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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef SkANGLEGLContext_DEFINED | 8 #ifndef SkANGLEGLContext_DEFINED |
9 #define SkANGLEGLContext_DEFINED | 9 #define SkANGLEGLContext_DEFINED |
10 | 10 |
11 #if SK_ANGLE | 11 #if SK_ANGLE |
12 | 12 |
13 #include "gl/SkGLContext.h" | 13 #include "gl/SkGLContext.h" |
14 | 14 |
15 class SkANGLEGLContext : public SkGLContext { | 15 class SkANGLEGLContext : public SkGLContext { |
16 public: | 16 public: |
17 ~SkANGLEGLContext() override; | 17 ~SkANGLEGLContext() override; |
18 #ifdef SK_BUILD_FOR_WIN | 18 |
19 static SkANGLEGLContext* CreateDirectX() { | 19 static SkANGLEGLContext* Create(GrGLStandard forcedGpuAPI, bool useGLBackend
) { |
20 SkANGLEGLContext* ctx = new SkANGLEGLContext(false); | 20 if (kGL_GrGLStandard == forcedGpuAPI) { |
| 21 return NULL; |
| 22 } |
| 23 SkANGLEGLContext* ctx = new SkANGLEGLContext(useGLBackend); |
21 if (!ctx->isValid()) { | 24 if (!ctx->isValid()) { |
22 delete ctx; | 25 delete ctx; |
23 return NULL; | 26 return NULL; |
24 } | 27 } |
25 return ctx; | 28 return ctx; |
26 } | 29 } |
27 #endif | |
28 static SkANGLEGLContext* CreateOpenGL() { | |
29 SkANGLEGLContext* ctx = new SkANGLEGLContext(true); | |
30 if (!ctx->isValid()) { | |
31 delete ctx; | |
32 return NULL; | |
33 } | |
34 return ctx; | |
35 } | |
36 | |
37 GrEGLImage texture2DToEGLImage(GrGLuint texID) const override; | 30 GrEGLImage texture2DToEGLImage(GrGLuint texID) const override; |
38 void destroyEGLImage(GrEGLImage) const override; | 31 void destroyEGLImage(GrEGLImage) const override; |
39 GrGLuint eglImageToExternalTexture(GrEGLImage) const override; | 32 GrGLuint eglImageToExternalTexture(GrEGLImage) const override; |
40 SkGLContext* createNew() const override; | 33 SkGLContext* createNew() const override; |
41 | 34 |
42 // The param is an EGLNativeDisplayType and the return is an EGLDispay. | 35 // The param is an EGLNativeDisplayType and the return is an EGLDispay. |
43 static void* GetD3DEGLDisplay(void* nativeDisplay, bool useGLBackend); | 36 static void* GetD3DEGLDisplay(void* nativeDisplay, bool useGLBackend); |
44 | 37 |
45 private: | 38 private: |
46 SkANGLEGLContext(bool preferGLBackend); | 39 SkANGLEGLContext(bool preferGLBackend); |
47 void destroyGLContext(); | 40 void destroyGLContext(); |
48 | 41 |
49 void onPlatformMakeCurrent() const override; | 42 void onPlatformMakeCurrent() const override; |
50 void onPlatformSwapBuffers() const override; | 43 void onPlatformSwapBuffers() const override; |
51 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; | 44 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; |
52 | 45 |
53 void* fContext; | 46 void* fContext; |
54 void* fDisplay; | 47 void* fDisplay; |
55 void* fSurface; | 48 void* fSurface; |
56 bool fIsGLBackend; | 49 bool fIsGLBackend; |
57 }; | 50 }; |
58 | 51 |
59 #endif | 52 #endif |
60 | 53 |
61 #endif | 54 #endif |
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