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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 #include <stddef.h> |
| 6 #include <stdint.h> |
| 7 |
5 #include "base/strings/string16.h" | 8 #include "base/strings/string16.h" |
6 #include "base/strings/utf_string_conversions.h" | 9 #include "base/strings/utf_string_conversions.h" |
| 10 #include "build/build_config.h" |
7 #include "content/browser/accessibility/browser_accessibility.h" | 11 #include "content/browser/accessibility/browser_accessibility.h" |
8 #include "content/browser/accessibility/browser_accessibility_manager.h" | 12 #include "content/browser/accessibility/browser_accessibility_manager.h" |
9 #if defined(OS_WIN) | 13 #if defined(OS_WIN) |
10 #include "content/browser/accessibility/browser_accessibility_win.h" | 14 #include "content/browser/accessibility/browser_accessibility_win.h" |
11 #endif | 15 #endif |
12 #include "content/public/browser/ax_event_notification_details.h" | 16 #include "content/public/browser/ax_event_notification_details.h" |
13 #include "testing/gtest/include/gtest/gtest.h" | 17 #include "testing/gtest/include/gtest/gtest.h" |
14 | 18 |
15 namespace content { | 19 namespace content { |
16 namespace { | 20 namespace { |
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34 | 38 |
35 int native_ref_count_; | 39 int native_ref_count_; |
36 static int global_obj_count_; | 40 static int global_obj_count_; |
37 | 41 |
38 #if defined(OS_WIN) | 42 #if defined(OS_WIN) |
39 // Adds some padding to prevent a heap-buffer-overflow when an instance of | 43 // Adds some padding to prevent a heap-buffer-overflow when an instance of |
40 // this class is casted into a BrowserAccessibilityWin pointer. | 44 // this class is casted into a BrowserAccessibilityWin pointer. |
41 // http://crbug.com/235508 | 45 // http://crbug.com/235508 |
42 // TODO(dmazzoni): Fix this properly. | 46 // TODO(dmazzoni): Fix this properly. |
43 static const size_t kDataSize = sizeof(int) + sizeof(BrowserAccessibility); | 47 static const size_t kDataSize = sizeof(int) + sizeof(BrowserAccessibility); |
44 uint8 padding_[sizeof(BrowserAccessibilityWin) - kDataSize]; | 48 uint8_t padding_[sizeof(BrowserAccessibilityWin) - kDataSize]; |
45 #endif | 49 #endif |
46 }; | 50 }; |
47 | 51 |
48 int CountedBrowserAccessibility::global_obj_count_ = 0; | 52 int CountedBrowserAccessibility::global_obj_count_ = 0; |
49 | 53 |
50 // Factory that creates a CountedBrowserAccessibility. | 54 // Factory that creates a CountedBrowserAccessibility. |
51 class CountedBrowserAccessibilityFactory | 55 class CountedBrowserAccessibilityFactory |
52 : public BrowserAccessibilityFactory { | 56 : public BrowserAccessibilityFactory { |
53 public: | 57 public: |
54 ~CountedBrowserAccessibilityFactory() override {} | 58 ~CountedBrowserAccessibilityFactory() override {} |
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638 static_text.location = gfx::Rect(100, 100, 29, 18); | 642 static_text.location = gfx::Rect(100, 100, 29, 18); |
639 root.child_ids.push_back(2); | 643 root.child_ids.push_back(2); |
640 | 644 |
641 ui::AXNodeData inline_text1; | 645 ui::AXNodeData inline_text1; |
642 inline_text1.id = 3; | 646 inline_text1.id = 3; |
643 inline_text1.SetName("Hello, "); | 647 inline_text1.SetName("Hello, "); |
644 inline_text1.role = ui::AX_ROLE_INLINE_TEXT_BOX; | 648 inline_text1.role = ui::AX_ROLE_INLINE_TEXT_BOX; |
645 inline_text1.location = gfx::Rect(100, 100, 29, 9); | 649 inline_text1.location = gfx::Rect(100, 100, 29, 9); |
646 inline_text1.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, | 650 inline_text1.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, |
647 ui::AX_TEXT_DIRECTION_LTR); | 651 ui::AX_TEXT_DIRECTION_LTR); |
648 std::vector<int32> character_offsets1; | 652 std::vector<int32_t> character_offsets1; |
