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Side by Side Diff: src/gpu/gl/SkNullGLContext.cpp

Issue 1548683002: Revert of Add config options to run different GPU APIs to dm and nanobench (Closed) Base URL: https://skia.googlesource.com/skia.git@commandbuffer-as-api-03-context-factory-glcontext-type
Patch Set: Created 5 years ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "gl/SkNullGLContext.h" 9 #include "gl/SkNullGLContext.h"
10 #include "gl/GrGLInterface.h" 10 #include "gl/GrGLInterface.h"
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571 state->ref(); 571 state->ref();
572 } 572 }
573 } 573 }
574 574
575 #if GR_GL_PER_GL_FUNC_CALLBACK 575 #if GR_GL_PER_GL_FUNC_CALLBACK
576 static void set_current_context_from_interface(const GrGLInterface* interface) { 576 static void set_current_context_from_interface(const GrGLInterface* interface) {
577 set_current_context(reinterpret_cast<State*>(interface->fCallbackData)); 577 set_current_context(reinterpret_cast<State*>(interface->fCallbackData));
578 } 578 }
579 #endif 579 #endif
580 580
581 SkNullGLContext* SkNullGLContext::Create() { 581 SkNullGLContext* SkNullGLContext::Create(GrGLStandard forcedGpuAPI) {
582 if (kGLES_GrGLStandard == forcedGpuAPI) {
583 return nullptr;
584 }
582 SkNullGLContext* ctx = new SkNullGLContext; 585 SkNullGLContext* ctx = new SkNullGLContext;
583 if (!ctx->isValid()) { 586 if (!ctx->isValid()) {
584 delete ctx; 587 delete ctx;
585 return nullptr; 588 return nullptr;
586 } 589 }
587 return ctx; 590 return ctx;
588 } 591 }
589 592
590 SkNullGLContext::SkNullGLContext() { 593 SkNullGLContext::SkNullGLContext() {
591 fState = new ContextState; 594 fState = new ContextState;
592 GrGLInterface* interface = create_null_interface(fState); 595 GrGLInterface* interface = create_null_interface(fState);
593 this->init(interface); 596 this->init(interface);
594 #if GR_GL_PER_GL_FUNC_CALLBACK 597 #if GR_GL_PER_GL_FUNC_CALLBACK
595 interface->fCallback = set_current_context_from_interface; 598 interface->fCallback = set_current_context_from_interface;
596 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(fStat e); 599 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(fStat e);
597 #endif 600 #endif
598 } 601 }
599 602
600 SkNullGLContext::~SkNullGLContext() { 603 SkNullGLContext::~SkNullGLContext() {
601 this->teardown(); 604 this->teardown();
602 fState->unref(); 605 fState->unref();
603 } 606 }
604 607
605 void SkNullGLContext::onPlatformMakeCurrent() const { set_current_context(fState ); } 608 void SkNullGLContext::onPlatformMakeCurrent() const { set_current_context(fState ); }
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