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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/tests/gl_manager.h" | 5 #include "gpu/command_buffer/tests/gl_manager.h" |
| 6 | 6 |
| 7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
| 8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
| 9 #include <GLES2/gl2extchromium.h> | 9 #include <GLES2/gl2extchromium.h> |
| 10 #include <stddef.h> | 10 #include <stddef.h> |
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| 118 lose_context_when_out_of_memory(false), | 118 lose_context_when_out_of_memory(false), |
| 119 context_lost_allowed(false), | 119 context_lost_allowed(false), |
| 120 context_type(gles2::CONTEXT_TYPE_OPENGLES2), | 120 context_type(gles2::CONTEXT_TYPE_OPENGLES2), |
| 121 force_shader_name_hashing(false) {} | 121 force_shader_name_hashing(false) {} |
| 122 | 122 |
| 123 GLManager::GLManager() | 123 GLManager::GLManager() |
| 124 : sync_point_manager_(nullptr), | 124 : sync_point_manager_(nullptr), |
| 125 context_lost_allowed_(false), | 125 context_lost_allowed_(false), |
| 126 pause_commands_(false), | 126 pause_commands_(false), |
| 127 paused_order_num_(0), | 127 paused_order_num_(0), |
| 128 command_buffer_id_(g_next_command_buffer_id++), | 128 command_buffer_id_( |
| 129 CommandBufferId::FromUnsafeValue(g_next_command_buffer_id++)), |
| 129 next_fence_sync_release_(1) { | 130 next_fence_sync_release_(1) { |
| 130 SetupBaseContext(); | 131 SetupBaseContext(); |
| 131 } | 132 } |
| 132 | 133 |
| 133 GLManager::~GLManager() { | 134 GLManager::~GLManager() { |
| 134 --use_count_; | 135 --use_count_; |
| 135 if (!use_count_) { | 136 if (!use_count_) { |
| 136 if (base_share_group_) { | 137 if (base_share_group_) { |
| 137 delete base_context_; | 138 delete base_context_; |
| 138 base_context_ = NULL; | 139 base_context_ = NULL; |
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| 338 ++use_count_; | 339 ++use_count_; |
| 339 } | 340 } |
| 340 | 341 |
| 341 void GLManager::OnFenceSyncRelease(uint64_t release) { | 342 void GLManager::OnFenceSyncRelease(uint64_t release) { |
| 342 DCHECK(sync_point_client_); | 343 DCHECK(sync_point_client_); |
| 343 DCHECK(!sync_point_client_->client_state()->IsFenceSyncReleased(release)); | 344 DCHECK(!sync_point_client_->client_state()->IsFenceSyncReleased(release)); |
| 344 sync_point_client_->ReleaseFenceSync(release); | 345 sync_point_client_->ReleaseFenceSync(release); |
| 345 } | 346 } |
| 346 | 347 |
| 347 bool GLManager::OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, | 348 bool GLManager::OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, |
| 348 uint64_t command_buffer_id, | 349 gpu::CommandBufferId command_buffer_id, |
| 349 uint64_t release) { | 350 uint64_t release) { |
| 350 DCHECK(sync_point_client_); | 351 DCHECK(sync_point_client_); |
| 351 scoped_refptr<gpu::SyncPointClientState> release_state = | 352 scoped_refptr<gpu::SyncPointClientState> release_state = |
| 352 sync_point_manager_->GetSyncPointClientState(namespace_id, | 353 sync_point_manager_->GetSyncPointClientState(namespace_id, |
| 353 command_buffer_id); | 354 command_buffer_id); |
| 354 if (!release_state) | 355 if (!release_state) |
| 355 return true; | 356 return true; |
| 356 | 357 |
| 357 // GLManager does not support being multithreaded at this point, so the fence | 358 // GLManager does not support being multithreaded at this point, so the fence |
| 358 // sync must be released by the time wait is called. | 359 // sync must be released by the time wait is called. |
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| 498 } | 499 } |
| 499 | 500 |
| 500 void GLManager::EnsureWorkVisible() { | 501 void GLManager::EnsureWorkVisible() { |
| 501 // This is only relevant for out-of-process command buffers. | 502 // This is only relevant for out-of-process command buffers. |
| 502 } | 503 } |
| 503 | 504 |
| 504 gpu::CommandBufferNamespace GLManager::GetNamespaceID() const { | 505 gpu::CommandBufferNamespace GLManager::GetNamespaceID() const { |
| 505 return gpu::CommandBufferNamespace::IN_PROCESS; | 506 return gpu::CommandBufferNamespace::IN_PROCESS; |
| 506 } | 507 } |
| 507 | 508 |
| 508 uint64_t GLManager::GetCommandBufferID() const { | 509 CommandBufferId GLManager::GetCommandBufferID() const { |
| 509 return command_buffer_id_; | 510 return command_buffer_id_; |
| 510 } | 511 } |
| 511 | 512 |
| 512 int32_t GLManager::GetExtraCommandBufferData() const { | 513 int32_t GLManager::GetExtraCommandBufferData() const { |
| 513 return 0; | 514 return 0; |
| 514 } | 515 } |
| 515 | 516 |
| 516 uint64_t GLManager::GenerateFenceSyncRelease() { | 517 uint64_t GLManager::GenerateFenceSyncRelease() { |
| 517 return next_fence_sync_release_++; | 518 return next_fence_sync_release_++; |
| 518 } | 519 } |
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| 545 | 546 |
| 546 // Something went wrong, just run the callback now. | 547 // Something went wrong, just run the callback now. |
| 547 callback.Run(); | 548 callback.Run(); |
| 548 } | 549 } |
| 549 | 550 |
| 550 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { | 551 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { |
| 551 return false; | 552 return false; |
| 552 } | 553 } |
| 553 | 554 |
| 554 } // namespace gpu | 555 } // namespace gpu |
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