649 character_offsets1.push_back(6); // 0 | 653 character_offsets1.push_back(6); // 0 |
650 character_offsets1.push_back(11); // 1 | 654 character_offsets1.push_back(11); // 1 |
651 character_offsets1.push_back(16); // 2 | 655 character_offsets1.push_back(16); // 2 |
652 character_offsets1.push_back(21); // 3 | 656 character_offsets1.push_back(21); // 3 |
653 character_offsets1.push_back(26); // 4 | 657 character_offsets1.push_back(26); // 4 |
654 character_offsets1.push_back(29); // 5 | 658 character_offsets1.push_back(29); // 5 |
655 character_offsets1.push_back(29); // 6 (note that the space has no width) | 659 character_offsets1.push_back(29); // 6 (note that the space has no width) |
656 inline_text1.AddIntListAttribute( | 660 inline_text1.AddIntListAttribute( |
657 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1); | 661 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1); |
658 static_text.child_ids.push_back(3); | 662 static_text.child_ids.push_back(3); |
659 | 663 |
660 ui::AXNodeData inline_text2; | 664 ui::AXNodeData inline_text2; |
661 inline_text2.id = 4; | 665 inline_text2.id = 4; |
662 inline_text2.SetName("world."); | 666 inline_text2.SetName("world."); |
663 inline_text2.role = ui::AX_ROLE_INLINE_TEXT_BOX; | 667 inline_text2.role = ui::AX_ROLE_INLINE_TEXT_BOX; |
664 inline_text2.location = gfx::Rect(100, 109, 28, 9); | 668 inline_text2.location = gfx::Rect(100, 109, 28, 9); |
665 inline_text2.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, | 669 inline_text2.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, |
666 ui::AX_TEXT_DIRECTION_LTR); | 670 ui::AX_TEXT_DIRECTION_LTR); |
667 std::vector<int32> character_offsets2; | 671 std::vector<int32_t> character_offsets2; |
668 character_offsets2.push_back(5); | 672 character_offsets2.push_back(5); |
669 character_offsets2.push_back(10); | 673 character_offsets2.push_back(10); |
670 character_offsets2.push_back(15); | 674 character_offsets2.push_back(15); |
671 character_offsets2.push_back(20); | 675 character_offsets2.push_back(20); |
672 character_offsets2.push_back(25); | 676 character_offsets2.push_back(25); |
673 character_offsets2.push_back(28); | 677 character_offsets2.push_back(28); |
674 inline_text2.AddIntListAttribute( | 678 inline_text2.AddIntListAttribute( |
675 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets2); | 679 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets2); |
676 static_text.child_ids.push_back(4); | 680 static_text.child_ids.push_back(4); |
677 | 681 |
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733 static_text.location = gfx::Rect(100, 100, 60, 20); | 737 static_text.location = gfx::Rect(100, 100, 60, 20); |
734 root.child_ids.push_back(2); | 738 root.child_ids.push_back(2); |
735 | 739 |
736 ui::AXNodeData inline_text1; | 740 ui::AXNodeData inline_text1; |
737 inline_text1.id = 3; | 741 inline_text1.id = 3; |
738 inline_text1.SetName("123"); | 742 inline_text1.SetName("123"); |
739 inline_text1.role = ui::AX_ROLE_INLINE_TEXT_BOX; | 743 inline_text1.role = ui::AX_ROLE_INLINE_TEXT_BOX; |
740 inline_text1.location = gfx::Rect(100, 100, 30, 20); | 744 inline_text1.location = gfx::Rect(100, 100, 30, 20); |
741 inline_text1.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, | 745 inline_text1.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, |
742 ui::AX_TEXT_DIRECTION_LTR); | 746 ui::AX_TEXT_DIRECTION_LTR); |
743 std::vector<int32> character_offsets1; | 747 std::vector<int32_t> character_offsets1; |
744 character_offsets1.push_back(10); // 0 | 748 character_offsets1.push_back(10); // 0 |
745 character_offsets1.push_back(20); // 1 | 749 character_offsets1.push_back(20); // 1 |
746 character_offsets1.push_back(30); // 2 | 750 character_offsets1.push_back(30); // 2 |
