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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ | 5 #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
| 6 #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ | 6 #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
| 7 | 7 |
| 8 #include <stddef.h> |
| 9 |
| 8 #include "base/atomicops.h" | 10 #include "base/atomicops.h" |
| 9 #include "base/strings/string16.h" | 11 #include "base/strings/string16.h" |
| 10 #include "ppapi/c/ppb_gamepad.h" | 12 #include "ppapi/c/ppb_gamepad.h" |
| 11 #include "ppapi/shared_impl/ppapi_shared_export.h" | 13 #include "ppapi/shared_impl/ppapi_shared_export.h" |
| 12 | 14 |
| 13 namespace ppapi { | 15 namespace ppapi { |
| 14 | 16 |
| 15 // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this | 17 // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this |
| 16 // code should all move into the GamepadResource. | 18 // code should all move into the GamepadResource. |
| 17 | 19 |
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| 78 | 80 |
| 79 #pragma pack(pop) | 81 #pragma pack(pop) |
| 80 | 82 |
| 81 PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData( | 83 PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData( |
| 82 const WebKitGamepads& webkit_data, | 84 const WebKitGamepads& webkit_data, |
| 83 PP_GamepadsSampleData* output_data); | 85 PP_GamepadsSampleData* output_data); |
| 84 | 86 |
| 85 } // namespace ppapi | 87 } // namespace ppapi |
| 86 | 88 |
| 87 #endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ | 89 #endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
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