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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | |
9 #include "content/common/content_export.h" | 8 #include "content/common/content_export.h" |
10 #include "third_party/WebKit/public/platform/WebGamepad.h" | 9 #include "third_party/WebKit/public/platform/WebGamepad.h" |
11 | 10 |
12 namespace content { | 11 namespace content { |
13 | 12 |
14 class CONTENT_EXPORT GamepadConsumer { | 13 class CONTENT_EXPORT GamepadConsumer { |
15 public: | 14 public: |
16 virtual void OnGamepadConnected( | 15 virtual void OnGamepadConnected( |
17 unsigned index, | 16 unsigned index, |
18 const blink::WebGamepad& gamepad) = 0; | 17 const blink::WebGamepad& gamepad) = 0; |
19 virtual void OnGamepadDisconnected( | 18 virtual void OnGamepadDisconnected( |
20 unsigned index, | 19 unsigned index, |
21 const blink::WebGamepad& gamepad) = 0; | 20 const blink::WebGamepad& gamepad) = 0; |
22 | 21 |
23 protected: | 22 protected: |
24 virtual ~GamepadConsumer() {} | 23 virtual ~GamepadConsumer() {} |
25 }; | 24 }; |
26 | 25 |
27 } // namespace content | 26 } // namespace content |
28 | 27 |
29 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H_ | 28 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H_ |
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