747 inline_text1.AddIntListAttribute( | 751 inline_text1.AddIntListAttribute( |
748 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1); | 752 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1); |
749 static_text.child_ids.push_back(3); | 753 static_text.child_ids.push_back(3); |
750 | 754 |
751 ui::AXNodeData inline_text2; | 755 ui::AXNodeData inline_text2; |
752 inline_text2.id = 4; | 756 inline_text2.id = 4; |
753 inline_text2.SetName("abc"); | 757 inline_text2.SetName("abc"); |
754 inline_text2.role = ui::AX_ROLE_INLINE_TEXT_BOX; | 758 inline_text2.role = ui::AX_ROLE_INLINE_TEXT_BOX; |
755 inline_text2.location = gfx::Rect(130, 100, 30, 20); | 759 inline_text2.location = gfx::Rect(130, 100, 30, 20); |
756 inline_text2.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, | 760 inline_text2.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, |
757 ui::AX_TEXT_DIRECTION_RTL); | 761 ui::AX_TEXT_DIRECTION_RTL); |
758 std::vector<int32> character_offsets2; | 762 std::vector<int32_t> character_offsets2; |
759 character_offsets2.push_back(10); | 763 character_offsets2.push_back(10); |
760 character_offsets2.push_back(20); | 764 character_offsets2.push_back(20); |
761 character_offsets2.push_back(30); | 765 character_offsets2.push_back(30); |
762 inline_text2.AddIntListAttribute( | 766 inline_text2.AddIntListAttribute( |
763 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets2); | 767 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets2); |
764 static_text.child_ids.push_back(4); | 768 static_text.child_ids.push_back(4); |
765 | 769 |
766 scoped_ptr<BrowserAccessibilityManager> manager( | 770 scoped_ptr<BrowserAccessibilityManager> manager( |
767 BrowserAccessibilityManager::Create( | 771 BrowserAccessibilityManager::Create( |
768 MakeAXTreeUpdate(root, static_text, inline_text1, inline_text2), | 772 MakeAXTreeUpdate(root, static_text, inline_text1, inline_text2), |
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808 static_text.location = gfx::Rect(100, 100, 16, 9); | 812 static_text.location = gfx::Rect(100, 100, 16, 9); |
809 root.child_ids.push_back(2); | 813 root.child_ids.push_back(2); |
810 | 814 |
811 ui::AXNodeData inline_text; | 815 ui::AXNodeData inline_text; |
812 inline_text.id = 3; | 816 inline_text.id = 3; |
813 inline_text.SetName("ABC"); | 817 inline_text.SetName("ABC"); |
814 inline_text.role = ui::AX_ROLE_INLINE_TEXT_BOX; | 818 inline_text.role = ui::AX_ROLE_INLINE_TEXT_BOX; |
815 inline_text.location = gfx::Rect(100, 100, 16, 9); | 819 inline_text.location = gfx::Rect(100, 100, 16, 9); |
816 inline_text.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, | 820 inline_text.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, |
817 ui::AX_TEXT_DIRECTION_LTR); | 821 ui::AX_TEXT_DIRECTION_LTR); |
818 std::vector<int32> character_offsets1; | 822 std::vector<int32_t> character_offsets1; |
819 character_offsets1.push_back(6); // 0 | 823 character_offsets1.push_back(6); // 0 |
820 character_offsets1.push_back(11); // 1 | 824 character_offsets1.push_back(11); // 1 |
821 character_offsets1.push_back(16); // 2 | 825 character_offsets1.push_back(16); // 2 |
822 inline_text.AddIntListAttribute( | 826 inline_text.AddIntListAttribute( |
823 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1); | 827 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1); |
824 static_text.child_ids.push_back(3); | 828 static_text.child_ids.push_back(3); |
825 | 829 |
826 scoped_ptr<BrowserAccessibilityManager> manager( | 830 scoped_ptr<BrowserAccessibilityManager> manager( |
827 BrowserAccessibilityManager::Create( | 831 BrowserAccessibilityManager::Create( |
828 MakeAXTreeUpdate(root, static_text, inline_text), | 832 MakeAXTreeUpdate(root, static_text, inline_text), |
