked when all entries have 66 // ERR_IO_PENDING, the |callback| will be invoked when all entries have
64 // been written to the cache. 67 // been written to the cache.
65 int SetCacheCompleteCallback(const net::CompletionCallback& callback); 68 int SetCacheCompleteCallback(const net::CompletionCallback& callback);
66 69
67 private: 70 private:
68 friend class base::RefCounted<ShaderDiskCache>; 71 friend class base::RefCounted<ShaderDiskCache>;
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104 // Clear the shader disk cache for the given |path|. This supports unbounded 107 // Clear the shader disk cache for the given |path|. This supports unbounded
105 // deletes in either direction by using null Time values for either 108 // deletes in either direction by using null Time values for either
106 // |begin_time| or |end_time|. The |callback| will be executed when the 109 // |begin_time| or |end_time|. The |callback| will be executed when the
107 // clear is complete. 110 // clear is complete.
108 void ClearByPath(const base::FilePath& path, 111 void ClearByPath(const base::FilePath& path,
109 const base::Time& begin_time, 112 const base::Time& begin_time,
110 const base::Time& end_time, 113 const base::Time& end_time,
111 const base::Closure& callback); 114 const base::Closure& callback);
112 115
113 // Retrieve the shader disk cache for the provided |client_id|. 116 // Retrieve the shader disk cache for the provided |client_id|.
114 scoped_refptr<ShaderDiskCache> Get(int32 client_id); 117 scoped_refptr<ShaderDiskCache> Get(int32_t client_id);
115 118
116 // Set the |path| to be used for the disk cache for |client_id|. 119 // Set the |path| to be used for the disk cache for |client_id|.
117 void SetCacheInfo(int32 client_id, const base::FilePath& path); 120 void SetCacheInfo(int32_t client_id, const base::FilePath& path);
118 121
119 // Remove the path mapping for |client_id|. 122 // Remove the path mapping for |client_id|.
120 void RemoveCacheInfo(int32 client_id); 123 void RemoveCacheInfo(int32_t client_id);
121 124
122 // Set the provided |cache| into the cache map for the given |path|. 125 // Set the provided |cache| into the cache map for the given |path|.
123 void AddToCache(const base::FilePath& path, ShaderDiskCache* cache); 126 void AddToCache(const base::FilePath& path, ShaderDiskCache* cache);
124 127
125 // Remove the provided |path| from our cache map. 128 // Remove the provided |path| from our cache map.
126 void RemoveFromCache(const base::FilePath& path); 129 void RemoveFromCache(const base::FilePath& path);
127 130
128 private: 131 private:
129 friend struct base::DefaultSingletonTraits<ShaderCacheFactory>; 132 friend struct base::DefaultSingletonTraits<ShaderCacheFactory>;
130 friend class ShaderClearHelper; 133 friend class ShaderClearHelper;
131 134
132 ShaderCacheFactory(); 135 ShaderCacheFactory();
133 ~ShaderCacheFactory(); 136 ~ShaderCacheFactory();
134 137
135 scoped_refptr<ShaderDiskCache> GetByPath(const base::FilePath& path); 138 scoped_refptr<ShaderDiskCache> GetByPath(const base::FilePath& path);
136 void CacheCleared(const base::FilePath& path); 139 void CacheCleared(const base::FilePath& path);
137 140
138 typedef std::map<base::FilePath, ShaderDiskCache*> ShaderCacheMap; 141 typedef std::map<base::FilePath, ShaderDiskCache*> ShaderCacheMap;
139 ShaderCacheMap shader_cache_map_; 142 ShaderCacheMap shader_cache_map_;
140 143
141 typedef std::map<int32, base::FilePath> ClientIdToPathMap; 144 typedef std::map<int32_t, base::FilePath> ClientIdToPathMap;
142 ClientIdToPathMap client_id_to_path_map_; 145 ClientIdToPathMap client_id_to_path_map_;
143 146
144 typedef std::queue<scoped_refptr<ShaderClearHelper> > ShaderClearQueue; 147 typedef std::queue<scoped_refptr<ShaderClearHelper> > ShaderClearQueue;
145 typedef std::map<base::FilePath, ShaderClearQueue> ShaderClearMap; 148 typedef std::map<base::FilePath, ShaderClearQueue> ShaderClearMap;
146 ShaderClearMap shader_clear_map_; 149 ShaderClearMap shader_clear_map_;
147 150
148 DISALLOW_COPY_AND_ASSIGN(ShaderCacheFactory); 151 DISALLOW_COPY_AND_ASSIGN(ShaderCacheFactory);
149 }; 152 };
150 153
151 } // namespace content 154 } // namespace content
152 155
153 #endif // CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_ 156 #endif // CONTENT_BROWSER_GPU_SHADER_DISK_CACHE_H_
154 157
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