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Side by Side Diff: gpu/command_buffer/tests/gl_manager.cc

Issue 1548443002: Introducing gpu::CommandBufferId as a distinct, IdType<...>-based type. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@type-safe-save-package-id-self-contained
Patch Set: Rebasing... Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/tests/gl_manager.h" 5 #include "gpu/command_buffer/tests/gl_manager.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h> 8 #include <GLES2/gl2ext.h>
9 #include <GLES2/gl2extchromium.h> 9 #include <GLES2/gl2extchromium.h>
10 #include <stddef.h> 10 #include <stddef.h>
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118 lose_context_when_out_of_memory(false), 118 lose_context_when_out_of_memory(false),
119 context_lost_allowed(false), 119 context_lost_allowed(false),
120 context_type(gles2::CONTEXT_TYPE_OPENGLES2), 120 context_type(gles2::CONTEXT_TYPE_OPENGLES2),
121 force_shader_name_hashing(false) {} 121 force_shader_name_hashing(false) {}
122 122
123 GLManager::GLManager() 123 GLManager::GLManager()
124 : sync_point_manager_(nullptr), 124 : sync_point_manager_(nullptr),
125 context_lost_allowed_(false), 125 context_lost_allowed_(false),
126 pause_commands_(false), 126 pause_commands_(false),
127 paused_order_num_(0), 127 paused_order_num_(0),
128 command_buffer_id_(g_next_command_buffer_id++), 128 command_buffer_id_(
129 CommandBufferId::FromUnsafeValue(g_next_command_buffer_id++)),
129 next_fence_sync_release_(1) { 130 next_fence_sync_release_(1) {
130 SetupBaseContext(); 131 SetupBaseContext();
131 } 132 }
132 133
133 GLManager::~GLManager() { 134 GLManager::~GLManager() {
134 --use_count_; 135 --use_count_;
135 if (!use_count_) { 136 if (!use_count_) {
136 if (base_share_group_) { 137 if (base_share_group_) {
137 delete base_context_; 138 delete base_context_;
138 base_context_ = NULL; 139 base_context_ = NULL;
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338 ++use_count_; 339 ++use_count_;
339 } 340 }
340 341
341 void GLManager::OnFenceSyncRelease(uint64_t release) { 342 void GLManager::OnFenceSyncRelease(uint64_t release) {
342 DCHECK(sync_point_client_); 343 DCHECK(sync_point_client_);
343 DCHECK(!sync_point_client_->client_state()->IsFenceSyncReleased(release)); 344 DCHECK(!sync_point_client_->client_state()->IsFenceSyncReleased(release));
344 sync_point_client_->ReleaseFenceSync(release); 345 sync_point_client_->ReleaseFenceSync(release);
345 } 346 }
346 347
347 bool GLManager::OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, 348 bool GLManager::OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id,
348 uint64_t command_buffer_id, 349 gpu::CommandBufferId command_buffer_id,
349 uint64_t release) { 350 uint64_t release) {
350 DCHECK(sync_point_client_); 351 DCHECK(sync_point_client_);
351 scoped_refptr<gpu::SyncPointClientState> release_state = 352 scoped_refptr<gpu::SyncPointClientState> release_state =
352 sync_point_manager_->GetSyncPointClientState(namespace_id, 353 sync_point_manager_->GetSyncPointClientState(namespace_id,
353 command_buffer_id); 354 command_buffer_id);
354 if (!release_state) 355 if (!release_state)
355 return true; 356 return true;
356 357
357 // GLManager does not support being multithreaded at this point, so the fence 358 // GLManager does not support being multithreaded at this point, so the fence
358 // sync must be released by the time wait is called. 359 // sync must be released by the time wait is called.
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498 } 499 }
499 500
500 void GLManager::EnsureWorkVisible() { 501 void GLManager::EnsureWorkVisible() {
501 // This is only relevant for out-of-process command buffers. 502 // This is only relevant for out-of-process command buffers.
502 } 503 }
503 504
504 gpu::CommandBufferNamespace GLManager::GetNamespaceID() const { 505 gpu::CommandBufferNamespace GLManager::GetNamespaceID() const {
505 return gpu::CommandBufferNamespace::IN_PROCESS; 506 return gpu::CommandBufferNamespace::IN_PROCESS;
506 } 507 }
507 508
508 uint64_t GLManager::GetCommandBufferID() const { 509 CommandBufferId GLManager::GetCommandBufferID() const {
509 return command_buffer_id_; 510 return command_buffer_id_;
510 } 511 }
511 512
512 int32_t GLManager::GetExtraCommandBufferData() const { 513 int32_t GLManager::GetExtraCommandBufferData() const {
513 return 0; 514 return 0;
514 } 515 }
515 516
516 uint64_t GLManager::GenerateFenceSyncRelease() { 517 uint64_t GLManager::GenerateFenceSyncRelease() {
517 return next_fence_sync_release_++; 518 return next_fence_sync_release_++;
518 } 519 }
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545 546
546 // Something went wrong, just run the callback now. 547 // Something went wrong, just run the callback now.
547 callback.Run(); 548 callback.Run();
548 } 549 }
549 550
550 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { 551 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) {
551 return false; 552 return false;
552 } 553 }
553 554
554 } // namespace gpu 555 } // namespace gpu
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