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881 static_text2.location = gfx::Rect(160, 100, 40, 20); | 885 static_text2.location = gfx::Rect(160, 100, 40, 20); |
882 static_text2.child_ids.push_back(7); | 886 static_text2.child_ids.push_back(7); |
883 | 887 |
884 ui::AXNodeData inline_text1; | 888 ui::AXNodeData inline_text1; |
885 inline_text1.id = 6; | 889 inline_text1.id = 6; |
886 inline_text1.SetName("AB"); | 890 inline_text1.SetName("AB"); |
887 inline_text1.role = ui::AX_ROLE_INLINE_TEXT_BOX; | 891 inline_text1.role = ui::AX_ROLE_INLINE_TEXT_BOX; |
888 inline_text1.location = gfx::Rect(100, 100, 40, 20); | 892 inline_text1.location = gfx::Rect(100, 100, 40, 20); |
889 inline_text1.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, | 893 inline_text1.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, |
890 ui::AX_TEXT_DIRECTION_LTR); | 894 ui::AX_TEXT_DIRECTION_LTR); |
891 std::vector<int32> character_offsets1; | 895 std::vector<int32_t> character_offsets1; |
892 character_offsets1.push_back(20); // 0 | 896 character_offsets1.push_back(20); // 0 |
893 character_offsets1.push_back(40); // 1 | 897 character_offsets1.push_back(40); // 1 |
894 inline_text1.AddIntListAttribute( | 898 inline_text1.AddIntListAttribute( |
895 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1); | 899 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1); |
896 | 900 |
897 ui::AXNodeData inline_text2; | 901 ui::AXNodeData inline_text2; |
898 inline_text2.id = 7; | 902 inline_text2.id = 7; |
899 inline_text2.SetName("CD"); | 903 inline_text2.SetName("CD"); |
900 inline_text2.role = ui::AX_ROLE_INLINE_TEXT_BOX; | 904 inline_text2.role = ui::AX_ROLE_INLINE_TEXT_BOX; |
901 inline_text2.location = gfx::Rect(160, 100, 40, 20); | 905 inline_text2.location = gfx::Rect(160, 100, 40, 20); |
902 inline_text2.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, | 906 inline_text2.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION, |
903 ui::AX_TEXT_DIRECTION_LTR); | 907 ui::AX_TEXT_DIRECTION_LTR); |
904 std::vector<int32> character_offsets2; | 908 std::vector<int32_t> character_offsets2; |
905 character_offsets2.push_back(20); // 0 | 909 character_offsets2.push_back(20); // 0 |
906 character_offsets2.push_back(40); // 1 | 910 character_offsets2.push_back(40); // 1 |
907 inline_text2.AddIntListAttribute( | 911 inline_text2.AddIntListAttribute( |
908 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets2); | 912 ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets2); |
909 | 913 |
910 scoped_ptr<BrowserAccessibilityManager> manager( | 914 scoped_ptr<BrowserAccessibilityManager> manager( |
911 BrowserAccessibilityManager::Create( | 915 BrowserAccessibilityManager::Create( |
912 MakeAXTreeUpdate( | 916 MakeAXTreeUpdate( |
913 root, div, static_text1, img, | 917 root, div, static_text1, img, |
914 static_text2, inline_text1, inline_text2), | 918 static_text2, inline_text1, inline_text2), |
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1195 events2[0].event_type = ui::AX_EVENT_NONE; | 1199 events2[0].event_type = ui::AX_EVENT_NONE; |
1196 manager->OnAccessibilityEvents(events2); | 1200 manager->OnAccessibilityEvents(events2); |
1197 | 1201 |
1198 // Make sure that the focused node was updated to the new root and | 1202 // Make sure that the focused node was updated to the new root and |
1199 // that this doesn't crash. | 1203 // that this doesn't crash. |
1200 ASSERT_EQ(3, manager->GetRoot()->GetId()); | 1204 ASSERT_EQ(3, manager->GetRoot()->GetId()); |
1201 ASSERT_EQ(3, manager->GetFocus(manager->GetRoot())->GetId()); | 1205 ASSERT_EQ(3, manager->GetFocus(manager->GetRoot())->GetId()); |
1202 } | 1206 } |
1203 | 1207 |
1204 } // namespace content | 1208 } // namespace content |
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